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Author SHA1 Message Date
t3hn3rd ece376660c Removed old lv_conf
continuous-integration/drone/push Build is failing
2026-02-27 22:43:53 +00:00
t3hn3rd 98a14bc7dc More work towards LVGL implementation
continuous-integration/drone/push Build is failing
2026-02-27 22:43:02 +00:00
t3hn3rd 989e36ffe2 Initial LVGL modifications
Basic LVGL wrapper with an example desktop & windowing system.
2026-02-27 16:30:31 +00:00
t3hn3rd ceb03a9d7e Merge branch 'feature/fpc-3.2.2' into feature/lvgl
# Conflicts:
#	.drone.yml
#	virtualbox-wrapper.ps1
2026-02-26 15:51:37 +00:00
t3hn3rd 8be364c990 Merge pull request 'feature/ci-cd-drone-migration' (#3) from feature/ci-cd-drone-migration into develop
continuous-integration/drone/push Build is passing
Reviewed-on: #3
2025-03-10 20:08:38 +00:00
t3hn3rd 0e2c6b2936 Final commit to merge through develop & master
continuous-integration/drone/push Build is failing
continuous-integration/drone Build is failing
- CI/CD Pipeline now working & tested.
- Commits to all branches will trigger the pipeline in DroneCI.
- Commits to master will trigger the resulting ISO artefact to be uploaded to Gitea as a Package.

# Conflicts:
#	.drone.yml
2025-03-10 12:48:21 +00:00
t3hn3rd 632c3fa66b DevOps Workflow Improvements
- `VirtualBox-Wrapper.ps1` now takes 'up' or 'down' as opposed to a machine name. This allows start/stop of a virtualmachine.
- `VirtualBox-Wrapper.ps1` now relies on a gitignored `localenv.json` to work.
- `VirtualBox-Wrapper.ps1` can also optionally monitor the log file generated from the serial adapter in VirtualBox.
- `readme.md` updated to provide instructions on how to populate the `localenv.json` file.
- `tasks.json` updated to have a "Clean" task to --remove-orphans, the Build task depends on this.
- `tasks.json` updated to have a "Close VirtualBox" task, this runs the `virtualbox-wrapper.ps1` in 'down' mode. The Build task depends on this.
- `launch.json` updated to run the `VirtualBox-Wrapper.ps1` with the "-Command up" argument, instead of machine name.
- .gitignore updated to ignore any instances of `localenv.json`.
2025-03-09 13:05:39 +00:00
t3hn3rd 875e3e4765 VirtualBox 7 Compatability Changes
- Created a PowerShell script `virtualbox-wrapper.ps1` to wrap calls to vboxmanage and only exit once the virtual machine has been terminated.
- Updated launch.json to use the PowerShell launch type to launch `virtualbox-wrapper.ps1` with the machine name supplied as an argument.
- Updated `readme.md` to reflect these changes.
2025-03-08 19:29:46 +00:00
t3hn3rd e28d68128d Merge branch 'feature/video-refactor' of https://gitlab.spexeah.com/spexeah/asuro into feature/video-refactor 2022-02-07 19:48:15 +00:00
t3hn3rd a9969d58f8 Draw texture function added to Video driver. 2022-02-07 19:48:01 +00:00
t3hn3rd d7a54d858d TARGA & Texture Units
Added TARGA and Texture units to represent & parse TARGA into and provide a standard texture format for use when drawing.
2022-02-07 19:48:00 +00:00
t3hn3rd 4e991c3e6f Double Buffer with SSE 128 copy working 2022-02-07 19:48:00 +00:00
t3hn3rd a3217de71a SSE MOVUPS/128bit Memcpy + Fixed Doublebuffer 2022-02-07 19:48:00 +00:00
t3hn3rd 19b433a19f Vesa32 additions + util functions to support 2022-02-07 19:48:00 +00:00
t3hn3rd 69d1d22a18 Fixed files being weird with case/unit searches 2022-02-07 19:48:00 +00:00
t3hn3rd 5c15343ed0 Delete files to recommit with lowercase names. 2022-02-07 19:48:00 +00:00
t3hn3rd 3ae349fbc8 New modular driver set for video
Started outlining how the modular driver set will look for video drawing routines. Currently supports Drawing pixels to the screen & Flushing backbuffer -> frontbuffer.
Still very much test code, tracer is used everywhere for debugging, NOT DEVELOP READY.
Many more draw routines need implementing - such as, but not limited to; drawRect, drawBitmap, drawLine, drawCurve, drawCircle.

TODO: Implement the aforementioned routines in all VESA modes + WindowManager.
2022-02-07 19:48:00 +00:00
t3hn3rd 78c060c114 Abstracted video driver somewhat
Split out video driver into abstract/standard/implementation.
2022-02-07 19:48:00 +00:00
t3hn3rd cd925e96c2 Enabled AVX + Changed flush to flush 2 pixels per iteration. 2022-02-07 19:48:00 +00:00
t3hn3rd 142dd486dd Double buffering implemented
Double buffering is now enabled with the use of the new large alloc (klalloc).
2022-02-07 19:48:00 +00:00
t3hn3rd beeeabd441 Expaneded Video.pas and addec color.pas
Backbuffer will need modification to lmemorymanager to remove the limits to allocation size.
2022-02-07 19:48:00 +00:00
t3hn3rd b73c66f6d6 Started work on refactored video. 2022-02-07 19:48:00 +00:00
t3hn3rd a7111d3cac Draw texture function added to Video driver. 2022-02-06 13:26:12 +00:00
t3hn3rd d182fd7f46 TARGA & Texture Units
Added TARGA and Texture units to represent & parse TARGA into and provide a standard texture format for use when drawing.
2022-02-06 13:25:04 +00:00
t3hn3rd b5582b1284 Double Buffer with SSE 128 copy working 2022-01-30 00:17:50 +00:00
t3hn3rd 161cea4920 SSE MOVUPS/128bit Memcpy + Fixed Doublebuffer 2022-01-29 01:39:45 +00:00
t3hn3rd 6b81c4ece0 Vesa32 additions + util functions to support 2022-01-23 16:58:46 +00:00
t3hn3rd ee17f69115 Fixed files being weird with case/unit searches 2021-07-07 17:49:04 +01:00
t3hn3rd 81c19bff16 Delete files to recommit with lowercase names. 2021-07-07 17:49:04 +01:00
t3hn3rd e7cda58113 New modular driver set for video
Started outlining how the modular driver set will look for video drawing routines. Currently supports Drawing pixels to the screen & Flushing backbuffer -> frontbuffer.
Still very much test code, tracer is used everywhere for debugging, NOT DEVELOP READY.
Many more draw routines need implementing - such as, but not limited to; drawRect, drawBitmap, drawLine, drawCurve, drawCircle.

TODO: Implement the aforementioned routines in all VESA modes + WindowManager.
2021-07-07 17:49:04 +01:00
t3hn3rd 44f18554e1 Abstracted video driver somewhat
Split out video driver into abstract/standard/implementation.
2021-07-07 17:49:04 +01:00
t3hn3rd 52b42ec975 Enabled AVX + Changed flush to flush 2 pixels per iteration. 2021-07-07 17:49:04 +01:00
t3hn3rd 2815dd9e4d Double buffering implemented
Double buffering is now enabled with the use of the new large alloc (klalloc).
2021-07-07 17:49:04 +01:00
t3hn3rd d057bfc3ff Expaneded Video.pas and addec color.pas
Backbuffer will need modification to lmemorymanager to remove the limits to allocation size.
2021-07-07 17:49:04 +01:00
t3hn3rd e4621c8aaa Started work on refactored video. 2021-07-07 17:49:04 +01:00
33 changed files with 40796 additions and 53 deletions

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+4
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@@ -11,3 +11,7 @@
/*.img /*.img
src/include/asuro.pas src/include/asuro.pas
localenv.json localenv.json
/lvgl/
dockerout.txt
AGENTS.md
*.log
+1 -1
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@@ -5,7 +5,7 @@ VOLUME ["/code"]
ENV DEBIAN_FRONTEND=noninteractive ENV DEBIAN_FRONTEND=noninteractive
RUN dpkg --add-architecture i386 RUN dpkg --add-architecture i386
RUN apt-get update && apt-get install -y \ RUN apt-get update && apt-get install -y \
curl dos2unix wget git make nasm binutils:i386 xorriso grub-pc-bin && \ curl dos2unix wget git make nasm binutils xorriso grub-pc-bin gcc gcc-multilib && \
apt-get clean my room apt-get clean my room
SHELL ["/bin/bash", "-c"] SHELL ["/bin/bash", "-c"]
+2 -1
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@@ -7,7 +7,7 @@ echo "Asuro Compilation"
echo " " echo " "
#Compile Stub.asm #Compile Stub.asm
rm lib/* rm -f lib/*
runOrFail() { runOrFail() {
local binary=$1 local binary=$1
@@ -23,6 +23,7 @@ runOrFail() {
declare -a run_steps=( declare -a run_steps=(
"compile_stub.sh" "Failed to compile stub!" "compile_stub.sh" "Failed to compile stub!"
"compile_vergen.sh" "Versions failed to compile" "compile_vergen.sh" "Versions failed to compile"
"compile_lvgl.sh" "Failed to compile LVGL!"
"compile_sources.sh" "Failed to compile FPC Sources!" "compile_sources.sh" "Failed to compile FPC Sources!"
"compile_link.sh" "Failed linking!" "compile_link.sh" "Failed linking!"
"compile_isogen.sh" "Failed to create ISO!" "compile_isogen.sh" "Failed to create ISO!"
+6 -1
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@@ -14,4 +14,9 @@ done;
objstring=lib/stub.o" "$objstring objstring=lib/stub.o" "$objstring
echo "Object Files: "$objstring echo "Object Files: "$objstring
echo " " echo " "
ld -m elf_i386 -s --gc-sections -Tlinker.script -o bin/kernel.bin $objstring
# Find libgcc for i386 (needed by LVGL compiled with gcc)
LIBGCC=$(gcc -m32 -print-libgcc-file-name)
echo "libgcc: ${LIBGCC}"
ld -m elf_i386 -s --gc-sections -Tlinker.script -o bin/kernel.bin $objstring --start-group lib/liblvgl.a ${LIBGCC} --end-group
+117
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@@ -0,0 +1,117 @@
#!/usr/bin/env bash
# compile_lvgl.sh — Download LVGL v9.2 source and compile into lib/liblvgl.a
# Clone & compile in /tmp (fast container-local fs).
# Copy source + objects to /lvgl (host mount) for debugging.
set -e
LVGL_VERSION="v9.2.2"
LVGL_REPO="https://github.com/lvgl/lvgl.git"
LVGL_DIR="/tmp/lvgl"
OBJ_DIR="/tmp/lvgl_obj"
CONF_DIR="$(pwd)/lvglh"
OUT_DIR="$(pwd)/lib"
CC="gcc"
CFLAGS="-m32 -march=i686 -ffreestanding \
-fno-builtin -fno-stack-protector -fno-pic -fno-pie \
-O2 -Wall -Wno-unused-function -Wno-unused-variable \
-I${CONF_DIR} \
-I${LVGL_DIR} \
-I${LVGL_DIR}/.. \
-DLV_CONF_INCLUDE_SIMPLE"
echo " "
echo "======================="
echo " "
echo "Compiling LVGL..."
echo " "
# Clone LVGL into /tmp (container-local)
rm -rf "$LVGL_DIR"
echo "Downloading LVGL ${LVGL_VERSION}..."
git clone --depth 1 --branch "${LVGL_VERSION}" "${LVGL_REPO}" "${LVGL_DIR}" 2>&1
echo "Download complete."
# Gather all LVGL .c source files (core library only, no demos/examples)
SOURCES=$(find "${LVGL_DIR}/src" -name '*.c' -not -path '*/test/*')
TOTAL=$(echo "$SOURCES" | wc -l)
echo "Found ${TOTAL} LVGL source files."
# Compile each .c file to .o (container-local)
rm -rf "$OBJ_DIR"
mkdir -p "$OBJ_DIR"
COUNT=0
ERRORS=0
for src in $SOURCES; do
COUNT=$((COUNT + 1))
rel="${src#${LVGL_DIR}/src/}"
obj_path="${OBJ_DIR}/${rel%.c}.o"
mkdir -p "$(dirname "$obj_path")"
if ! $CC $CFLAGS -c "$src" -o "$obj_path" 2>&1; then
echo "FAILED: $rel"
ERRORS=$((ERRORS + 1))
fi
if [ $((COUNT % 50)) -eq 0 ]; then
echo " Compiled ${COUNT}/${TOTAL}..."
fi
done
echo "Compiled ${COUNT} files (${ERRORS} errors)."
if [ "$ERRORS" -ne 0 ]; then
echo "LVGL compilation FAILED with ${ERRORS} errors."
exit 1
fi
# Archive into static library
OBJECTS=$(find "$OBJ_DIR" -name '*.o')
ar rcs "${OUT_DIR}/liblvgl.a" $OBJECTS
echo "Created ${OUT_DIR}/liblvgl.a"
# Compile custom LVGL extension files from lvglh/
LVGLH_SOURCES=$(find "${CONF_DIR}" -name '*.c' 2>/dev/null || true)
if [ -n "$LVGLH_SOURCES" ]; then
echo " "
echo "Compiling custom LVGL files from lvglh/..."
LVGLH_OBJ_DIR="/tmp/lvglh_obj"
rm -rf "$LVGLH_OBJ_DIR"
mkdir -p "$LVGLH_OBJ_DIR"
HCOUNT=0
HERRORS=0
for src in $LVGLH_SOURCES; do
HCOUNT=$((HCOUNT + 1))
rel="${src#${CONF_DIR}/}"
obj_path="${LVGLH_OBJ_DIR}/${rel%.c}.o"
mkdir -p "$(dirname "$obj_path")"
echo " [lvglh] $rel"
if ! $CC $CFLAGS -c "$src" -o "$obj_path" 2>&1; then
echo " FAILED: $rel"
HERRORS=$((HERRORS + 1))
fi
done
echo "Compiled ${HCOUNT} custom files (${HERRORS} errors)."
if [ "$HERRORS" -ne 0 ]; then
echo "Custom LVGL compilation FAILED."
exit 1
fi
# Append custom objects into the existing archive
HOBJECTS=$(find "$LVGLH_OBJ_DIR" -name '*.o')
ar rcs "${OUT_DIR}/liblvgl.a" $HOBJECTS
echo "Updated ${OUT_DIR}/liblvgl.a with custom objects."
else
echo "No custom LVGL files in lvglh/."
fi
# Copy source + objects to /lvgl host mount for debugging
echo "Copying LVGL source and objects to host mount..."
rm -rf /lvgl/* /lvgl/.[!.]* /lvgl/..?* 2>/dev/null || true
cp -a "$LVGL_DIR/src" /lvgl/src
cp -a "$OBJ_DIR" /lvgl/obj
echo "Done."
echo " "
echo "LVGL compilation complete."
echo " "
+1 -1
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@@ -4,4 +4,4 @@ echo "======================="
echo " " echo " "
echo "Compiling FPC Sources..." echo "Compiling FPC Sources..."
echo " " echo " "
fpc -Aelf -gw -g -gl -n -vlewn -O3 -OpPENTIUM3 -Si -Sc -Sg -Xd -CX -XXs -CfSSE -CfSSE2 -Rintel -Pi386 -Tlinux -FElib/ -Fusrc/* -Fusrc/driver/* -Fusrc/driver/net/* src/kernel.pas fpc -Aelf -gw -g -gl -n -v0ew -O3 -OpPENTIUM3 -Si -Sc -Sg -Xd -CX -XXs -CfSSE -CfSSE2 -Rintel -Pi386 -Tlinux -FElib/ -Fusrc/* -Fusrc/driver/* -Fusrc/driver/net/* src/kernel.pas
+1
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@@ -3,3 +3,4 @@ services:
build: . build: .
volumes: volumes:
- .:/code - .:/code
- ./lvgl:/lvgl
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+3 -2
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@@ -1776,14 +1776,15 @@ var
fb: puint32; fb: puint32;
Begin Begin
Ready:= False;
fb:= puint32(uint32(multibootinfo^.framebuffer_addr)); fb:= puint32(uint32(multibootinfo^.framebuffer_addr));
Console_Properties.Width:= multibootinfo^.framebuffer_width; Console_Properties.Width:= multibootinfo^.framebuffer_width;
Console_Properties.Height:= multibootinfo^.framebuffer_height; Console_Properties.Height:= multibootinfo^.framebuffer_height;
Console_Properties.BitsPerPixel:= multibootinfo^.framebuffer_bpp; Console_Properties.BitsPerPixel:= multibootinfo^.framebuffer_bpp;
Console_Properties.MAX_CELL_X:= (Console_Properties.Width div 8) - 1; Console_Properties.MAX_CELL_X:= (Console_Properties.Width div 8) - 1;
Console_Properties.MAX_CELL_Y:= (Console_Properties.Height div 16) - 1; Console_Properties.MAX_CELL_Y:= (Console_Properties.Height div 16) - 1;
If Console_Properties.BitsPerPixel <> 16 then while true do begin If Console_Properties.BitsPerPixel <> 16 then begin
exit;
end; end;
kpalloc(uint32(fb)); kpalloc(uint32(fb));
keyboard.hook(@keyhook); keyboard.hook(@keyhook);
+23
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@@ -291,6 +291,28 @@ begin
end; end;
end; end;
procedure enableAVX();
begin
if CPUID.Capabilities1^.AVX then begin
asm
PUSH EAX
PUSH ECX
PUSH EDX
XOR ECX, ECX
db $0F
db $01
db $D0
OR EAX, 7
db $0F
db $01
db $D1
POP EDX
POP ECX
POP EAX
end;
end;
end;
procedure init(); procedure init();
begin begin
terminal.registerCommand('CPU', @Terminal_Command_CPU, 'CPU Info.'); terminal.registerCommand('CPU', @Terminal_Command_CPU, 'CPU Info.');
@@ -300,6 +322,7 @@ begin
getCPUCapabilities; getCPUCapabilities;
getCPUClockSpeed; getCPUClockSpeed;
enableSSE; enableSSE;
enableAVX;
end; end;
end. end.
+61 -2
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@@ -51,6 +51,11 @@ type
procedure init(); procedure init();
procedure DrawCursor; procedure DrawCursor;
function getMouseX: sint32;
function getMouseY: sint32;
function getMouseLMB: boolean;
function getMouseRMB: boolean;
function getMouseScroll: sint32; { returns accumulated scroll delta since last call }
implementation implementation
@@ -59,7 +64,7 @@ var
FirstDraw : boolean = true; FirstDraw : boolean = true;
BackPixels : Array[0..1] of Array[0..7] of uint64; BackPixels : Array[0..1] of Array[0..7] of uint64;
Cycle : uint32 = 0; Cycle : uint32 = 0;
Mouse_Byte : Array[0..2] of uint8; Mouse_Byte : Array[0..3] of uint8;
Packet : uint32; Packet : uint32;
Registered : Boolean = false; Registered : Boolean = false;
NeedsRedraw : Boolean = false; NeedsRedraw : Boolean = false;
@@ -67,6 +72,35 @@ var
LMouseDownPos : TMousePos; LMouseDownPos : TMousePos;
LMouseDown : Boolean; LMouseDown : Boolean;
RMouseDown : Boolean; RMouseDown : Boolean;
HasScrollWheel : Boolean = false;
ScrollAccum : sint32 = 0;
PacketSize : uint32 = 3;
function getMouseX: sint32;
begin
getMouseX := Current.x;
end;
function getMouseY: sint32;
begin
getMouseY := Current.y;
end;
function getMouseLMB: boolean;
begin
getMouseLMB := LMouseDown;
end;
function getMouseRMB: boolean;
begin
getMouseRMB := RMouseDown;
end;
function getMouseScroll: sint32;
begin
getMouseScroll := ScrollAccum;
ScrollAccum := 0;
end;
procedure DrawCursor; procedure DrawCursor;
var var
@@ -151,7 +185,7 @@ begin
Mouse_Byte[Cycle]:= b; Mouse_Byte[Cycle]:= b;
Inc(Cycle); Inc(Cycle);
end; end;
if Cycle = 3 then begin if Cycle = PacketSize then begin
//Process //Process
f:= Mouse_Byte[0]; f:= Mouse_Byte[0];
Packet.x_sign:= (f AND %00010000) = %00010000; Packet.x_sign:= (f AND %00010000) = %00010000;
@@ -173,6 +207,10 @@ begin
if Current.x > (Console.getConsoleProperties^.Width-8) then Current.x:= (Console.getConsoleProperties^.Width-8); if Current.x > (Console.getConsoleProperties^.Width-8) then Current.x:= (Console.getConsoleProperties^.Width-8);
if Current.y > (Console.getConsoleProperties^.Height-8) then Current.y:= (Console.getConsoleProperties^.Height-8); if Current.y > (Console.getConsoleProperties^.Height-8) then Current.y:= (Console.getConsoleProperties^.Height-8);
end; end;
{ Process scroll wheel (4th byte, signed) }
if HasScrollWheel then begin
ScrollAccum := ScrollAccum + sint8(Mouse_Byte[3]);
end;
Cycle:= 0; Cycle:= 0;
if Packet.LMB_Down then begin if Packet.LMB_Down then begin
if not LMouseDown then begin if not LMouseDown then begin
@@ -218,6 +256,7 @@ end;
function load(ptr : void) : boolean; function load(ptr : void) : boolean;
var var
status : uint8; status : uint8;
devid_byte : uint8;
begin begin
push_trace('mouse.load'); push_trace('mouse.load');
mouse_wait(1); mouse_wait(1);
@@ -232,6 +271,26 @@ begin
outb($60, status); outb($60, status);
mouse_write($F6); mouse_write($F6);
mouse_read(); mouse_read();
{ Enable IntelliMouse scroll wheel: set sample rate 200, 100, 80 }
mouse_write($F3); mouse_read(); mouse_write(200); mouse_read();
mouse_write($F3); mouse_read(); mouse_write(100); mouse_read();
mouse_write($F3); mouse_read(); mouse_write(80); mouse_read();
{ Query device ID — ID 3 = IntelliMouse (scroll wheel) }
mouse_write($F2);
mouse_read(); { ACK }
devid_byte := mouse_read(); { Device ID }
if devid_byte = 3 then begin
HasScrollWheel := true;
PacketSize := 4;
console.outputln('PS/2 MOUSE', 'Scroll wheel enabled (IntelliMouse).');
end else begin
HasScrollWheel := false;
PacketSize := 3;
console.outputln('PS/2 MOUSE', 'Standard mouse (no scroll wheel).');
end;
mouse_write($F4); mouse_write($F4);
mouse_read(); mouse_read();
isrmanager.registerISR(44, @Main); isrmanager.registerISR(44, @Main);
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+100
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@@ -0,0 +1,100 @@
// Copyright 2021 Kieron Morris
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
{
Driver->Video->Doublebuffer - Implements a very basic double buffer, tested with VESA drivers.
@author(Kieron Morris <[email protected]>)
}
unit doublebuffer;
interface
uses
lmemorymanager, tracer, videotypes, serial, util;
//Init the driver, and register with the video interface in a state ready for execution.
procedure init(Register : FRegisterDriver);
implementation
function allocateBackBuffer(Width : uint32; Height : uint32; BitsPerPixel : uint8) : uint64;
begin
tracer.push_trace('doublebuffer.allocateBackBuffer.enter');
//This doesn't currently work... Needs a rework of lmemorymanager
allocateBackBuffer:= uint64(klalloc((Width * Height) * BitsPerPixel));
tracer.push_trace('doublebuffer.allocateBackBuffer.exit');
end;
procedure initBackBuffer(VInterface : PVideoInterface; Width : uint32; Height : uint32; BitsPerPixel : uint8);
begin
tracer.push_trace('doublebuffer.initBackBuffer.enter');
if not(VInterface^.BackBuffer.Initialized) then begin
VInterface^.BackBuffer.Location:= allocateBackBuffer(Width, Height, BitsPerPixel);
if (VInterface^.BackBuffer.Location <> 0) then begin
VInterface^.BackBuffer.Width:= Width;
VInterface^.BackBuffer.Height:= Height;
VInterface^.BackBuffer.BitsPerPixel:= BitsPerPixel;
VInterface^.BackBuffer.Initialized:= True;
end;
end;
tracer.push_trace('doublebuffer.initBackBuffer.exit');
end;
procedure Flush(FrontBuffer : PVideoBuffer; BackBuffer : PVideoBuffer);
var
idx : uint32;
Back,Front : uint32;
BufferSize : uint32;
const
//COPY_WIDTH = 64; //Use this for 64bit copies
COPY_WIDTH = 128; //Use this for SSE copies
begin
//tracer.push_trace('doublebuffer.Flush.enter');
if not(BackBuffer^.Initialized) then exit;
if ((FrontBuffer^.Width > BackBuffer^.Width) or (FrontBuffer^.Height > BackBuffer^.Height)) then exit;
Back:= BackBuffer^.Location;
Front:= FrontBuffer^.Location;
BufferSize:= ( ( BackBuffer^.Width * BackBuffer^.Height * BackBuffer^.BitsPerPixel) div COPY_WIDTH ) - 1;
for idx:=0 to BufferSize do begin
//Front[idx]:= Back[idx];
// -- TODO: Get SSE working here for 128bit copies --
__SSE_128_memcpy(Back + (idx * 16), Front + (idx * 16));
end;
//tracer.push_trace('doublebuffer.Flush.exit');
end;
function enable(VideoInterface : PVideoInterface) : boolean;
begin
tracer.push_trace('doublebuffer.enable.enter');
enable:= false;
initBackBuffer(VideoInterface, VideoInterface^.FrontBuffer.Width, VideoInterface^.FrontBuffer.Height, VideoInterface^.FrontBuffer.BitsPerPixel);
if VideoInterface^.BackBuffer.Initialized then begin
VideoInterface^.DefaultBuffer:= @VideoInterface^.BackBuffer;
VideoInterface^.DrawRoutines.Flush:= @Flush;
enable:= true;
end;
tracer.push_trace('doublebuffer.enable.exit');
end;
procedure init(Register : FRegisterDriver);
begin
tracer.push_trace('doublebuffer.init.enter');
Register('BASIC_DOUBLE_BUFFER', @enable);
tracer.push_trace('doublebuffer.init.exit');
end;
end.
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+87
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@@ -0,0 +1,87 @@
// Copyright 2021 Kieron Morris
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
{
Driver->Video->VESA - VESA Display Driver.
@author(Kieron Morris <[email protected]>)
}
unit vesa;
interface
uses
videotypes, tracer, multiboot, lmemorymanager;
//Init the driver, and register with the video interface in a state ready for execution.
procedure init(Register : FRegisterDriver);
implementation
uses
VESA8, VESA16, VESA24, VESA32;
procedure allocateVESAFrameBuffer(Address : uint32; Width : uint32; Height : uint32);
var
LowerAddress, UpperAddress : uint32;
Block : uint32;
begin
tracer.push_trace('VESA.allocateFrameBuffer.enter');
LowerAddress:= ((Address) SHR 22)-1;
UpperAddress:= ((Address + (Width * Height)) SHR 22)+1;
For Block:=LowerAddress to UpperAddress do begin
kpalloc(Block SHL 22);
end;
tracer.push_trace('VESA.allocateFrameBuffer.exit');
end;
procedure initVESAFrameBuffer(VideoBuffer : PVideoBuffer; Location : uint64; Width : uint32; Height : uint32; BitsPerPixel : uint8);
begin
tracer.push_trace('VESA.initVESAFrameBuffer.enter');
if not(VideoBuffer^.Initialized) then begin
VideoBuffer^.Location:= Location;
VideoBuffer^.BitsPerPixel:= BitsPerPixel;
VideoBuffer^.Width:= Width;
VideoBuffer^.Height:= Height;
allocateVESAFrameBuffer(VideoBuffer^.Location, VideoBuffer^.Width, VideoBuffer^.Height);
if VideoBuffer^.Location <> 0 then
VideoBuffer^.Initialized:= True;
end;
tracer.push_trace('VESA.initVESAFrameBuffer.exit');
end;
function enable(VideoInterface : PVideoInterface) : boolean;
begin
tracer.push_trace('VESA.enable.enter');
initVESAFrameBuffer(@VideoInterface^.FrontBuffer, multiboot.multibootinfo^.framebuffer_addr, multiboot.multibootinfo^.framebuffer_width, multiboot.multibootinfo^.framebuffer_height, multiboot.multibootinfo^.framebuffer_bpp);
case (VideoInterface^.FrontBuffer.BitsPerPixel) of
08:VESA8.init(@VideoInterface^.DrawRoutines);
16:VESA16.init(@VideoInterface^.DrawRoutines);
24:VESA24.init(@VideoInterface^.DrawRoutines);
32:VESA32.init(@VideoInterface^.DrawRoutines);
end;
enable:= VideoInterface^.FrontBuffer.Initialized;
tracer.push_trace('VESA.enable.exit');
end;
procedure init(Register : FRegisterDriver);
begin
tracer.push_trace('VESA.init.enter');
if Register <> nil then
Register('VESA', @enable);
tracer.push_trace('VESA.init.exit');
end;
end.
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// Copyright 2021 Kieron Morris
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
{
Driver->Video->VESA16 - Implementation of VESA 16bpp draw routines for the VESA Driver.
@author(Kieron Morris <[email protected]>)
}
unit vesa16;
interface
uses
videotypes, vesa, tracer, color;
//Init the draw routines by providing what we support through the DrawRoutines struct.
procedure init(DrawRoutines : PDrawRoutines);
implementation
procedure DrawPixel(Buffer : PVideoBuffer; X : uint32; Y : uint32; Pixel : TRGB32);
begin
end;
procedure init(DrawRoutines : PDrawRoutines);
begin
tracer.push_trace('vesa16.init.enter');
tracer.push_trace('vesa16.init.exit');
end;
end.
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// Copyright 2021 Kieron Morris
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
{
Driver->Video->VESA24 - Implementation of VESA 24bpp draw routines for the VESA Driver.
@author(Kieron Morris <[email protected]>)
}
unit vesa24;
interface
uses
videotypes, vesa, tracer, color;
//Init the draw routines by providing what we support through the DrawRoutines struct.
procedure init(DrawRoutines : PDrawRoutines);
implementation
procedure DrawPixel(Buffer : PVideoBuffer; X : uint32; Y : uint32; Pixel : TRGB32);
begin
end;
procedure init(DrawRoutines : PDrawRoutines);
begin
tracer.push_trace('vesa24.init.enter');
tracer.push_trace('vesa24.init.exit');
end;
end.
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// Copyright 2021 Kieron Morris
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
{
Driver->Video->VESA32 - Implementation of VESA 32bpp draw routines for the VESA Driver.
@author(Kieron Morris <[email protected]>)
}
unit vesa32;
interface
uses
videotypes, vesa, tracer, color;
//Init the draw routines by providing what we support through the DrawRoutines struct.
procedure init(DrawRoutines : PDrawRoutines);
implementation
procedure DrawPixel(Buffer : PVideoBuffer; X : uint32; Y : uint32; Pixel : TRGB32);
var
Location : PuInt32;
LocationIndex : Uint32;
begin
//tracer.push_trace('vesa32.DrawPixel.enter');
Location:= Puint32(Buffer^.Location);
LocationIndex:= (Y * Buffer^.Width) + X;
Location[LocationIndex]:= uint32(Pixel);
//tracer.push_trace('vesa32.DrawPixel.exit');
end;
procedure init(DrawRoutines : PDrawRoutines);
begin
tracer.push_trace('vesa32.init.enter');
DrawRoutines^.DrawPixel:= @DrawPixel;
tracer.push_trace('vesa32.init.exit');
end;
end.
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