Initial LVGL modifications

Basic LVGL wrapper with an example desktop & windowing system.
This commit is contained in:
t3hn3rd committed 2026-02-27 16:30:31 +00:00
1 parent ceb03a9d7e
commit 989e36ffe2
17 files changed
+3380 -95

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+4
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@@ -11,3 +11,7 @@
/*.img /*.img
src/include/asuro.pas src/include/asuro.pas
localenv.json localenv.json
/lvgl/
dockerout.txt
AGENTS.md
*.log
+1 -1
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@@ -5,7 +5,7 @@ VOLUME ["/code"]
ENV DEBIAN_FRONTEND=noninteractive ENV DEBIAN_FRONTEND=noninteractive
RUN dpkg --add-architecture i386 RUN dpkg --add-architecture i386
RUN apt-get update && apt-get install -y \ RUN apt-get update && apt-get install -y \
curl dos2unix wget git make nasm binutils:i386 xorriso grub-pc-bin && \ curl dos2unix wget git make nasm binutils xorriso grub-pc-bin gcc gcc-multilib && \
apt-get clean my room apt-get clean my room
SHELL ["/bin/bash", "-c"] SHELL ["/bin/bash", "-c"]
+2 -1
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@@ -7,7 +7,7 @@ echo "Asuro Compilation"
echo " " echo " "
#Compile Stub.asm #Compile Stub.asm
rm lib/* rm -f lib/*
runOrFail() { runOrFail() {
local binary=$1 local binary=$1
@@ -23,6 +23,7 @@ runOrFail() {
declare -a run_steps=( declare -a run_steps=(
"compile_stub.sh" "Failed to compile stub!" "compile_stub.sh" "Failed to compile stub!"
"compile_vergen.sh" "Versions failed to compile" "compile_vergen.sh" "Versions failed to compile"
"compile_lvgl.sh" "Failed to compile LVGL!"
"compile_sources.sh" "Failed to compile FPC Sources!" "compile_sources.sh" "Failed to compile FPC Sources!"
"compile_link.sh" "Failed linking!" "compile_link.sh" "Failed linking!"
"compile_isogen.sh" "Failed to create ISO!" "compile_isogen.sh" "Failed to create ISO!"
+6 -1
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@@ -14,4 +14,9 @@ done;
objstring=lib/stub.o" "$objstring objstring=lib/stub.o" "$objstring
echo "Object Files: "$objstring echo "Object Files: "$objstring
echo " " echo " "
ld -m elf_i386 -s --gc-sections -Tlinker.script -o bin/kernel.bin $objstring
# Find libgcc for i386 (needed by LVGL compiled with gcc)
LIBGCC=$(gcc -m32 -print-libgcc-file-name)
echo "libgcc: ${LIBGCC}"
ld -m elf_i386 -s --gc-sections -Tlinker.script -o bin/kernel.bin $objstring --start-group lib/liblvgl.a ${LIBGCC} --end-group
+83
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@@ -0,0 +1,83 @@
#!/usr/bin/env bash
# compile_lvgl.sh — Download LVGL v9.2 source and compile into lib/liblvgl.a
# Clone & compile in /tmp (fast container-local fs).
# Copy source + objects to /lvgl (host mount) for debugging.
set -e
LVGL_VERSION="v9.2.2"
LVGL_REPO="https://github.com/lvgl/lvgl.git"
LVGL_DIR="/tmp/lvgl"
OBJ_DIR="/tmp/lvgl_obj"
CONF_DIR="$(pwd)"
OUT_DIR="$(pwd)/lib"
CC="gcc"
CFLAGS="-m32 -march=i686 -ffreestanding \
-fno-builtin -fno-stack-protector -fno-pic -fno-pie \
-O2 -Wall -Wno-unused-function -Wno-unused-variable \
-I${CONF_DIR} \
-I${LVGL_DIR} \
-I${LVGL_DIR}/.. \
-DLV_CONF_INCLUDE_SIMPLE"
echo " "
echo "======================="
echo " "
echo "Compiling LVGL..."
echo " "
# Clone LVGL into /tmp (container-local)
rm -rf "$LVGL_DIR"
echo "Downloading LVGL ${LVGL_VERSION}..."
git clone --depth 1 --branch "${LVGL_VERSION}" "${LVGL_REPO}" "${LVGL_DIR}" 2>&1
echo "Download complete."
# Gather all LVGL .c source files (core library only, no demos/examples)
SOURCES=$(find "${LVGL_DIR}/src" -name '*.c' -not -path '*/test/*')
TOTAL=$(echo "$SOURCES" | wc -l)
echo "Found ${TOTAL} LVGL source files."
# Compile each .c file to .o (container-local)
rm -rf "$OBJ_DIR"
mkdir -p "$OBJ_DIR"
COUNT=0
ERRORS=0
for src in $SOURCES; do
COUNT=$((COUNT + 1))
rel="${src#${LVGL_DIR}/src/}"
obj_path="${OBJ_DIR}/${rel%.c}.o"
mkdir -p "$(dirname "$obj_path")"
if ! $CC $CFLAGS -c "$src" -o "$obj_path" 2>&1; then
echo "FAILED: $rel"
ERRORS=$((ERRORS + 1))
fi
if [ $((COUNT % 50)) -eq 0 ]; then
echo " Compiled ${COUNT}/${TOTAL}..."
fi
done
echo "Compiled ${COUNT} files (${ERRORS} errors)."
if [ "$ERRORS" -ne 0 ]; then
echo "LVGL compilation FAILED with ${ERRORS} errors."
exit 1
fi
# Archive into static library
OBJECTS=$(find "$OBJ_DIR" -name '*.o')
ar rcs "${OUT_DIR}/liblvgl.a" $OBJECTS
echo "Created ${OUT_DIR}/liblvgl.a"
# Copy source + objects to /lvgl host mount for debugging
echo "Copying LVGL source and objects to host mount..."
rm -rf /lvgl/* /lvgl/.[!.]* /lvgl/..?* 2>/dev/null || true
cp -a "$LVGL_DIR/src" /lvgl/src
cp -a "$OBJ_DIR" /lvgl/obj
echo "Done."
echo " "
echo "LVGL compilation complete."
echo " "
+2 -1
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@@ -2,4 +2,5 @@ services:
builder: builder:
build: . build: .
volumes: volumes:
- .:/code - .:/code
- ./lvgl:/lvgl
+374
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+62 -3
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@@ -51,6 +51,11 @@ type
procedure init(); procedure init();
procedure DrawCursor; procedure DrawCursor;
function getMouseX: sint32;
function getMouseY: sint32;
function getMouseLMB: boolean;
function getMouseRMB: boolean;
function getMouseScroll: sint32; { returns accumulated scroll delta since last call }
implementation implementation
@@ -59,7 +64,7 @@ var
FirstDraw : boolean = true; FirstDraw : boolean = true;
BackPixels : Array[0..1] of Array[0..7] of uint64; BackPixels : Array[0..1] of Array[0..7] of uint64;
Cycle : uint32 = 0; Cycle : uint32 = 0;
Mouse_Byte : Array[0..2] of uint8; Mouse_Byte : Array[0..3] of uint8;
Packet : uint32; Packet : uint32;
Registered : Boolean = false; Registered : Boolean = false;
NeedsRedraw : Boolean = false; NeedsRedraw : Boolean = false;
@@ -67,6 +72,35 @@ var
LMouseDownPos : TMousePos; LMouseDownPos : TMousePos;
LMouseDown : Boolean; LMouseDown : Boolean;
RMouseDown : Boolean; RMouseDown : Boolean;
HasScrollWheel : Boolean = false;
ScrollAccum : sint32 = 0;
PacketSize : uint32 = 3;
function getMouseX: sint32;
begin
getMouseX := Current.x;
end;
function getMouseY: sint32;
begin
getMouseY := Current.y;
end;
function getMouseLMB: boolean;
begin
getMouseLMB := LMouseDown;
end;
function getMouseRMB: boolean;
begin
getMouseRMB := RMouseDown;
end;
function getMouseScroll: sint32;
begin
getMouseScroll := ScrollAccum;
ScrollAccum := 0;
end;
procedure DrawCursor; procedure DrawCursor;
var var
@@ -151,7 +185,7 @@ begin
Mouse_Byte[Cycle]:= b; Mouse_Byte[Cycle]:= b;
Inc(Cycle); Inc(Cycle);
end; end;
if Cycle = 3 then begin if Cycle = PacketSize then begin
//Process //Process
f:= Mouse_Byte[0]; f:= Mouse_Byte[0];
Packet.x_sign:= (f AND %00010000) = %00010000; Packet.x_sign:= (f AND %00010000) = %00010000;
@@ -173,6 +207,10 @@ begin
if Current.x > (Console.getConsoleProperties^.Width-8) then Current.x:= (Console.getConsoleProperties^.Width-8); if Current.x > (Console.getConsoleProperties^.Width-8) then Current.x:= (Console.getConsoleProperties^.Width-8);
if Current.y > (Console.getConsoleProperties^.Height-8) then Current.y:= (Console.getConsoleProperties^.Height-8); if Current.y > (Console.getConsoleProperties^.Height-8) then Current.y:= (Console.getConsoleProperties^.Height-8);
end; end;
{ Process scroll wheel (4th byte, signed) }
if HasScrollWheel then begin
ScrollAccum := ScrollAccum + sint8(Mouse_Byte[3]);
end;
Cycle:= 0; Cycle:= 0;
if Packet.LMB_Down then begin if Packet.LMB_Down then begin
if not LMouseDown then begin if not LMouseDown then begin
@@ -217,7 +255,8 @@ end;
function load(ptr : void) : boolean; function load(ptr : void) : boolean;
var var
status : uint8; status : uint8;
devid_byte : uint8;
begin begin
push_trace('mouse.load'); push_trace('mouse.load');
mouse_wait(1); mouse_wait(1);
@@ -232,6 +271,26 @@ begin
outb($60, status); outb($60, status);
mouse_write($F6); mouse_write($F6);
mouse_read(); mouse_read();
{ Enable IntelliMouse scroll wheel: set sample rate 200, 100, 80 }
mouse_write($F3); mouse_read(); mouse_write(200); mouse_read();
mouse_write($F3); mouse_read(); mouse_write(100); mouse_read();
mouse_write($F3); mouse_read(); mouse_write(80); mouse_read();
{ Query device ID — ID 3 = IntelliMouse (scroll wheel) }
mouse_write($F2);
mouse_read(); { ACK }
devid_byte := mouse_read(); { Device ID }
if devid_byte = 3 then begin
HasScrollWheel := true;
PacketSize := 4;
console.outputln('PS/2 MOUSE', 'Scroll wheel enabled (IntelliMouse).');
end else begin
HasScrollWheel := false;
PacketSize := 3;
console.outputln('PS/2 MOUSE', 'Standard mouse (no scroll wheel).');
end;
mouse_write($F4); mouse_write($F4);
mouse_read(); mouse_read();
isrmanager.registerISR(44, @Main); isrmanager.registerISR(44, @Main);
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+12
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@@ -40,6 +40,8 @@ function frontBufferBpp : uint8;
function backBufferWidth : uint32; function backBufferWidth : uint32;
function backBufferHeight : uint32; function backBufferHeight : uint32;
function backBufferBpp : uint8; function backBufferBpp : uint8;
function backBufferLocation : uint32;
function frontBufferLocation : uint32;
Procedure basicFDrawTexture(Buffer : PVideoBuffer; X : uint32; Y : uint32; Texture : PTexture); Procedure basicFDrawTexture(Buffer : PVideoBuffer; X : uint32; Y : uint32; Texture : PTexture);
@@ -315,4 +317,14 @@ begin
backBufferBpp:= VideoInterface.BackBuffer.BitsPerPixel; backBufferBpp:= VideoInterface.BackBuffer.BitsPerPixel;
end; end;
function backBufferLocation : uint32;
begin
backBufferLocation:= VideoInterface.BackBuffer.Location;
end;
function frontBufferLocation : uint32;
begin
frontBufferLocation:= VideoInterface.FrontBuffer.Location;
end;
end. end.
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+26 -1
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@@ -300,8 +300,33 @@ begin
end; end;
function intToString(i : uint32) : pchar; function intToString(i : uint32) : pchar;
var
buf : array[0..11] of char;
len : uint32;
tmp : uint32;
result : pchar;
j : uint32;
begin begin
intToString:= ' '; if i = 0 then begin
result := stringNew(1);
result[0] := '0';
result[1] := #0;
intToString := result;
exit;
end;
len := 0;
tmp := i;
while tmp > 0 do begin
buf[len] := char(byte('0') + (tmp mod 10));
tmp := tmp div 10;
inc(len);
end;
result := stringNew(len);
for j := 0 to len - 1 do begin
result[j] := buf[len - 1 - j];
end;
result[len] := #0;
intToString := result;
end; end;
function boolToString(b : boolean; ext : boolean) : pchar; function boolToString(b : boolean; ext : boolean) : pchar;
+107
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@@ -266,6 +266,8 @@ procedure fpc_shortstr_assign(len: longint; sstr, dstr: Pointer); compilerproc;
any int64/uint64 arithmetic occurs (e.g. sint32 * uint32 promotion). any int64/uint64 arithmetic occurs (e.g. sint32 * uint32 promotion).
Must live in the system unit so the compiler can resolve it. } Must live in the system unit so the compiler can resolve it. }
function fpc_mul_int64(f1, f2: int64): int64; compilerproc; function fpc_mul_int64(f1, f2: int64): int64; compilerproc;
function fpc_div_int64(n, d: int64): int64; compilerproc;
function fpc_mod_int64(n, d: int64): int64; compilerproc;
{ Memory allocation compilerprocs – delegate to kernel heap (lmemorymanager) } { Memory allocation compilerprocs – delegate to kernel heap (lmemorymanager) }
function fpc_getmem(size: PtrUInt): Pointer; compilerproc; function fpc_getmem(size: PtrUInt): Pointer; compilerproc;
@@ -454,6 +456,111 @@ begin
fpc_mul_int64 := res; fpc_mul_int64 := res;
end; end;
{ ---------- 64-bit division / modulo ---------- }
{ Helper: unsigned 64÷64→64 using shift-subtract (binary long division).
Called by both signed div and mod after sign handling. }
procedure udiv64(dividendLo, dividendHi, divisorLo, divisorHi: uint32;
var quotLo, quotHi, remLo, remHi: uint32);
var
bit: longint;
begin
quotLo := 0; quotHi := 0;
remLo := 0; remHi := 0;
for bit := 63 downto 0 do begin
{ rem := rem shl 1 }
remHi := (remHi shl 1) or (remLo shr 31);
remLo := remLo shl 1;
{ bring down next bit of dividend }
if bit >= 32 then begin
remLo := remLo or ((dividendHi shr (bit - 32)) and 1);
end else begin
remLo := remLo or ((dividendLo shr bit) and 1);
end;
{ if rem >= divisor then rem -= divisor; set quotient bit }
if (remHi > divisorHi) or
((remHi = divisorHi) and (remLo >= divisorLo)) then begin
{ rem -= divisor (64-bit subtract) }
if remLo < divisorLo then begin
remHi := remHi - divisorHi - 1;
remLo := remLo - divisorLo;
end else begin
remHi := remHi - divisorHi;
remLo := remLo - divisorLo;
end;
{ set quotient bit }
if bit >= 32 then
quotHi := quotHi or (uint32(1) shl (bit - 32))
else
quotLo := quotLo or (uint32(1) shl bit);
end;
end;
end;
function fpc_div_int64(n, d: int64): int64; [public, alias: 'FPC_DIV_INT64']; compilerproc;
var
negate: boolean;
nLo, nHi, dLo, dHi: uint32;
qLo, qHi, rLo, rHi: uint32;
begin
if d = 0 then begin
HandleErrorInternal(200); { divide by zero }
fpc_div_int64 := 0;
exit;
end;
negate := false;
{ Make both operands positive, track sign }
if n < 0 then begin
n := -n;
negate := not negate;
end;
if d < 0 then begin
d := -d;
negate := not negate;
end;
nLo := uint32(n); nHi := uint32(n shr 32);
dLo := uint32(d); dHi := uint32(d shr 32);
udiv64(nLo, nHi, dLo, dHi, qLo, qHi, rLo, rHi);
fpc_div_int64 := int64(qLo) or (int64(qHi) shl 32);
if negate then
fpc_div_int64 := -fpc_div_int64;
end;
function fpc_mod_int64(n, d: int64): int64; [public, alias: 'FPC_MOD_INT64']; compilerproc;
var
nNeg: boolean;
nLo, nHi, dLo, dHi: uint32;
qLo, qHi, rLo, rHi: uint32;
begin
if d = 0 then begin
HandleErrorInternal(200); { divide by zero }
fpc_mod_int64 := 0;
exit;
end;
nNeg := n < 0;
if n < 0 then n := -n;
if d < 0 then d := -d;
nLo := uint32(n); nHi := uint32(n shr 32);
dLo := uint32(d); dHi := uint32(d shr 32);
udiv64(nLo, nHi, dLo, dHi, qLo, qHi, rLo, rHi);
fpc_mod_int64 := int64(rLo) or (int64(rHi) shl 32);
if nNeg then
fpc_mod_int64 := -fpc_mod_int64;
end;
{ ---------- Memory allocation compilerprocs ---------- } { ---------- Memory allocation compilerprocs ---------- }
function kernel_kalloc(size: uint32): Pointer; external name 'kernel_kalloc'; function kernel_kalloc(size: uint32): Pointer; external name 'kernel_kalloc';
+21 -84
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@@ -55,7 +55,7 @@ uses
rand, rand,
terminal, terminal,
hashmap, vfs, hashmap, vfs,
video, vesa, doublebuffer, color; video, vesa, doublebuffer, color, lvgl, desktop, uidebug;
procedure kmain(mbinfo: Pmultiboot_info_t; mbmagic: uint32); stdcall; procedure kmain(mbinfo: Pmultiboot_info_t; mbmagic: uint32); stdcall;
@@ -108,27 +108,8 @@ end;
procedure kmain(mbinfo: Pmultiboot_info_t; mbmagic: uint32); stdcall; [public, alias: 'kmain']; procedure kmain(mbinfo: Pmultiboot_info_t; mbmagic: uint32); stdcall; [public, alias: 'kmain'];
var var
c : uint8;
z : uint32;
dds : uint32; dds : uint32;
pint : puint32;
pint2 : puint32;
keyboard_layout : array [0..1] of TKeyInfo; keyboard_layout : array [0..1] of TKeyInfo;
i : uint32;
cEIP : uint32;
temp : uint32;
atmp : puint32;
test : puint8;
fb : puint16;
l : PLinkedListBase;
ulf : pointer;
HM : PHashMap;
colour : TRGB32;
array1 : Array[0..255] of char;
array2 : Array[0..255] of char;
begin begin
{ Init the base system unit } { Init the base system unit }
@@ -214,47 +195,6 @@ begin
doublebuffer.init(@video.register); doublebuffer.init(@video.register);
video.enable('VESA'); video.enable('VESA');
video.enable('BASIC_DOUBLE_BUFFER'); video.enable('BASIC_DOUBLE_BUFFER');
colour:= color.white;
// serial.sendHex(uint32(@array1[8]));
// serial.sendHex(uint32(@array2[8]));
// for i:=8 to 23 do begin
// array2[i]:= '?';
// end;
// array2[24]:= #0;
// array1[8]:= 'H';
// array1[9]:= 'e';
// array1[10]:= 'l';
// array1[11]:= 'l';
// array1[12]:= 'o';
// array1[13]:= 'w';
// array1[14]:= 'o';
// array1[15]:= 'r';
// array1[16]:= 'l';
// array1[17]:= 'd';
// array1[18]:= '1';
// array1[19]:= '2';
// array1[20]:= '3';
// array1[21]:= '4';
// array1[22]:= '5';
// array1[23]:= '!';
// __SSE_128_memcpy(uint32(@array1[8]), uint32(@array2[8]));
// serial.sendString(pchar(@array2[8]));
for i:=0 to video.frontBufferWidth-1 do begin
for z:=0 to video.frontBufferHeight-1 do begin
video.DrawPixel(i, z, colour);
end;
end;
video.DrawLine(50,50,100,100,1,color.black);
video.DrawRect(50,150,100,200,1,color.black);
video.FillRect(50,250,100,300,1,color.black,color.red);
video.DrawLine(50,350,100,350,1,color.black);
video.Flush();
while true do begin end;
{ VFS Init } { VFS Init }
vfs.init(); vfs.init();
@@ -265,15 +205,15 @@ begin
tracer.push_trace('kmain.STRMGMT'); tracer.push_trace('kmain.STRMGMT');
storagemanagement.init(); storagemanagement.init();
{ Hook Timer for Ticks } { Enable interrupts and hook timer BEFORE LVGL }
tracer.push_trace('kmain.TMR'); tracer.push_trace('kmain.TMR');
STI; STI;
TMR_0_ISR.hook(uint32(@bios_data_area.tick_update)); TMR_0_ISR.hook(uint32(@bios_data_area.tick_update));
{ Filsystems } { Filesystems }
fat32.init(); fat32.init();
{ Device Drivers } { Device Drivers — must init before LVGL so mouse/keyboard are available }
tracer.push_trace('kmain.DEVDRV'); tracer.push_trace('kmain.DEVDRV');
console.outputln('KERNEL', 'DEVICE DRIVERS: INIT BEGIN.'); console.outputln('KERNEL', 'DEVICE DRIVERS: INIT BEGIN.');
keyboard.init(keyboard_layout); keyboard.init(keyboard_layout);
@@ -294,33 +234,30 @@ begin
tracer.push_trace('kmain.NETDRV'); tracer.push_trace('kmain.NETDRV');
net.init; net.init;
tracer.push_trace('kmain.VMINIT');
//vm.init();
{ Init Progs } { Init Progs }
progmanager.init(); progmanager.init();
{ Init Splash } { Seed RNG }
//tracer.push_trace('kmain.SPLASHINIT');
//splash.init();
{ End of Boot }
tracer.push_trace('kmain.EOB');
console.writestringln('');
console.setdefaultattribute(console.combinecolors($17E0, $0000));
console.writestringln('Asuro Booted Correctly!');
console.setdefaultattribute(console.combinecolors($FFFF, $0000));
writestringln(' ');
tracer.push_trace('kmain.END');
rand.srand((getDateTime.Seconds SHL 24) OR (getDateTime.Minutes SHL 16) OR (getDateTime.Hours SHL 8) OR (getDateTime.Day)); rand.srand((getDateTime.Seconds SHL 24) OR (getDateTime.Minutes SHL 16) OR (getDateTime.Hours SHL 8) OR (getDateTime.Day));
tracer.push_trace('kmain.TICK'); { Initialize LVGL }
console.outputln('KERNEL', 'LVGL: INIT BEGIN.');
lvgl_init(video.frontBufferWidth, video.frontBufferHeight);
console.outputln('KERNEL', 'LVGL: INIT COMPLETE.');
{ Initialize desktop environment }
console.outputln('KERNEL', 'DESKTOP: INIT BEGIN.');
desktop.init;
console.outputln('KERNEL', 'DESKTOP: INIT COMPLETE.');
{ Main render loop }
console.outputln('KERNEL', 'Entering main render loop.');
tracer.push_trace('kmain.MAINLOOP');
while true do begin while true do begin
tracer.push_trace('kmain.RedrawWindows'); desktop.update;
console.redrawWindows; uidebug.update;
lvgl_handler;
video.Flush();
end; end;
end; end;
+6 -3
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@@ -58,10 +58,13 @@ align 0x1000
_PageDirectory equ BootPageDirectory _PageDirectory equ BootPageDirectory
global _PageDirectory global _PageDirectory
BootPageDirectory: BootPageDirectory:
dd 0x00000083 dd 0x00000083 ; Identity map first 4MB (for boot transition)
times (KERNEL_PAGE_NUMBER - 1) dd 0 times (KERNEL_PAGE_NUMBER - 1) dd 0
dd 0x00000083 dd 0x00000083 ; 0xC0000000 -> phys 0x00000000 (0-4MB)
times (1024 - KERNEL_PAGE_NUMBER - 1) dd 0 dd 0x00400083 ; 0xC0400000 -> phys 0x00400000 (4-8MB)
dd 0x00800083 ; 0xC0800000 -> phys 0x00800000 (8-12MB)
dd 0x00C00083 ; 0xC0C00000 -> phys 0x00C00000 (12-16MB)
times (1024 - KERNEL_PAGE_NUMBER - 4) dd 0
section .text section .text
; ;