54f5aa93d6
Changes for VirtualBox 7+ Compatibility
...
- Created a PowerShell script `virtualbox-wrapper.ps1` to wrap calls to vboxmanage and only exit once the virtual machine has been terminated.
- Updated launch.json to use the PowerShell launch type to launch `virtualbox-wrapper.ps1` with the machine name supplied as an argument.
- Updated `readme.md` to reflect these changes.
2025-03-08 18:53:16 +00:00
e28d68128d
Merge branch 'feature/video-refactor' of https://gitlab.spexeah.com/spexeah/asuro into feature/video-refactor
2022-02-07 19:48:15 +00:00
a9969d58f8
Draw texture function added to Video driver.
2022-02-07 19:48:01 +00:00
d7a54d858d
TARGA & Texture Units
...
Added TARGA and Texture units to represent & parse TARGA into and provide a standard texture format for use when drawing.
2022-02-07 19:48:00 +00:00
4e991c3e6f
Double Buffer with SSE 128 copy working
2022-02-07 19:48:00 +00:00
a3217de71a
SSE MOVUPS/128bit Memcpy + Fixed Doublebuffer
2022-02-07 19:48:00 +00:00
19b433a19f
Vesa32 additions + util functions to support
2022-02-07 19:48:00 +00:00
69d1d22a18
Fixed files being weird with case/unit searches
2022-02-07 19:48:00 +00:00
5c15343ed0
Delete files to recommit with lowercase names.
2022-02-07 19:48:00 +00:00
3ae349fbc8
New modular driver set for video
...
Started outlining how the modular driver set will look for video drawing routines. Currently supports Drawing pixels to the screen & Flushing backbuffer -> frontbuffer.
Still very much test code, tracer is used everywhere for debugging, NOT DEVELOP READY.
Many more draw routines need implementing - such as, but not limited to; drawRect, drawBitmap, drawLine, drawCurve, drawCircle.
TODO: Implement the aforementioned routines in all VESA modes + WindowManager.
2022-02-07 19:48:00 +00:00
78c060c114
Abstracted video driver somewhat
...
Split out video driver into abstract/standard/implementation.
2022-02-07 19:48:00 +00:00
cd925e96c2
Enabled AVX + Changed flush to flush 2 pixels per iteration.
2022-02-07 19:48:00 +00:00
142dd486dd
Double buffering implemented
...
Double buffering is now enabled with the use of the new large alloc (klalloc).
2022-02-07 19:48:00 +00:00
beeeabd441
Expaneded Video.pas and addec color.pas
...
Backbuffer will need modification to lmemorymanager to remove the limits to allocation size.
2022-02-07 19:48:00 +00:00
b73c66f6d6
Started work on refactored video.
2022-02-07 19:48:00 +00:00
189526cab8
Merge branch 'feature/kernel-size-awareness' into 'develop'
...
Kernel Size Awareness
See merge request spexeah/asuro!32
2022-02-07 19:43:45 +00:00
595dd4fbac
Merge branch 'feature/compile-script-improvements' into 'develop'
...
Compile Script Improvements
See merge request spexeah/asuro!31
2022-02-07 19:42:59 +00:00
ba6d8037d2
Compile Script Improvements
...
Improved the compile script (compile_sources.sh) to show line numbers on error and generally compile faster.
2022-02-06 13:32:57 +00:00
208bda92c8
Kernel Size Awareness
...
Modified the linker script + Added an init function to System.pas to be called at system boot, this allows tracking of the Kernel start & end addresses, and thus, allows us to calculate the kernel size.
2022-02-06 13:29:29 +00:00
a7111d3cac
Draw texture function added to Video driver.
2022-02-06 13:26:12 +00:00
d182fd7f46
TARGA & Texture Units
...
Added TARGA and Texture units to represent & parse TARGA into and provide a standard texture format for use when drawing.
2022-02-06 13:25:04 +00:00
4c5038b001
Merge branch 'cherry-pick-24c371ca' into 'develop'
...
Added new String functions
See merge request spexeah/asuro!30
2022-01-31 11:26:25 +00:00
98481ea1ce
Added new String functions
...
(cherry picked from commit 24c371cab18a9aecb9fe792dcefacbffd847622a)
2022-01-31 00:36:22 +00:00
b5582b1284
Double Buffer with SSE 128 copy working
2022-01-30 00:17:50 +00:00
346dc4e4c9
Merge branch 'feature/readme-update-1' into 'develop'
...
Update readme.md
See merge request spexeah/asuro!29
2022-01-29 12:47:56 +00:00
b2eee58df4
Update readme.md
2022-01-29 12:46:35 +00:00
161cea4920
SSE MOVUPS/128bit Memcpy + Fixed Doublebuffer
2022-01-29 01:39:45 +00:00
6b81c4ece0
Vesa32 additions + util functions to support
2022-01-23 16:58:46 +00:00
ee17f69115
Fixed files being weird with case/unit searches
2021-07-07 17:49:04 +01:00
81c19bff16
Delete files to recommit with lowercase names.
2021-07-07 17:49:04 +01:00
e7cda58113
New modular driver set for video
...
Started outlining how the modular driver set will look for video drawing routines. Currently supports Drawing pixels to the screen & Flushing backbuffer -> frontbuffer.
Still very much test code, tracer is used everywhere for debugging, NOT DEVELOP READY.
Many more draw routines need implementing - such as, but not limited to; drawRect, drawBitmap, drawLine, drawCurve, drawCircle.
TODO: Implement the aforementioned routines in all VESA modes + WindowManager.
2021-07-07 17:49:04 +01:00
44f18554e1
Abstracted video driver somewhat
...
Split out video driver into abstract/standard/implementation.
2021-07-07 17:49:04 +01:00
52b42ec975
Enabled AVX + Changed flush to flush 2 pixels per iteration.
2021-07-07 17:49:04 +01:00
2815dd9e4d
Double buffering implemented
...
Double buffering is now enabled with the use of the new large alloc (klalloc).
2021-07-07 17:49:04 +01:00
d057bfc3ff
Expaneded Video.pas and addec color.pas
...
Backbuffer will need modification to lmemorymanager to remove the limits to allocation size.
2021-07-07 17:49:04 +01:00
e4621c8aaa
Started work on refactored video.
2021-07-07 17:49:04 +01:00
170b93dd69
Merge branch 'feature/pipeline-docs-fix' into 'develop'
...
Docgen changes
See merge request spexeah/asuro!27
1.1.3-alpha
2021-07-06 19:42:57 +00:00
34d6873a6a
Docgen changes
...
Changed docgen job to create doc folder, not public for now.
2021-07-06 20:35:26 +01:00
e69d06ea4f
Merge branch 'joe/ci-suggestions' into 'develop'
...
3 time the charm
See merge request spexeah/asuro!26
1.1.2
2021-07-06 19:18:24 +00:00
Jinux
2939afa729
3 time the charm
2021-07-06 19:18:23 +00:00
ad8e80913a
Merge branch 'feature/documentation' into 'develop'
...
Changed comments in Asuro.pas when generated
Changed the Asuro.pas comment to be the standard format in terms of Directory->File (no .pas) for PasDoc gen.
See merge request spexeah/asuro!23
2021-07-05 18:23:11 +00:00
33cb042b8c
Changed comments in Asuro.pas when generated
...
Changed the Asuro.pas comment to be the standard format in terms of Directory->File (no .pas) for PasDoc gen.
2021-07-05 19:18:32 +01:00
4d25ceef77
Merge branch 'feature/documentation' into 'develop'
...
Tidied up comments for docgen.
Added some documentation to Asuro.pas, ProgManager, AHCI, asfs & ATA_ISR to fix some of the pasdoc/docgen issues.
See merge request spexeah/asuro!22
2021-07-05 18:09:51 +00:00
439d4ef8ac
Tidied out comments for docgen.
...
Added some documentation to Asuro.pas & ProgManager.
2021-07-05 19:07:33 +01:00
e07dcf63af
Merge branch 'feature/pipeline-iso-checksum' into 'develop'
...
Feature/pipeline iso checksum
See merge request spexeah/asuro!20
2021-07-05 15:49:00 +00:00
94b283bd4c
Second try...
2021-07-05 16:47:11 +01:00
b2dbcd49ba
Generate ISO checksum badge.
2021-07-05 16:45:43 +01:00
5658c3bcc3
Merge branch 'feature/pasdoc-gen' into 'develop'
...
Added pasdoc generation to the pipeline
See merge request spexeah/asuro!18
2021-07-05 15:22:11 +00:00
8d47223f5e
Added tipue search to the generated docs.
2021-07-05 16:17:50 +01:00
eb34e9b81f
Fixed YAML again.... Using 'needs' incorrectly, oops...
2021-07-05 16:07:14 +01:00