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22 Commits
Author SHA1 Message Date
t3hn3rd 07e9095582 VirtualBox 7 Compatability Changes
- Created a PowerShell script `virtualbox-wrapper.ps1` to wrap calls to vboxmanage and only exit once the virtual machine has been terminated.
- Updated launch.json to use the PowerShell launch type to launch `virtualbox-wrapper.ps1` with the machine name supplied as an argument.
- Updated `readme.md` to reflect these changes.

# Conflicts:
#	.vscode/launch.json
2025-03-08 21:09:13 +00:00
Aaron 72769fbef7 fix 2022-09-28 16:15:45 +01:00
Aaron 95599c0e7c fix 2022-09-28 16:14:06 +01:00
Aaron fcaafa0d12 Started aadding file handle stuff to volume manager 2022-09-28 16:04:51 +01:00
Aaron e490b95f1d comments 2022-09-27 17:23:42 +01:00
Aaron b601080960 Added delete files and directory functions to flatfs 2022-02-03 02:21:51 +00:00
Aaron 27177979a2 Flatfs reading and writing files and directories done 2022-02-03 01:21:37 +00:00
Aaron f88a282893 Progress on flatfs 2022-02-02 23:19:30 +00:00
Aaron ff4c597ff3 Work on storage and flat file system 2022-02-01 05:07:52 +00:00
Aaron 24c371cab1 Added new String functions 2022-01-31 00:34:38 +00:00
Aaron 7588a4c9cb Revert "Updated Strings unit with new functions"
This reverts commit 5cb415c76b.
2022-01-31 00:31:01 +00:00
Aaron 5cb415c76b Updated Strings unit with new functions 2022-01-31 00:27:02 +00:00
Aaron 118d8b0c03 Merge branch 'feature/storage-system' of https://gitlab.spexeah.com/spexeah/asuro into feature/storage-system
# Conflicts:
#	src/driver/storage/drivemanager.pas
#	src/driver/storage/storagemanagement.pas
2022-01-30 00:42:37 +00:00
Aaron 28caca3bcc commiting before rebase 2022-01-30 00:34:52 +00:00
Aaron 6476a774dc More progress and fixes 2022-01-30 00:34:52 +00:00
Aaron e791edb02a Progress 2022-01-30 00:34:51 +00:00
Aaron da36f6fabb Continued new volume management stuff. 2022-01-30 00:34:51 +00:00
Aaron 97e1a18253 Restructuring and expanding storage system. 2022-01-30 00:34:51 +00:00
Aaron 88a850e8fc More progress and fixes 2022-01-29 22:21:10 +00:00
Aaron 10c9194c5f Progress 2022-01-29 20:05:11 +00:00
Aaron 94b477d8f7 Continued new volume management stuff. 2021-06-25 01:48:20 +01:00
Aaron ba38f4fd19 Restructuring and expanding storage system. 2021-06-23 21:22:06 +01:00
139 changed files with 8623 additions and 71082 deletions

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-66
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@@ -1,66 +0,0 @@
kind: pipeline
type: docker
name: build
steps:
- name: build-image
image: plugins/docker
settings:
repo: t3hn3rd/asuro-build
tags: latest
dockerfile: Dockerfile
registry: docker.io
username:
from_secret: docker_username
password:
from_secret: docker_password
- name: compile
image: t3hn3rd/asuro-build:latest
depends_on:
- build-image
commands:
- git fetch --tags
- find . -type f -print0 | xargs -0 dos2unix
- chmod +x /drone/src/*.sh
- /drone/src/compile.sh
- name: upload-iso-artifact
image: alpine/git
depends_on:
- compile
when:
branch:
- master
environment:
GITEA_TOKEN:
from_secret: gitea_token
commands:
- apk add --no-cache curl
- chmod +w Asuro.iso
- cp Asuro.iso "Asuro-$(git rev-parse --short HEAD).iso"
- echo "Uploading Asuro-$(git rev-parse --short HEAD).iso to Gitea Packages..."
- |
curl -X PUT "https://gitea.spexeah.com/api/packages/Spexeah/generic/asuro-iso/$(git rev-parse --short HEAD)/Asuro.iso" \
-H "Authorization: token $GITEA_TOKEN" --upload-file "Asuro-$(git rev-parse --short HEAD).iso"
- echo "Updating latest ISO reference..."
- |
curl -X DELETE https://gitea.spexeah.com/api/packages/Spexeah/generic/asuro-iso/latest/Asuro.iso \
-H "Authorization: token $GITEA_TOKEN" || echo "No previous latest version found."
- |
curl -X PUT https://gitea.spexeah.com/api/packages/Spexeah/generic/asuro-iso/latest/Asuro.iso \
-H "Authorization: token $GITEA_TOKEN" --upload-file "Asuro-$(git rev-parse --short HEAD).iso"
- name: msg status
image: appleboy/drone-discord
failure: ignore
depends_on:
- compile
when:
status: [success, failure, changed]
settings:
webhook_id:
from_secret: discord_webhook_id
webhook_token:
from_secret: discord_webhook_secret
message: "**Asuro Build**\n\n{{#success build.status}}✅ Build successful!\n\n{{else}}❌ Build failed!\n\n{{/success}}Repository: `{{repo.namespace}}/{{repo.name}}`\nBranch: `{{commit.branch}}`\nCommit: `{{commit.sha}}`\nAuthor: `{{commit.author}} <{{commit.email}}>`\n\nGitea Diff: [Link](<{{commit.link}}>)\nDrone Build: [Link](<{{build.link}}>)\n\nMessage: {{commit.message}}"
-5
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@@ -10,8 +10,3 @@
/*.sh~
/*.img
src/include/asuro.pas
localenv.json
/lvgl/
dockerout.txt
AGENTS.md
*.log
+73
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@@ -0,0 +1,73 @@
stages:
- Compile Versions
- Compile Sources
- Link
- Generate Documentation
- Deploy
cache:
- key: ${CI_COMMIT_REF_SLUG}
paths:
- lib/*.o
- bin/kernel.bin
- doc
before_script:
- chmod +x *.sh
versions:
stage: Compile Versions
script:
- ./compile_vergen.sh
artifacts:
paths:
- release/*.svg
- src/include/asuro.pas
compile_sources:
stage: Compile Sources
script:
- rm -f lib/*.so
- ./compile_sources.sh
needs:
- versions
link:
stage: Link
script:
- ./compile_stub.sh
- ./compile_link.sh
needs:
- versions
- compile_sources
isogen:
stage: Deploy
script:
- ./compile_isogen.sh
- ./compile_sumgen.sh
artifacts:
paths:
- ./Asuro.iso
- ./release/checksum.svg
needs:
- link
docgen:
stage: Generate Documentation
only:
- master
- develop
script:
- ./compile_sourcelist.sh
- ./compile_docs.sh
# Remove comments when we want to use gitlab pages.
#- cp doc public
allow_failure: true
artifacts:
paths:
- doc
#- public/*
#- ./sources.list
needs:
- versions
-13
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@@ -1,13 +0,0 @@
# Map all Aaron identities to a single preferred identity
Aaron Hance <[email protected]> aaron <aaron@6dbc8c32-bb84-406f-8558-d1cf31a0ab0c>
Aaron Hance <[email protected]> aaronhance <[email protected]>
Aaron Hance <[email protected]> aaron hance <[email protected]>
Aaron Hance <[email protected]> Aaron <[email protected]>
# Map all Kieron identities to a single preferred identity
Kieron Morris <[email protected]> kieron <kieron@6dbc8c32-bb84-406f-8558-d1cf31a0ab0c>
Kieron Morris <[email protected]> Kieron <[email protected]>
Kieron Morris <[email protected]> t3hn3rd <[email protected]>
# Map goose's multiple identities
goose <goose@6dbc8c32-bb84-406f-8558-d1cf31a0ab0c> goose <[email protected]>
+1 -1
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@@ -6,7 +6,7 @@
"type": "PowerShell",
"preLaunchTask": "Build",
"script": "${workspaceFolder}/virtualbox-wrapper.ps1",
"args": ["-Command", "up"],
"args": ["-MachineName", "7d395c96-891c-4139-b77d-9b6b144b0b93"],
"cwd": "${workspaceFolder}",
}
]
+2 -24
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@@ -9,18 +9,14 @@
"command": "docker-compose",
"args": [
"run",
"builder",
"builder"
],
"type": "shell",
"problemMatcher": [],
"group": {
"kind": "build",
"isDefault": true
},
"dependsOn": [
"Close VirtualBox",
"Clean"
]
}
},
{
"label": "Build (Builder)",
@@ -30,24 +26,6 @@
"builder"
],
"type": "shell"
},
{
"label": "Clean",
"command": "docker-compose",
"args": [
"down",
"--remove-orphans"
],
"type": "shell"
},
{
"label": "Close VirtualBox",
"command": "./virtualbox-wrapper.ps1",
"args": [
"-Command",
"down"
],
"type": "shell"
}
]
}
+3 -3
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@@ -5,18 +5,18 @@ VOLUME ["/code"]
ENV DEBIAN_FRONTEND=noninteractive
RUN dpkg --add-architecture i386
RUN apt-get update && apt-get install -y \
curl dos2unix wget git make nasm binutils xorriso grub-pc-bin gcc gcc-multilib && \
curl dos2unix wget git make nasm binutils:i386 xorriso grub-pc-bin && \
apt-get clean my room
SHELL ["/bin/bash", "-c"]
ARG FPC_VERSION=3.2.2
ARG FPC_VERSION=2.6.4
RUN curl -sL https://sourceforge.net/projects/freepascal/files/Linux/$FPC_VERSION/fpc-$FPC_VERSION.i386-linux.tar/download | tar -xf - && \
pushd fpc-$FPC_VERSION.i386-linux && ./install.sh && popd && \
rm -rf fpc-$FPC_VERSION.i386-linux
COPY compile.sh /compile.sh
ADD https://raw.githubusercontent.com/fsaintjacques/semver-tool/master/src/semver /usr/bin/semver
RUN chmod +x /usr/bin/semver
RUN mkdir /code && chmod +x /usr/bin/semver
WORKDIR /code
RUN find . -type f -print0 | xargs -0 dos2unix
ENTRYPOINT ["/bin/bash", "-c"]
+15 -20
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@@ -7,7 +7,7 @@ echo "Asuro Compilation"
echo " "
#Compile Stub.asm
rm -f lib/*
rm lib/*
runOrFail() {
local binary=$1
@@ -20,31 +20,26 @@ runOrFail() {
fi
}
declare -a run_steps=(
"compile_stub.sh" "Failed to compile stub!"
"compile_vergen.sh" "Versions failed to compile"
"compile_lvgl.sh" "Failed to compile LVGL!"
"compile_sources.sh" "Failed to compile FPC Sources!"
"compile_link.sh" "Failed linking!"
"compile_isogen.sh" "Failed to create ISO!"
)
runOrFail $(pwd)/compile_stub.sh "Failed to compile stub!"
for ((i=0; i<${#run_steps[@]}; i+=2))
do
if [ "$ERRCOUNT" -eq "0" ]
then
script=$(pwd)/"${run_steps[$i]}"
message="${run_steps[$i+1]}"
runOrFail "$script" "$message"
fi
done
#Generate .pas with versioning headers.
runOrFail $(pwd)/compile_vergen.sh "Versions failed to compile"
#Compile all .pas sources
runOrFail $(pwd)/compile_sources.sh "Failed to compile FPC Sources!"
#Link into a binary.
runOrFail $(pwd)/compile_link.sh "Failed linking!"
#Generate an ISO with GRUB as the Bootloader.
runOrFail ./compile_isogen.sh "Failed to create ISO!"
#Call generate final artifacts based on failure or success of the above.
if [ "$ERRCOUNT" -ne "0" ]
then
. ./compile_finish.sh "failed"
./compile_finish.sh "failed"
else
. ./compile_finish.sh "success"
./compile_finish.sh "success"
fi
cd ..
+1 -6
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@@ -14,9 +14,4 @@ done;
objstring=lib/stub.o" "$objstring
echo "Object Files: "$objstring
echo " "
# Find libgcc for i386 (needed by LVGL compiled with gcc)
LIBGCC=$(gcc -m32 -print-libgcc-file-name)
echo "libgcc: ${LIBGCC}"
ld -m elf_i386 -s --gc-sections -Tlinker.script -o bin/kernel.bin $objstring --start-group lib/liblvgl.a ${LIBGCC} --end-group
ld -m elf_i386 -s --gc-sections -Tlinker.script -o bin/kernel.bin $objstring
-118
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@@ -1,118 +0,0 @@
#!/usr/bin/env bash
# compile_lvgl.sh — Download LVGL v9.2 source and compile into lib/liblvgl.a
# Clone & compile in /tmp (fast container-local fs).
# Copy source + objects to /lvgl (host mount) for debugging.
set -e
LVGL_VERSION="v9.2.2"
LVGL_REPO="https://github.com/lvgl/lvgl.git"
LVGL_DIR="/tmp/lvgl"
OBJ_DIR="/tmp/lvgl_obj"
CONF_DIR="$(pwd)/lvglh"
OUT_DIR="$(pwd)/lib"
CC="gcc"
CFLAGS="-m32 -march=i686 -ffreestanding \
-fno-builtin -fno-stack-protector -fno-pic -fno-pie \
-O2 -Wall -Wno-unused-function -Wno-unused-variable \
-I${CONF_DIR} \
-I${LVGL_DIR} \
-I${LVGL_DIR}/.. \
-DLV_CONF_INCLUDE_SIMPLE"
echo " "
echo "======================="
echo " "
echo "Compiling LVGL..."
echo " "
# Clone LVGL into /tmp (container-local)
rm -rf "$LVGL_DIR"
echo "Downloading LVGL ${LVGL_VERSION}..."
git clone --depth 1 --branch "${LVGL_VERSION}" "${LVGL_REPO}" "${LVGL_DIR}" 2>&1
echo "Download complete."
# Gather all LVGL .c source files (core library only, no demos/examples)
SOURCES=$(find "${LVGL_DIR}/src" -name '*.c' -not -path '*/test/*')
TOTAL=$(echo "$SOURCES" | wc -l)
echo "Found ${TOTAL} LVGL source files."
# Compile each .c file to .o (container-local)
rm -rf "$OBJ_DIR"
mkdir -p "$OBJ_DIR"
COUNT=0
ERRORS=0
for src in $SOURCES; do
COUNT=$((COUNT + 1))
rel="${src#${LVGL_DIR}/src/}"
obj_path="${OBJ_DIR}/${rel%.c}.o"
mkdir -p "$(dirname "$obj_path")"
if ! $CC $CFLAGS -c "$src" -o "$obj_path" 2>&1; then
echo "FAILED: $rel"
ERRORS=$((ERRORS + 1))
fi
if [ $((COUNT % 50)) -eq 0 ]; then
echo " Compiled ${COUNT}/${TOTAL}..."
fi
done
echo "Compiled ${COUNT} files (${ERRORS} errors)."
if [ "$ERRORS" -ne 0 ]; then
echo "LVGL compilation FAILED with ${ERRORS} errors."
exit 1
fi
# Archive into static library
OBJECTS=$(find "$OBJ_DIR" -name '*.o')
ar rcs "${OUT_DIR}/liblvgl.a" $OBJECTS
echo "Created ${OUT_DIR}/liblvgl.a"
# Compile custom LVGL extension files from lvglh/
LVGLH_SOURCES=$(find "${CONF_DIR}" -name '*.c' 2>/dev/null || true)
if [ -n "$LVGLH_SOURCES" ]; then
echo " "
echo "Compiling custom LVGL files from lvglh/..."
LVGLH_OBJ_DIR="/tmp/lvglh_obj"
rm -rf "$LVGLH_OBJ_DIR"
mkdir -p "$LVGLH_OBJ_DIR"
HCOUNT=0
HERRORS=0
for src in $LVGLH_SOURCES; do
HCOUNT=$((HCOUNT + 1))
rel="${src#${CONF_DIR}/}"
obj_path="${LVGLH_OBJ_DIR}/${rel%.c}.o"
mkdir -p "$(dirname "$obj_path")"
echo " [lvglh] $rel"
if ! $CC $CFLAGS -c "$src" -o "$obj_path" 2>&1; then
echo " FAILED: $rel"
HERRORS=$((HERRORS + 1))
fi
done
echo "Compiled ${HCOUNT} custom files (${HERRORS} errors)."
if [ "$HERRORS" -ne 0 ]; then
echo "Custom LVGL compilation FAILED."
exit 1
fi
# Append custom objects into the existing archive
HOBJECTS=$(find "$LVGLH_OBJ_DIR" -name '*.o')
ar rcs "${OUT_DIR}/liblvgl.a" $HOBJECTS
echo "Updated ${OUT_DIR}/liblvgl.a with custom objects."
else
echo "No custom LVGL files in lvglh/."
fi
# Copy source + objects to /lvgl host mount for debugging
echo "Copying LVGL source and objects to host mount..."
mkdir /code/lvgl 2>/dev/null || true
rm -rf /code/lvgl/* /code/lvgl/.[!.]* /code/lvgl/..?* 2>/dev/null || true
cp -a "$LVGL_DIR/src" /code/lvgl/src
cp -a "$OBJ_DIR" /code/lvgl/obj
echo "Done."
echo " "
echo "LVGL compilation complete."
echo " "
+1 -1
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@@ -4,4 +4,4 @@ echo "======================="
echo " "
echo "Compiling FPC Sources..."
echo " "
fpc -Aelf -gw -g -gl -n -v0ew -O3 -OpPENTIUM3 -Si -Sc -Sg -Xd -CX -XXs -CfSSE -CfSSE2 -Rintel -Pi386 -Tlinux -FElib/ -Fusrc/* -Fusrc/driver/* -Fusrc/driver/net/* -Fusrc/driver/bus/* -Fusrc/driver/bus/usb/* -Fusrc/driver/hid/* src/kernel.pas
fpc -Aelf -gw -n -va -O3 -Op3 -Si -Sc -Sg -Xd -CX -XXs -CfSSE -CfSSE2 -Rintel -Pi386 -Tlinux -FElib/ -Fusrc/* -Fusrc/driver/* -Fusrc/driver/net/* src/kernel.pas
+32
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@@ -0,0 +1,32 @@
#Flat filesystem
A super simple filesystem for asuro. Folders are emulated in filenames.
Starts with disk info sector, sector 0 of volume
---
#### disk info
jmp2boot : ubit24;
OEMName : array[0..7] of char;
version : uint16 // numerical version of filesystem
sectorCount : uint16;
fileCount : uint16
signature : uint32 = 0x0B00B1E5
the Rest of the sector is reserved
---
Starting from sector 1 is the file table. Table size is determined by entry size (64) * fileCount
---
####File entry
name : array[0..59] of char //file name max 60 chars
fileStart : 16bit // start sector of data
fileSize : 16bit // data size in sectors
---
+1
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@@ -1,3 +1,4 @@
version: "3.9"
services:
builder:
build: .
+1 -12
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@@ -2,7 +2,7 @@ ENTRY(loader)
SECTIONS
{
. = 0xC0100000;
kernel_start = .;
.text : AT(ADDR(.text) - 0xC0000000)
{
text = .; _text = .; __text = .;
@@ -33,15 +33,4 @@ SECTIONS
. = ALIGN(4096);
}
end = .; _end = .; __end = .;
kernel_end = .;
/DISCARD/ : {
*(.init_array*)
*(.fini_array*)
*(.ctors)
*(.dtors)
*(.eh_frame*)
*(.gcc_except_table*)
*(.note.GNU-stack)
}
}
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+12 -15
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@@ -50,26 +50,23 @@ We welcome everyone to give building/breaking/fixing/shooting Asuro a go, feel f
```xml
<Machine uuid="{7d395c96-891c-4139-b77d-9b6b144b0b93}" name="Asuro" OSType="Linux" snapshotFolder="Snapshots" lastStateChange="2021-06-20T20:33:07Z">
```
Copy the uuid, in our case `7d395c96-891c-4139-b77d-9b6b144b0b93` & create a `localenv.json` file in the project root with the following content:
Copy the uuid, in our case `7d395c96-891c-4139-b77d-9b6b144b0b93` and replace the uuid found in `.vscode\launch.json` under `args`, so that it looks something like this:
```json
{
"VirtualBox":{
"MachineName":"<YOUR_UUID_OR_MACHINE_NAME>"
}
"configurations": [
{
"name":"Run",
"request": "launch",
"type": "PowerShell",
"preLaunchTask": "Build",
"script": "${workspaceFolder}/virtualbox-wrapper.ps1",
"args": ["-MachineName", "7d395c96-891c-4139-b77d-9b6b144b0b93"],
"cwd": "${workspaceFolder}",
}
]
}
```
This will allow VSCode to automatically launch VirtualBox once Asuro has been compiled.
You can also enable the serial adapter "COM1" in mode "Raw File", give it a path, and provide this path in the `localenv.json` as follows:
```json
{
"VirtualBox" : {
"MachineName": "<YOUR_UUID_OR_MACHINE_NAME>",
"LogLocation": "Fully\\Qualified\\Path\\To\\Your\\Log\\File"
}
}
```
This will allow you to see the console output from Asuro in your host terminal.
13. Open your project folder in VSCode, use CTRL+SHIFT+B to build & F5 to build + run in VBox.
14. Congratulations! You can now play with Asuro!
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