git-svn-id: https://spexeah.com:8443/svn/Asuro@642 6dbc8c32-bb84-406f-8558-d1cf31a0ab0c

This commit is contained in:
kieron
2018-05-01 17:34:47 +00:00
parent 8b7a8182b8
commit 6d8717a7fc
17 changed files with 148 additions and 92 deletions

View File

@ -368,9 +368,10 @@ begin
end;
end;
if idx <> MAX_WINDOWS then begin
for i:=idx to MAX_WINDOWS-1 do begin
for i:=idx to MAX_WINDOWS-2 do begin
WindowManager.Z_Order[i]:= WindowManager.Z_Order[i+1];
end;
WindowManager.Z_Order[MAX_WINDOWS-1]:= MAX_WINDOWS;
end;
end;
@ -580,9 +581,9 @@ var
begin
if WindowManager.Windows[WND] <> nil then begin
RemoveFromZOrder(WND);
WNDCopy:= WindowManager.Windows[WND];
WindowManager.Windows[WND]:= nil;
RemoveFromZOrder(WND);
if WNDCopy^.Hooks.OnClose <> nil then WNDCopy^.Hooks.OnClose();
kfree(void(WNDCopy^.WND_NAME));
kfree(void(WNDCopy));
@ -694,60 +695,14 @@ var
SelectedWindow : uint32;
begin
{ Clear the Console_Matrix }
for y:=0 to 63 do begin
for x:=0 to 159 do begin
Console_Matrix[y][x]:= Default_Char;
end;
end;
if MouseDown then begin
if MovingWindow = 0 then begin
MovingWindow:= WindowTitleMask[MouseYToTile(WindowManager.MousePrev.Y)][MouseXToTile(WindowManager.MousePrev.X)];
if MovingWindow <> 0 then begin
WindowMovePos.x:= MouseXToTile(WindowManager.MousePrev.X);
WindowMovePos.y:= MouseYToTile(WindowManager.MousePrev.Y);
end else begin
MovingWindow:= MAX_WINDOWS;
end;
end;
if MovingWindow <> MAX_WINDOWS then begin
if WindowManager.Windows[MovingWindow] <> nil then begin
deltax:= WindowMovePos.x - MouseXToTile(WindowManager.MousePrev.X);
deltay:= WindowMovePos.y - MouseYToTile(WindowManager.MousePrev.Y);
WindowMovePos.x:= MouseXToTile(WindowManager.MousePrev.X);
WindowMovePos.y:= MouseYToTile(WindowManager.MousePrev.Y);
setWindowPosition(MovingWindow, WindowManager.Windows[MovingWindow]^.WND_X - deltax, WindowManager.Windows[MovingWindow]^.WND_Y - deltay);
FocusZOrder(MovingWindow);
end;
end;
end else begin
MovingWindow:= 0;
end;
if UnhandledClick then begin
if UnhandledClickLeft then begin
SelectedWindow:= WindowMask[MouseYToTile(WindowManager.MousePrev.Y)][MouseXToTile(WindowManager.MousePrev.X)];
if (SelectedWindow <> 0) and (WindowManager.Windows[SelectedWindow] <> nil) and (WindowManager.Z_Order[0] = SelectedWindow) then begin
//OnClickHandler(Left)
end else begin
if SelectedWindow = 0 then SelectedWindow:= WindowTitleMask[MouseYToTile(WindowManager.MousePrev.Y)][MouseXToTile(WindowManager.MousePrev.X)];
if SelectedWindow <> 0 then begin
if WindowManager.Windows[SelectedWindow] <> nil then begin
if WindowManager.Windows[SelectedWindow]^.ShellWND then FocusZOrder(SelectedWindow);
end;
end;
SelectedWindow:= ExitMask[MouseYToTile(WindowManager.MousePrev.Y)][MouseXToTile(WindowManager.MousePrev.X)];
if SelectedWindow <> 0 then begin
closeWindow(SelectedWindow);
end;
end;
end;
if not UnhandledClickLeft then begin
SelectedWindow:= WindowMask[MouseYToTile(WindowManager.MousePrev.Y)][MouseXToTile(WindowManager.MousePrev.X)];
if (SelectedWindow <> 0) and (WindowManager.Windows[SelectedWindow] <> nil) and (WindowManager.Z_Order[0] = SelectedWindow) then begin
//OnClickHandler(Right)
end;
end;
UnhandledClick:= false;
end;
{ Redraw all of the Windows to the Matrix taking into account Z_Order and borders }
for w:=MAX_WINDOWS-1 downto 0 do begin
if WindowManager.Z_Order[w] = MAX_WINDOWS then continue;
if WindowManager.Windows[WindowManager.Z_Order[w]] <> nil then begin
@ -798,10 +753,88 @@ begin
end;
end;
end;
if WindowManager.Windows[WindowManager.Z_Order[w]]^.Closed then _closeWindow(WindowManager.Z_Order[w]);
end;
end;
{ Handle any Clicks that have happened since last redraw }
if UnhandledClick then begin
if UnhandledClickLeft then begin
SelectedWindow:= WindowMask[MouseYToTile(WindowManager.MousePrev.Y)][MouseXToTile(WindowManager.MousePrev.X)];
if (SelectedWindow <> 0) and (WindowManager.Windows[SelectedWindow] <> nil) then begin
//OnClickHandler(Left)
if (WindowManager.Z_Order[0] = SelectedWindow) or (WindowManager.Windows[SelectedWindow]^.ShellWND = false) then begin
if WindowManager.Windows[SelectedWindow]^.Hooks.OnMouseClick <> nil then begin
deltax:= MouseXToTile(WindowManager.MousePrev.X) - WindowManager.Windows[SelectedWindow]^.WND_X;
deltay:= MouseYToTile(WindowManager.MousePrev.Y) - WindowManager.Windows[SelectedWindow]^.WND_Y;
WindowManager.Windows[SelectedWindow]^.Hooks.OnMouseClick(deltax, deltay, true);
end;
end;
if (WindowManager.Z_Order[0] <> SelectedWindow) and (WindowManager.Windows[SelectedWindow]^.ShellWND) then begin
FocusZOrder(SelectedWindow);
end;
end else begin
if SelectedWindow = 0 then SelectedWindow:= WindowTitleMask[MouseYToTile(WindowManager.MousePrev.Y)][MouseXToTile(WindowManager.MousePrev.X)];
if SelectedWindow <> 0 then begin
if WindowManager.Windows[SelectedWindow] <> nil then begin
if WindowManager.Windows[SelectedWindow]^.ShellWND then FocusZOrder(SelectedWindow);
end;
end;
SelectedWindow:= ExitMask[MouseYToTile(WindowManager.MousePrev.Y)][MouseXToTile(WindowManager.MousePrev.X)];
if SelectedWindow <> 0 then begin
closeWindow(SelectedWindow);
end;
end;
end;
if not UnhandledClickLeft then begin
SelectedWindow:= WindowMask[MouseYToTile(WindowManager.MousePrev.Y)][MouseXToTile(WindowManager.MousePrev.X)];
if (SelectedWindow <> 0) and (WindowManager.Windows[SelectedWindow] <> nil) then begin
//OnClickHandler(Right)
if (WindowManager.Z_Order[0] = SelectedWindow) or (WindowManager.Windows[SelectedWindow]^.ShellWND = false) then begin
if WindowManager.Windows[SelectedWindow]^.Hooks.OnMouseClick <> nil then begin
deltax:= MouseXToTile(WindowManager.MousePrev.X) - WindowManager.Windows[SelectedWindow]^.WND_X;
deltay:= MouseYToTile(WindowManager.MousePrev.Y) - WindowManager.Windows[SelectedWindow]^.WND_Y;
WindowManager.Windows[SelectedWindow]^.Hooks.OnMouseClick(deltax, deltay, false);
end;
end;
end;
end;
UnhandledClick:= false;
end;
{ Handle Moving Windows using MouseDown and Delta positions }
if MouseDown then begin
if MovingWindow = 0 then begin
MovingWindow:= WindowTitleMask[MouseYToTile(WindowManager.MousePrev.Y)][MouseXToTile(WindowManager.MousePrev.X)];
if MovingWindow <> 0 then begin
WindowMovePos.x:= MouseXToTile(WindowManager.MousePrev.X);
WindowMovePos.y:= MouseYToTile(WindowManager.MousePrev.Y);
end else begin
MovingWindow:= MAX_WINDOWS;
end;
end;
if MovingWindow <> MAX_WINDOWS then begin
if WindowManager.Windows[MovingWindow] <> nil then begin
deltax:= WindowMovePos.x - MouseXToTile(WindowManager.MousePrev.X);
deltay:= WindowMovePos.y - MouseYToTile(WindowManager.MousePrev.Y);
WindowMovePos.x:= MouseXToTile(WindowManager.MousePrev.X);
WindowMovePos.y:= MouseYToTile(WindowManager.MousePrev.Y);
setWindowPosition(MovingWindow, WindowManager.Windows[MovingWindow]^.WND_X - deltax, WindowManager.Windows[MovingWindow]^.WND_Y - deltay);
FocusZOrder(MovingWindow);
end;
end;
end else begin
MovingWindow:= 0;
end;
{ Console_Matrix -> Actual Screen Buffer }
redrawMatrix;
{ Handle any closed Windows ready for next redraw }
for w:=0 to MAX_WINDOWS-1 do begin
if WindowManager.Windows[w] <> nil then begin
if WindowManager.Windows[w]^.Closed then _closeWindow(w);
end;
end;
end;
procedure initWindows;
@ -996,6 +1029,15 @@ begin
outb($3D5, $20);
end;
procedure keyhook(key_info : TKeyInfo);
begin
if WindowManager.Z_Order[0] <> MAX_WINDOWS then begin
if WindowManager.Windows[WindowManager.Z_Order[0]] <> nil then begin
if WindowManager.Windows[WindowManager.Z_Order[0]]^.Hooks.OnKeyPressed <> nil then WindowManager.Windows[WindowManager.Z_Order[0]]^.Hooks.OnKeyPressed(key_info);
end;
end;
end;
procedure init(); [public, alias: 'console_init'];
var
fb: puint32;
@ -1003,6 +1045,7 @@ var
Begin
fb:= puint32(uint32(multibootinfo^.framebuffer_addr));
kpalloc(uint32(fb));
keyboard.hook(@keyhook);
initWindows;
Console_Properties.Default_Attribute:= console.combinecolors($FFFF, $0000);
console.clear();