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Author SHA1 Message Date
t3hn3rd 7bf53181e2 Merge branch 'develop'
continuous-integration/drone Build was killed
continuous-integration/drone/push Build is passing
2025-03-09 22:41:40 +00:00
t3hn3rd b7cbad2db7 Merge branch 'develop' 2025-03-09 22:40:28 +00:00
t3hn3rd 1db74f791a Merge branch 'develop' into 'master'
Pipeline Cleanup & Expansion

See merge request spexeah/asuro!28
2021-07-06 20:00:31 +00:00
t3hn3rd 372fda3afc Pipeline Cleanup & Expansion 2021-07-06 20:00:31 +00:00
t3hn3rd 749ffe6d73 Merge branch 'develop' into 'master'
Develop

See merge request spexeah/asuro!21
2021-07-05 15:50:43 +00:00
t3hn3rd 76b399f3b5 Merge branch 'develop' into 'master'
klalloc & pipeline changes

Added a klalloc and a klfree (not yet implemented) to lmemorymanager.
Added a page_mappable method to vmemorymanager to check if a page is mappable before trying to map, this supports klalloc.
Added a streamlined pipeline
Added documentation generation to the pipeline.

See merge request spexeah/asuro!19
2021-07-05 15:27:55 +00:00
Aaron 83f7ebb223 Merge branch 'develop' into 'master'
Develop

See merge request spexeah/asuro!12
2021-06-22 22:47:58 +00:00
182 changed files with 9576 additions and 94893 deletions

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-14
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@@ -50,17 +50,3 @@ steps:
- |
curl -X PUT https://gitea.spexeah.com/api/packages/Spexeah/generic/asuro-iso/latest/Asuro.iso \
-H "Authorization: token $GITEA_TOKEN" --upload-file "Asuro-$(git rev-parse --short HEAD).iso"
- name: msg status
image: appleboy/drone-discord
failure: ignore
depends_on:
- compile
when:
status: [success, failure, changed]
settings:
webhook_id:
from_secret: discord_webhook_id
webhook_token:
from_secret: discord_webhook_secret
message: "**Asuro Build**\n\n{{#success build.status}}✅ Build successful!\n\n{{else}}❌ Build failed!\n\n{{/success}}Repository: `{{repo.namespace}}/{{repo.name}}`\nBranch: `{{commit.branch}}`\nCommit: `{{commit.sha}}`\nAuthor: `{{commit.author}} <{{commit.email}}>`\n\nGitea Diff: [Link](<{{commit.link}}>)\nDrone Build: [Link](<{{build.link}}>)\n\nMessage: {{commit.message}}"
-7
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@@ -1,8 +1 @@
* text=auto eol=lf
lvglh/** linguist-vendored
lvgl/** linguist-vendored
.vscode/* linguist-vendored
lib/* linguist-generated
release/* linguist-generated
iso/* linguist-generated
*.asm linguist-detectable
-6
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@@ -11,9 +11,3 @@
/*.img
src/include/asuro.pas
localenv.json
/lvgl/
dockerout.txt
AGENTS.md
lessons_learnt.md
*.log
/doc/*.md
-13
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@@ -1,13 +0,0 @@
# Map all Aaron identities to a single preferred identity
Aaron Hance <[email protected]> aaron <aaron@6dbc8c32-bb84-406f-8558-d1cf31a0ab0c>
Aaron Hance <[email protected]> aaronhance <[email protected]>
Aaron Hance <[email protected]> aaron hance <[email protected]>
Aaron Hance <[email protected]> Aaron <[email protected]>
# Map all Kieron identities to a single preferred identity
Kieron Morris <[email protected]> kieron <kieron@6dbc8c32-bb84-406f-8558-d1cf31a0ab0c>
Kieron Morris <[email protected]> Kieron <[email protected]>
Kieron Morris <[email protected]> t3hn3rd <[email protected]>
# Map goose's multiple identities
goose <goose@6dbc8c32-bb84-406f-8558-d1cf31a0ab0c> goose <[email protected]>
+2 -2
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@@ -5,11 +5,11 @@ VOLUME ["/code"]
ENV DEBIAN_FRONTEND=noninteractive
RUN dpkg --add-architecture i386
RUN apt-get update && apt-get install -y \
curl dos2unix wget git make nasm binutils xorriso grub-pc-bin gcc gcc-multilib && \
curl dos2unix wget git make nasm binutils:i386 xorriso grub-pc-bin && \
apt-get clean my room
SHELL ["/bin/bash", "-c"]
ARG FPC_VERSION=3.2.2
ARG FPC_VERSION=2.6.4
RUN curl -sL https://sourceforge.net/projects/freepascal/files/Linux/$FPC_VERSION/fpc-$FPC_VERSION.i386-linux.tar/download | tar -xf - && \
pushd fpc-$FPC_VERSION.i386-linux && ./install.sh && popd && \
rm -rf fpc-$FPC_VERSION.i386-linux
+1 -2
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@@ -7,7 +7,7 @@ echo "Asuro Compilation"
echo " "
#Compile Stub.asm
rm -f lib/*
rm lib/*
runOrFail() {
local binary=$1
@@ -23,7 +23,6 @@ runOrFail() {
declare -a run_steps=(
"compile_stub.sh" "Failed to compile stub!"
"compile_vergen.sh" "Versions failed to compile"
"compile_lvgl.sh" "Failed to compile LVGL!"
"compile_sources.sh" "Failed to compile FPC Sources!"
"compile_link.sh" "Failed linking!"
"compile_isogen.sh" "Failed to create ISO!"
+1 -6
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@@ -14,9 +14,4 @@ done;
objstring=lib/stub.o" "$objstring
echo "Object Files: "$objstring
echo " "
# Find libgcc for i386 (needed by LVGL compiled with gcc)
LIBGCC=$(gcc -m32 -print-libgcc-file-name)
echo "libgcc: ${LIBGCC}"
ld -m elf_i386 -s --gc-sections -Tlinker.script -o bin/kernel.bin $objstring --start-group lib/liblvgl.a ${LIBGCC} --end-group
ld -m elf_i386 -s --gc-sections -Tlinker.script -o bin/kernel.bin $objstring
-132
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@@ -1,132 +0,0 @@
#!/usr/bin/env bash
# compile_lvgl.sh — Download LVGL v9.2 source and compile into lib/liblvgl.a
# Clone & compile in /tmp (fast container-local fs).
# Cache liblvgl.a on host mount (/code/lvgl/) to skip rebuild.
set -e
LVGL_VERSION="v9.2.2"
LVGL_REPO="https://github.com/lvgl/lvgl.git"
LVGL_DIR="/tmp/lvgl"
OBJ_DIR="/tmp/lvgl_obj"
CONF_DIR="$(pwd)/lvglh"
OUT_DIR="$(pwd)/lib"
CACHE_DIR="/code/lvgl"
CC="gcc"
CFLAGS="-m32 -march=i686 -ffreestanding \
-fno-builtin -fno-stack-protector -fno-pic -fno-pie \
-O2 -Wall -Wno-unused-function -Wno-unused-variable \
-I${CONF_DIR} \
-I${LVGL_DIR} \
-I${LVGL_DIR}/.. \
-DLV_CONF_INCLUDE_SIMPLE"
echo " "
echo "======================="
echo " "
echo "Compiling LVGL..."
echo " "
# If cached liblvgl.a exists on host mount, just copy it and skip everything
if [ -f "${CACHE_DIR}/liblvgl.a" ]; then
echo "Found cached liblvgl.a in ${CACHE_DIR}, copying to ${OUT_DIR}..."
cp "${CACHE_DIR}/liblvgl.a" "${OUT_DIR}/liblvgl.a"
echo "(Delete lvgl/liblvgl.a to force a full rebuild.)"
echo " "
echo "LVGL compilation complete (cached)."
echo " "
exit 0
fi
# Clone LVGL into /tmp (container-local)
rm -rf "$LVGL_DIR"
echo "Downloading LVGL ${LVGL_VERSION}..."
git clone --depth 1 --branch "${LVGL_VERSION}" "${LVGL_REPO}" "${LVGL_DIR}" 2>&1
echo "Download complete."
# Gather all LVGL .c source files (core library only, no demos/examples)
SOURCES=$(find "${LVGL_DIR}/src" -name '*.c' -not -path '*/test/*')
TOTAL=$(echo "$SOURCES" | wc -l)
echo "Found ${TOTAL} LVGL source files."
# Compile each .c file to .o (container-local)
rm -rf "$OBJ_DIR"
mkdir -p "$OBJ_DIR"
COUNT=0
ERRORS=0
for src in $SOURCES; do
COUNT=$((COUNT + 1))
rel="${src#${LVGL_DIR}/src/}"
obj_path="${OBJ_DIR}/${rel%.c}.o"
mkdir -p "$(dirname "$obj_path")"
if ! $CC $CFLAGS -c "$src" -o "$obj_path" 2>&1; then
echo "FAILED: $rel"
ERRORS=$((ERRORS + 1))
fi
if [ $((COUNT % 50)) -eq 0 ]; then
echo " Compiled ${COUNT}/${TOTAL}..."
fi
done
echo "Compiled ${COUNT} files (${ERRORS} errors)."
if [ "$ERRORS" -ne 0 ]; then
echo "LVGL compilation FAILED with ${ERRORS} errors."
exit 1
fi
# Archive into static library
OBJECTS=$(find "$OBJ_DIR" -name '*.o')
ar rcs "${OUT_DIR}/liblvgl.a" $OBJECTS
echo "Created ${OUT_DIR}/liblvgl.a"
# Compile custom LVGL extension files from lvglh/
LVGLH_SOURCES=$(find "${CONF_DIR}" -name '*.c' 2>/dev/null || true)
if [ -n "$LVGLH_SOURCES" ]; then
echo " "
echo "Compiling custom LVGL files from lvglh/..."
LVGLH_OBJ_DIR="/tmp/lvglh_obj"
rm -rf "$LVGLH_OBJ_DIR"
mkdir -p "$LVGLH_OBJ_DIR"
HCOUNT=0
HERRORS=0
for src in $LVGLH_SOURCES; do
HCOUNT=$((HCOUNT + 1))
rel="${src#${CONF_DIR}/}"
obj_path="${LVGLH_OBJ_DIR}/${rel%.c}.o"
mkdir -p "$(dirname "$obj_path")"
echo " [lvglh] $rel"
if ! $CC $CFLAGS -c "$src" -o "$obj_path" 2>&1; then
echo " FAILED: $rel"
HERRORS=$((HERRORS + 1))
fi
done
echo "Compiled ${HCOUNT} custom files (${HERRORS} errors)."
if [ "$HERRORS" -ne 0 ]; then
echo "Custom LVGL compilation FAILED."
exit 1
fi
# Append custom objects into the existing archive
HOBJECTS=$(find "$LVGLH_OBJ_DIR" -name '*.o')
ar rcs "${OUT_DIR}/liblvgl.a" $HOBJECTS
echo "Updated ${OUT_DIR}/liblvgl.a with custom objects."
else
echo "No custom LVGL files in lvglh/."
fi
# Cache liblvgl.a and source to host mount for next build
echo "Caching LVGL to host mount..."
mkdir -p "$CACHE_DIR"
rm -rf ${CACHE_DIR}/* ${CACHE_DIR}/.[!.]* ${CACHE_DIR}/..?* 2>/dev/null || true
cp "${OUT_DIR}/liblvgl.a" "${CACHE_DIR}/liblvgl.a"
cp -a "$LVGL_DIR/src" "${CACHE_DIR}/src"
cp -a "$LVGL_DIR"/*.h "${CACHE_DIR}/" 2>/dev/null || true
cp -a "$OBJ_DIR" "${CACHE_DIR}/obj"
echo "Done."
echo " "
echo "LVGL compilation complete."
echo " "
+1 -7
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@@ -4,10 +4,4 @@ echo "======================="
echo " "
echo "Compiling FPC Sources..."
echo " "
# Build -Fu flags for all directories under src/ and wasuro/
FU_PATHS="-Fusrc -Fuwasuro"
for dir in $(find src wasuro -type d 2>/dev/null); do
FU_PATHS="$FU_PATHS -Fu$dir"
done
fpc -Aelf -gw -g -gl -n -v0ew -O3 -OpPENTIUM3 -Si -Sc -Sg -Xd -CX -XXs -CfSSE -CfSSE2 -Rintel -Pi386 -Tlinux -FElib/ $FU_PATHS src/kernel.pas
fpc -Aelf -gw -g -gl -n -vlewn -O3 -Op3 -Si -Sc -Sg -Xd -CX -XXs -CfSSE -CfSSE2 -Rintel -Pi386 -Tlinux -FElib/ -Fusrc/* -Fusrc/driver/* -Fusrc/driver/net/* src/kernel.pas
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-32
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@@ -1,32 +0,0 @@
#Flat filesystem
A super simple filesystem for asuro. Folders are emulated in filenames.
Starts with disk info sector, sector 0 of volume
---
#### disk info
jmp2boot : ubit24;
OEMName : array[0..7] of char;
version : uint16 // numerical version of filesystem
sectorCount : uint16;
fileCount : uint16
signature : uint32 = 0x0B00B1E5
the Rest of the sector is reserved
---
Starting from sector 1 is the file table. Table size is determined by entry size (64) * fileCount
---
####File entry
name : array[0..59] of char //file name max 60 chars
fileStart : 16bit // start sector of data
fileSize : 16bit // data size in sectors
---
-1
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@@ -1 +0,0 @@
Hello from the Asuro ISO!
-10
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@@ -34,14 +34,4 @@ SECTIONS
}
end = .; _end = .; __end = .;
kernel_end = .;
/DISCARD/ : {
*(.init_array*)
*(.fini_array*)
*(.ctors)
*(.dtors)
*(.eh_frame*)
*(.gcc_except_table*)
*(.note.GNU-stack)
}
}
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+3 -106
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@@ -13,117 +13,14 @@
// limitations under the License.
{
ContextSwitcher - Custom IRQ0 handler for preemptive context switching.
ContextSwitcher - Switch Process Contexts when preempted.
Replaces the default ISR_32 with a naked assembly stub that saves the
interrupted context (PUSHAD + segment regs), calls a Pascal helper to
dispatch timer hooks, send EOI, and run the scheduler, then restores
the next process context (or idles) via the returned ESP.
@author(Kieron Morris <[email protected]>)
@author(Kieron Morris <[email protected]>)
}
unit contextswitcher;
{$ASMMODE intel}
interface
uses
idt, isrmanager, processmanager, proctypes, util, tracer;
{ Initialise: overwrite IDT gate 32 with our custom ISR. }
procedure init;
implementation
{ -----------------------------------------------------------------------
do_context_switch_work
Pascal helper called from the assembly ISR. Receives the current ESP
(pointing to the GS..EFLAGS save area), dispatches timer hooks, sends
EOI, runs the scheduler and returns the ESP for the next context.
Uses register calling convention: saved_esp in EAX, result in EAX.
----------------------------------------------------------------------- }
function do_context_switch_work(saved_esp : uint32) : uint32;
var
next : PProcessContext;
begin
{ 1. Save ESP into the current process }
processmanager.CurrentProcess^.SavedESP := saved_esp;
{ 2. Dispatch all hooks registered on interrupt 32 (timer hooks).
This fires TMR_0_ISR.Main which in turn fires BDA tick,
graphics refresh, USB hotplug, etc. }
isrmanager.dispatchHooks(32);
{ 3. Send End-Of-Interrupt to the master PIC }
outb($20, $20);
{ 4. Pick the next process to run (always returns non-nil; idle as fallback) }
next := processmanager.scheduler_pick_next;
processmanager.CurrentProcess := next;
{ 5. Return the selected process ESP }
do_context_switch_work := next^.SavedESP;
end;
{ -----------------------------------------------------------------------
context_switch_isr
Naked assembly ISR that replaces ISR_32 (IRQ0 / PIT timer).
Stack on entry (pushed by CPU):
[ESP+8] EFLAGS
[ESP+4] CS
[ESP+0] EIP
We push general-purpose and segment registers, call the Pascal helper,
switch ESP to the returned value, pop registers and IRETD.
----------------------------------------------------------------------- }
procedure context_switch_isr; assembler; nostackframe;
asm
{ Save all general-purpose registers (EAX,ECX,EDX,EBX,ESP,EBP,ESI,EDI) }
pushad
{ Save segment registers }
push ds
push es
push fs
push gs
{ Load kernel data segments }
mov ax, $10
mov ds, ax
mov es, ax
mov fs, ax
mov gs, ax
{ Call Pascal helper: EAX = current ESP (register calling convention).
Returns new ESP in EAX. }
mov eax, esp
call do_context_switch_work
mov esp, eax
{ Restore segment registers }
pop gs
pop fs
pop es
pop ds
{ Restore general-purpose registers }
popad
{ Return from interrupt }
iretd
end;
{ -----------------------------------------------------------------------
init
Override IDT gate 32 with our custom ISR. Must be called AFTER
isrmanager.init so that the default gate has been set up first.
----------------------------------------------------------------------- }
procedure init;
begin
idt.set_gate(32, uint32(@context_switch_isr), $08, ISR_RING_0);
tracer.push_trace('contextswitcher.init');
end;
implementation;
end.
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+65
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@@ -0,0 +1,65 @@
// Copyright 2021 Kieron Morris
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
{
Driver->Bus->EHCI - Enhanced Host Controller Interface Driver.
@author(Kieron Morris <[email protected]>)
}
unit EHCI;
interface
uses
tracer,
Console,
PCI,
drivertypes,
pmemorymanager,
vmemorymanager,
util,
drivermanagement;
function load : boolean;
implementation
function load : boolean;
var
devices : TDeviceArray;
count : uint32;
i : uint32;
begin
tracer.push_trace('EHCI.load');
devices:= PCI.getDeviceInfo($0C, $03, $20, count);
console.output('USB-EHCI Driver', 'Found ');
console.writeint(count);
console.writestringln(' USB Controller(s).');
if count > 0 then begin
for i:=0 to count-1 do begin
console.output('USB-EHCI Driver', 'Controller[');
console.writeint(i);
console.writestring(']: ');
console.writehex(devices[i].device_id);
console.writestring(' ');
console.writehex(devices[i].vendor_id);
console.writestring(' ');
console.writehexln(devices[i].prog_if);
end;
end;
load:= true;
end;
end.
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