git-svn-id: https://spexeah.com:8443/svn/Asuro@613 6dbc8c32-bb84-406f-8558-d1cf31a0ab0c
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							| @@ -210,6 +210,8 @@ type | ||||
|     TVideoMemory = Array[0..1999] of TCharacter; | ||||
|     PVideoMemory = ^TVideoMemory; | ||||
|  | ||||
|     TMask = Array[0..63] of Array[0..159] of uint32; | ||||
|  | ||||
|     T2DVideoMemory = Array[0..63] of Array[0..159] of TCharacter; | ||||
|     P2DVideoMemory = ^T2DVideoMemory; | ||||
|  | ||||
| @@ -283,6 +285,7 @@ var | ||||
|    mouse_dirt         : TMouseDirt;         //Character Cell(s) the mouse occupies, these need to be rewritten on mouse move. | ||||
|    Window_Border      : TCharacter; | ||||
|    Default_Char       : TCharacter; | ||||
|    WindowTitleMask    : TMask; | ||||
|  | ||||
| function registerEventHandler(WND : HWND; Event : TEventType; Handler : void) : boolean; | ||||
| begin | ||||
| @@ -403,6 +406,16 @@ begin | ||||
|     end; | ||||
| end; | ||||
|  | ||||
| function MouseYToTile(Y : uint32) : uint32; | ||||
| begin | ||||
|     MouseYToTile:= Y div 16; | ||||
| end; | ||||
|  | ||||
| function MouseXToTile(X : uint32) : uint32; | ||||
| begin | ||||
|     MouseXToTile:= X div 8; | ||||
| end; | ||||
|  | ||||
| procedure drawMouse; | ||||
| var | ||||
|     x, y       : uint32; | ||||
| @@ -496,6 +509,7 @@ begin | ||||
|                     STARTP:= MIDP - (StringSize(WindowManager.Windows[w]^.WND_NAME) div 2) - 1; | ||||
|                     for x:=WXL to WXR do begin | ||||
|                         Console_Matrix[WYL][x]:= Window_Border; | ||||
|                         WindowTitleMask[WYL][x]:= w; | ||||
|                         if (x >= STARTP) and (STRC < StringSize(WindowManager.Windows[w]^.WND_NAME)) then begin | ||||
|                             Console_Matrix[WYL][x].character:= WindowManager.Windows[w]^.WND_NAME[STRC]; | ||||
|                             inc(STRC); | ||||
| @@ -513,10 +527,15 @@ begin | ||||
|                     for x:=WindowManager.Windows[w]^.WND_X to WindowManager.Windows[w]^.WND_X + WindowManager.Windows[w]^.WND_W do begin | ||||
|                         if x > 159 then break; | ||||
|                         Console_Matrix[y][x]:= WindowManager.Windows[w]^.buffer[y - WindowManager.Windows[w]^.WND_Y][x - WindowManager.Windows[w]^.WND_X]; | ||||
|                         WindowTitleMask[y][x]:= 0; | ||||
|                     end; | ||||
|                 end; | ||||
|             end; | ||||
|             if WindowManager.Windows[w]^.Closed then _closeWindow(w); | ||||
|             if WindowTitleMask[MouseYToTile(WindowManager.MousePrev.Y)][MouseXToTile(WindowManager.MousePrev.X)] <> 0 then begin | ||||
|                 writestring('Mouse Window: '); | ||||
|                 writeintln(WindowTitleMask[MouseYToTile(WindowManager.MousePrev.Y)][MouseXToTile(WindowManager.MousePrev.X)]); | ||||
|             end; | ||||
|         end; | ||||
|     end; | ||||
|     redrawMatrix; | ||||
|   | ||||
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