Merge branch 'develop'

This commit is contained in:
Kieron Morris 2025-03-09 22:40:28 +00:00
commit b7cbad2db7
11 changed files with 224 additions and 43 deletions

3
.gitignore vendored
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@ -10,5 +10,4 @@
/*.sh~
/*.img
src/include/asuro.pas
.vscode/launch.json
.vscode
localenv.json

13
.vscode/launch.json vendored
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@ -3,18 +3,11 @@
{
"name":"Run",
"request": "launch",
"type": "coreclr",
"type": "PowerShell",
"preLaunchTask": "Build",
"program": "VBoxSDL",
"args": [
"--comment",
"Asuro",
"--startvm",
"7d395c96-891c-4139-b77d-9b6b144b0b93"
],
"script": "${workspaceFolder}/virtualbox-wrapper.ps1",
"args": ["-Command", "up"],
"cwd": "${workspaceFolder}",
"console": "internalConsole",
"internalConsoleOptions": "neverOpen"
}
]
}

26
.vscode/tasks.json vendored
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@ -9,14 +9,18 @@
"command": "docker-compose",
"args": [
"run",
"builder"
"builder",
],
"type": "shell",
"problemMatcher": [],
"group": {
"kind": "build",
"isDefault": true
}
},
"dependsOn": [
"Close VirtualBox",
"Clean"
]
},
{
"label": "Build (Builder)",
@ -26,6 +30,24 @@
"builder"
],
"type": "shell"
},
{
"label": "Clean",
"command": "docker-compose",
"args": [
"down",
"--remove-orphans"
],
"type": "shell"
},
{
"label": "Close VirtualBox",
"command": "./virtualbox-wrapper.ps1",
"args": [
"-Command",
"down"
],
"type": "shell"
}
]
}

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@ -4,4 +4,4 @@ echo "======================="
echo " "
echo "Compiling FPC Sources..."
echo " "
fpc -Aelf -gw -n -va -O3 -Op3 -Si -Sc -Sg -Xd -CX -XXs -CfSSE -CfSSE2 -Rintel -Pi386 -Tlinux -FElib/ -Fusrc/* -Fusrc/driver/* -Fusrc/driver/net/* src/kernel.pas
fpc -Aelf -gw -g -gl -n -vlewn -O3 -Op3 -Si -Sc -Sg -Xd -CX -XXs -CfSSE -CfSSE2 -Rintel -Pi386 -Tlinux -FElib/ -Fusrc/* -Fusrc/driver/* -Fusrc/driver/net/* src/kernel.pas

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@ -1,4 +1,3 @@
version: "3.9"
services:
builder:
build: .

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@ -2,7 +2,7 @@ ENTRY(loader)
SECTIONS
{
. = 0xC0100000;
kernel_start = .;
.text : AT(ADDR(.text) - 0xC0000000)
{
text = .; _text = .; __text = .;
@ -33,4 +33,5 @@ SECTIONS
. = ALIGN(4096);
}
end = .; _end = .; __end = .;
kernel_end = .;
}

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@ -13,8 +13,8 @@ We welcome everyone to give building/breaking/fixing/shooting Asuro a go, feel f
I don't think this needs an explaination.
* [VSCode (Optional, but highly recommended)](https://code.visualstudio.com/)
Visual Studio code is our IDE of choice, and we have a number of recommended plugins.
* [C# Plugin by Microsoft](https://marketplace.visualstudio.com/items?itemName=ms-dotnettools.csharp)
This plugin gives you the ability to use the 'coreclr' task type, allowing the automatic launching of virtualbox with the resulting image generated during compilation of Asuro.
* [PowerShell Plugin by Microsoft](https://marketplace.visualstudio.com/items?itemName=ms-vscode.powershell)
This plugin gives you the ability to use the 'PowerShell' task type, allowing the automatic launching of virtualbox with the resulting image generated during compilation of Asuro.
* [VirtualBox](https://www.virtualbox.org/)
Virtualbox is our Virtualisation environment of choice, don't ask why, it just is.
@ -27,15 +27,15 @@ We welcome everyone to give building/breaking/fixing/shooting Asuro a go, feel f
3. Install Docker for Windows.
4. Install Git for Windows.
5. Install VSCode & the listed plugins.
6. Install VirtualBox.
6. Install VirtualBox (v7+).
7. Clone this repository.
8. Run the following command in the root of the repo to build the docker image:
```powershell
docker-compose build builder
docker compose build builder
```
9. Run the following command to compile Asuro:
```powershell
docker-compose run builder
docker compose run builder
```
10. Create a new virtual machine in Virtualbox and mount the `Asuro.iso` generated in step 9 as a boot image.
11. Add the virtualbox installation directory to your `%PATH%` environment variable, usually:
@ -50,32 +50,29 @@ We welcome everyone to give building/breaking/fixing/shooting Asuro a go, feel f
```xml
<Machine uuid="{7d395c96-891c-4139-b77d-9b6b144b0b93}" name="Asuro" OSType="Linux" snapshotFolder="Snapshots" lastStateChange="2021-06-20T20:33:07Z">
```
Copy the uuid, in our case `7d395c96-891c-4139-b77d-9b6b144b0b93` and replace the uuid found in `.vscode\launch.json` under `args`, so that it looks something like this:
Copy the uuid, in our case `7d395c96-891c-4139-b77d-9b6b144b0b93` & create a `localenv.json` file in the project root with the following content:
```json
{
"configurations": [
{
"name":"Run",
"request": "launch",
"type": "coreclr",
"preLaunchTask": "Build",
"program": "VBoxSDL",
"args": [
"--comment",
"Asuro",
"--startvm",
"<YOUR UUID HERE>"
],
"cwd": "${workspaceFolder}",
"console": "internalConsole",
"internalConsoleOptions": "neverOpen"
}
]
"VirtualBox":{
"MachineName":"<YOUR_UUID_OR_MACHINE_NAME>"
}
}
```
This will allow VSCode to automatically launch VirtualBox once Asuro has been compiled.
You can also enable the serial adapter "COM1" in mode "Raw File", give it a path, and provide this path in the `localenv.json` as follows:
```json
{
"VirtualBox" : {
"MachineName": "<YOUR_UUID_OR_MACHINE_NAME>",
"LogLocation": "Fully\\Qualified\\Path\\To\\Your\\Log\\File"
}
}
```
This will allow you to see the console output from Asuro in your host terminal.
13. Open your project folder in VSCode, use CTRL+SHIFT+B to build & F5 to build + run in VBox.
14. Congratulations! You can now play with Asuro!
### Gotchas
### Notes & Gotchas
- The above process has been updated to be compatible with VirtualBox 7+, in which VBoxSDL was removed and vboxmanage should be used in its place. A small wrapper powershell script is used to achieve this.
- It was noted that Windows builds above `20H2` seem to have issues installing WSL2. We may have to wait for a patch from Microsoft to fix this. Our devs are currently using build `20H2`.

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@ -16,6 +16,7 @@
Include->Strings - String Manipulation.
@author(Kieron Morris <kjm@kieronmorris.me>)
@author(Aaron Hance <ah@aaronhance.me>)
}
unit strings;
@ -33,6 +34,10 @@ function stringCopy(str : pchar) : pchar;
function stringNew(size : uint32) : pchar;
function stringSize(str : pchar) : uint32;
function stringConcat(str1, str2 : pchar) : pchar;
function stringTrim(str : pchar; length : uint32) : pchar;
function stringSub(str : pchar; start, size : uint32) : pchar;
function stringReplace(str, find, replace : pchar) : pchar;
function stringIndexOf(str, find : pchar) : sint32;
function stringContains(str : pchar; sub : pchar) : boolean;
function stringToInt(str : pchar) : uint32;
function hexStringToInt(str : pchar) : uint32;
@ -151,6 +156,94 @@ begin
stringConcat:= result;
end;
// Trim the string to the specified length.
function stringTrim(str : pchar; length : uInt32) : pchar;
var
result : pchar;
begin
result:= stringNew(length);
memcpy(uint32(str), uint32(result), length);
stringTrim:= result;
end;
// Return a substring of the string.
function stringSub(str : pchar; start, size : uint32) : pchar;
var
result : pchar;
begin
result:= stringNew(size);
memcpy(uint32(str)+start, uint32(result), size);
stringSub:= result;
end;
// Replace first instance of a string with another.
function stringReplace(str, find, replace : pchar) : pchar;
var
result : pchar;
i, j, k : uint32;
found : boolean;
begin
// Find the first instance of the find string.
i:= 0;
found:= false;
while (i < stringSize(str)) and (not found) do begin
if stringEquals(str+i, find) then begin
found:= true;
end else begin
inc(i);
end;
end;
// If we found the find string, replace it.
if found then begin
result:= stringNew(stringSize(str) - stringSize(find) + stringSize(replace));
j:= 0;
k:= 0;
while i < stringSize(str) do begin
if stringEquals(str+i, find) then begin
memcpy(uint32(replace), uint32(result+j), stringSize(replace));
j:= j + stringSize(replace);
inc(i, stringSize(find));
end else begin
result[j]:= str[i];
inc(j);
inc(i);
end;
end;
stringReplace:= result;
end else begin
stringReplace:= stringCopy(str);
end;
// Return the result.
stringReplace:= result;
end;
// Find the index of the first instance of a string.
function stringIndexOf(str, find : pchar) : sint32;
var
i : uint32;
found : boolean;
begin
i:= 0;
found:= false;
while (i < stringSize(str)) and (not found) do begin
if stringEquals(str+i, find) then begin
found:= true;
end else begin
inc(i);
end;
end;
if found then begin
stringIndexOf:= i;
end else begin
stringIndexOf:= -1;
end;
end;
function stringContains(str : pchar; sub : pchar) : boolean;
var
strEnd, subEnd, i, j, count : uint32;

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@ -143,6 +143,22 @@ type
PText = ^Text;
var
AK_START : uint32; external name 'kernel_start';
AK_END : uint32; external name 'kernel_end';
ASURO_KERNEL_START : uint32;
ASURO_KERNEL_END : uint32;
ASURO_KERNEL_SIZE : uint32;
procedure init();
implementation
procedure init();
begin
ASURO_KERNEL_START := uint32(@AK_START);
ASURO_KERNEL_END := uint32(@AK_END);
ASURO_KERNEL_SIZE:= ASURO_KERNEL_END - ASURO_KERNEL_START;
end;
end.

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@ -125,6 +125,9 @@ var
HM : PHashMap;
begin
{ Init the base system unit }
System.init();
{ Serial Init }
serial.init();

58
virtualbox-wrapper.ps1 Normal file
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@ -0,0 +1,58 @@
<#
You need a local git-ignored localenv.json file with the following content:
{
"virtualbox": {
"MachineName": "your-machine-name or guid"
}
}
#>
param (
[Parameter(Mandatory=$true)]
[ValidateSet('up', 'down')]
[String]$Command
)
$Config = Get-Content .\localenv.json | ConvertFrom-Json
$MachineName = $Config.virtualbox.MachineName
$LogLocation = $Config.virtualbox.LogLocation
$LogOutputEnabled = $LogLocation -ne $null
if ($Command -eq 'up') {
if($LogOutputEnabled) {
Clear-Content $LogLocation
}
$MonitorJob = Start-Job -ArgumentList $MachineName -ScriptBlock {
param($MachineName)
Write-Output "Starting $MachineName"
VBoxManage.exe startvm $MachineName
$running=$true
while($running) {
$status=(VBoxManage.exe list runningvms)
if($status) {
$running=$status.contains($MachineName)
} else {
$running=$false
}
}
}
if($LogOutputEnabled) {
$LogJob = Start-Job -ArgumentList $LogLocation -ScriptBlock {
param($LogLocation)
Get-Content -Path $LogLocation -Wait
}
}
while($MonitorJob.State -eq 'Running') {
if($LogOutputEnabled) {
Receive-Job $LogJob
}
Receive-Job $MonitorJob
}
} elseif ($Command -eq 'down') {
Write-Output "Stopping $MachineName"
VBoxManage.exe controlvm $MachineName poweroff
}