Compare commits

..
Author SHA1 Message Date
t3hn3rd 1db74f791a Merge branch 'develop' into 'master'
Pipeline Cleanup & Expansion

See merge request spexeah/asuro!28
2021-07-06 20:00:31 +00:00
t3hn3rd 372fda3afc Pipeline Cleanup & Expansion 2021-07-06 20:00:31 +00:00
t3hn3rd 749ffe6d73 Merge branch 'develop' into 'master'
Develop

See merge request spexeah/asuro!21
2021-07-05 15:50:43 +00:00
t3hn3rd 76b399f3b5 Merge branch 'develop' into 'master'
klalloc & pipeline changes

Added a klalloc and a klfree (not yet implemented) to lmemorymanager.
Added a page_mappable method to vmemorymanager to check if a page is mappable before trying to map, this supports klalloc.
Added a streamlined pipeline
Added documentation generation to the pipeline.

See merge request spexeah/asuro!19
2021-07-05 15:27:55 +00:00
Aaron 83f7ebb223 Merge branch 'develop' into 'master'
Develop

See merge request spexeah/asuro!12
2021-06-22 22:47:58 +00:00
45 changed files with 230 additions and 6691 deletions

No files matched your search

-52
View File
@@ -1,52 +0,0 @@
kind: pipeline
type: docker
name: build
steps:
- name: build-image
image: plugins/docker
settings:
repo: t3hn3rd/asuro-build
tags: latest
dockerfile: Dockerfile
registry: docker.io
username:
from_secret: docker_username
password:
from_secret: docker_password
- name: compile
image: t3hn3rd/asuro-build:latest
depends_on:
- build-image
commands:
- git fetch --tags
- find . -type f -print0 | xargs -0 dos2unix
- chmod +x /drone/src/*.sh
- /drone/src/compile.sh
- name: upload-iso-artifact
image: alpine/git
depends_on:
- compile
when:
branch:
- master
environment:
GITEA_TOKEN:
from_secret: gitea_token
commands:
- apk add --no-cache curl
- chmod +w Asuro.iso
- cp Asuro.iso "Asuro-$(git rev-parse --short HEAD).iso"
- echo "Uploading Asuro-$(git rev-parse --short HEAD).iso to Gitea Packages..."
- |
curl -X PUT "https://gitea.spexeah.com/api/packages/Spexeah/generic/asuro-iso/$(git rev-parse --short HEAD)/Asuro.iso" \
-H "Authorization: token $GITEA_TOKEN" --upload-file "Asuro-$(git rev-parse --short HEAD).iso"
- echo "Updating latest ISO reference..."
- |
curl -X DELETE https://gitea.spexeah.com/api/packages/Spexeah/generic/asuro-iso/latest/Asuro.iso \
-H "Authorization: token $GITEA_TOKEN" || echo "No previous latest version found."
- |
curl -X PUT https://gitea.spexeah.com/api/packages/Spexeah/generic/asuro-iso/latest/Asuro.iso \
-H "Authorization: token $GITEA_TOKEN" --upload-file "Asuro-$(git rev-parse --short HEAD).iso"
+2 -1
View File
@@ -10,4 +10,5 @@
/*.sh~ /*.sh~
/*.img /*.img
src/include/asuro.pas src/include/asuro.pas
localenv.json .vscode/launch.json
.vscode
+73
View File
@@ -0,0 +1,73 @@
stages:
- Compile Versions
- Compile Sources
- Link
- Generate Documentation
- Deploy
cache:
- key: ${CI_COMMIT_REF_SLUG}
paths:
- lib/*.o
- bin/kernel.bin
- doc
before_script:
- chmod +x *.sh
versions:
stage: Compile Versions
script:
- ./compile_vergen.sh
artifacts:
paths:
- release/*.svg
- src/include/asuro.pas
compile_sources:
stage: Compile Sources
script:
- rm -f lib/*.so
- ./compile_sources.sh
needs:
- versions
link:
stage: Link
script:
- ./compile_stub.sh
- ./compile_link.sh
needs:
- versions
- compile_sources
isogen:
stage: Deploy
script:
- ./compile_isogen.sh
- ./compile_sumgen.sh
artifacts:
paths:
- ./Asuro.iso
- ./release/checksum.svg
needs:
- link
docgen:
stage: Generate Documentation
only:
- master
- develop
script:
- ./compile_sourcelist.sh
- ./compile_docs.sh
# Remove comments when we want to use gitlab pages.
#- cp doc public
allow_failure: true
artifacts:
paths:
- doc
#- public/*
#- ./sources.list
needs:
- versions
+10 -3
View File
@@ -3,11 +3,18 @@
{ {
"name":"Run", "name":"Run",
"request": "launch", "request": "launch",
"type": "PowerShell", "type": "coreclr",
"preLaunchTask": "Build", "preLaunchTask": "Build",
"script": "${workspaceFolder}/virtualbox-wrapper.ps1", "program": "VBoxSDL",
"args": ["-Command", "up"], "args": [
"--comment",
"Asuro",
"--startvm",
"7d395c96-891c-4139-b77d-9b6b144b0b93"
],
"cwd": "${workspaceFolder}", "cwd": "${workspaceFolder}",
"console": "internalConsole",
"internalConsoleOptions": "neverOpen"
} }
] ]
} }
+2 -24
View File
@@ -9,18 +9,14 @@
"command": "docker-compose", "command": "docker-compose",
"args": [ "args": [
"run", "run",
"builder", "builder"
], ],
"type": "shell", "type": "shell",
"problemMatcher": [], "problemMatcher": [],
"group": { "group": {
"kind": "build", "kind": "build",
"isDefault": true "isDefault": true
}, }
"dependsOn": [
"Close VirtualBox",
"Clean"
]
}, },
{ {
"label": "Build (Builder)", "label": "Build (Builder)",
@@ -30,24 +26,6 @@
"builder" "builder"
], ],
"type": "shell" "type": "shell"
},
{
"label": "Clean",
"command": "docker-compose",
"args": [
"down",
"--remove-orphans"
],
"type": "shell"
},
{
"label": "Close VirtualBox",
"command": "./virtualbox-wrapper.ps1",
"args": [
"-Command",
"down"
],
"type": "shell"
} }
] ]
} }
+2 -5
View File
@@ -5,12 +5,9 @@ VOLUME ["/code"]
ENV DEBIAN_FRONTEND=noninteractive ENV DEBIAN_FRONTEND=noninteractive
RUN dpkg --add-architecture i386 RUN dpkg --add-architecture i386
RUN apt-get update && apt-get install -y \ RUN apt-get update && apt-get install -y \
curl dos2unix wget git make nasm binutils xorriso grub-pc-bin \ curl dos2unix wget git make nasm binutils:i386 xorriso grub-pc-bin && \
gcc-multilib g++-multilib && \
apt-get clean my room apt-get clean my room
RUN git clone --depth=1 --recurse-submodules https://github.com/cimgui/cimgui.git /cimgui
SHELL ["/bin/bash", "-c"] SHELL ["/bin/bash", "-c"]
ARG FPC_VERSION=2.6.4 ARG FPC_VERSION=2.6.4
RUN curl -sL https://sourceforge.net/projects/freepascal/files/Linux/$FPC_VERSION/fpc-$FPC_VERSION.i386-linux.tar/download | tar -xf - && \ RUN curl -sL https://sourceforge.net/projects/freepascal/files/Linux/$FPC_VERSION/fpc-$FPC_VERSION.i386-linux.tar/download | tar -xf - && \
@@ -19,7 +16,7 @@ RUN curl -sL https://sourceforge.net/projects/freepascal/files/Linux/$FPC_VERSIO
COPY compile.sh /compile.sh COPY compile.sh /compile.sh
ADD https://raw.githubusercontent.com/fsaintjacques/semver-tool/master/src/semver /usr/bin/semver ADD https://raw.githubusercontent.com/fsaintjacques/semver-tool/master/src/semver /usr/bin/semver
RUN chmod +x /usr/bin/semver RUN mkdir /code && chmod +x /usr/bin/semver
WORKDIR /code WORKDIR /code
RUN find . -type f -print0 | xargs -0 dos2unix RUN find . -type f -print0 | xargs -0 dos2unix
ENTRYPOINT ["/bin/bash", "-c"] ENTRYPOINT ["/bin/bash", "-c"]
+14 -19
View File
@@ -20,31 +20,26 @@ runOrFail() {
fi fi
} }
declare -a run_steps=( runOrFail $(pwd)/compile_stub.sh "Failed to compile stub!"
"compile_stub.sh" "Failed to compile stub!"
"compile_vergen.sh" "Versions failed to compile"
"compile_imgui.sh" "Failed to compile ImGui!"
"compile_sources.sh" "Failed to compile FPC Sources!"
"compile_link.sh" "Failed linking!"
"compile_isogen.sh" "Failed to create ISO!"
)
for ((i=0; i<${#run_steps[@]}; i+=2)) #Generate .pas with versioning headers.
do runOrFail $(pwd)/compile_vergen.sh "Versions failed to compile"
if [ "$ERRCOUNT" -eq "0" ]
then #Compile all .pas sources
script=$(pwd)/"${run_steps[$i]}" runOrFail $(pwd)/compile_sources.sh "Failed to compile FPC Sources!"
message="${run_steps[$i+1]}"
runOrFail "$script" "$message" #Link into a binary.
fi runOrFail $(pwd)/compile_link.sh "Failed linking!"
done
#Generate an ISO with GRUB as the Bootloader.
runOrFail ./compile_isogen.sh "Failed to create ISO!"
#Call generate final artifacts based on failure or success of the above. #Call generate final artifacts based on failure or success of the above.
if [ "$ERRCOUNT" -ne "0" ] if [ "$ERRCOUNT" -ne "0" ]
then then
. ./compile_finish.sh "failed" ./compile_finish.sh "failed"
else else
. ./compile_finish.sh "success" ./compile_finish.sh "success"
fi fi
cd .. cd ..
-90
View File
@@ -1,90 +0,0 @@
#!/usr/bin/env bash
echo " "
echo "======================="
echo " "
echo "Compiling ImGui (cimgui)..."
echo " "
IMGUI_DIR=/cimgui
IMGUI_SRC=$IMGUI_DIR/imgui
BRIDGE_SRC=src/driver/video/imgui
# Flags shared by all C/C++ compilation units:
# -m32 -> i386 target
# -ffreestanding -> no implicit stdlib inclusion
# -fno-builtin -> don't inline memcpy/memset/etc. so our stubs are used
# -O2 -> optimise for speed
# -ffunction-sections -fdata-sections -> allow --gc-sections in linker
C_FLAGS="-m32 -ffreestanding -fno-builtin -O2 -ffunction-sections -fdata-sections"
# Extra flags for C++ translation units (cimgui/imgui sources):
# -fno-exceptions -> no stack-unwinding machinery
# -fno-rtti -> no typeinfo / dynamic_cast
# -fno-use-cxa-atexit -> don't emit __cxa_atexit calls for static dtors
# -fno-threadsafe-statics -> no guard-variable emission for local statics
# NOTE: *not* -ffreestanding / -fno-builtin here — imgui includes <cmath> and
# other hosted headers that refuse to compile in freestanding mode.
# The object files are archived into a static lib and linked freestanding;
# any hosted-stdlib calls (malloc/free/sin/cos/…) resolve to crtshim.c.
CPP_FLAGS="-m32 -O2 -ffunction-sections -fdata-sections -fno-exceptions -fno-rtti -fno-use-cxa-atexit -fno-threadsafe-statics -fno-stack-protector -U_FORTIFY_SOURCE -D_FORTIFY_SOURCE=0 -DNDEBUG -DIMGUI_ENABLE_STB_TRUETYPE"
INCLUDE="-I$IMGUI_DIR -I$IMGUI_SRC"
echo "Compiling C runtime shim..."
gcc $C_FLAGS $INCLUDE \
-c $BRIDGE_SRC/crtshim.c \
-o lib/imgui_crtshim.o || { echo "Failed: crtshim.c"; exit 1; }
echo "Compiling render bridge..."
# imgbridge is compiled as C++ so it sees cimgui.h function declarations
# (C++ mode is required; the .c extension is overridden with -x c++)
g++ $CPP_FLAGS $INCLUDE \
-x c++ \
-DCIMGUI_DEFINE_ENUMS_AND_STRUCTS \
-c $BRIDGE_SRC/imgbridge.c \
-o lib/imgui_bridge.o || { echo "Failed: imgbridge.c"; exit 1; }
echo "Compiling cimgui wrapper..."
g++ $CPP_FLAGS $INCLUDE \
-c $IMGUI_DIR/cimgui.cpp \
-o lib/imgui_cimgui.o || { echo "Failed: cimgui.cpp"; exit 1; }
echo "Compiling imgui core..."
g++ $CPP_FLAGS $INCLUDE \
-c $IMGUI_SRC/imgui.cpp \
-o lib/imgui_core.o || { echo "Failed: imgui.cpp"; exit 1; }
echo "Compiling imgui draw..."
g++ $CPP_FLAGS $INCLUDE \
-c $IMGUI_SRC/imgui_draw.cpp \
-o lib/imgui_draw.o || { echo "Failed: imgui_draw.cpp"; exit 1; }
echo "Compiling imgui tables..."
g++ $CPP_FLAGS $INCLUDE \
-c $IMGUI_SRC/imgui_tables.cpp \
-o lib/imgui_tables.o || { echo "Failed: imgui_tables.cpp"; exit 1; }
echo "Compiling imgui widgets..."
g++ $CPP_FLAGS $INCLUDE \
-c $IMGUI_SRC/imgui_widgets.cpp \
-o lib/imgui_widgets.o || { echo "Failed: imgui_widgets.cpp"; exit 1; }
echo "Compiling imgui demo..."
g++ $CPP_FLAGS $INCLUDE \
-c $IMGUI_SRC/imgui_demo.cpp \
-o lib/imgui_demo.o || { echo "Failed: imgui_demo.cpp"; exit 1; }
echo "Archiving cimgui.a..."
# NOTE: imgui_bridge.o and imgui_crtshim.o are NOT in the archive because
# compile_link.sh already picks them up individually via find lib/ -name "*.o".
# Including them here would cause duplicate symbol errors.
ar rcs lib/cimgui.a \
lib/imgui_cimgui.o \
lib/imgui_core.o \
lib/imgui_draw.o \
lib/imgui_tables.o \
lib/imgui_widgets.o \
lib/imgui_demo.o || { echo "Failed: ar"; exit 1; }
echo "ImGui compiled successfully."
exit 0
+1 -3
View File
@@ -14,6 +14,4 @@ done;
objstring=lib/stub.o" "$objstring objstring=lib/stub.o" "$objstring
echo "Object Files: "$objstring echo "Object Files: "$objstring
echo " " echo " "
LIBGCC=$(gcc -m32 -print-libgcc-file-name) ld -m elf_i386 -s --gc-sections -Tlinker.script -o bin/kernel.bin $objstring
ld -m elf_i386 -s --gc-sections -Tlinker.script -o bin/kernel.bin $objstring \
--start-group lib/cimgui.a $LIBGCC --end-group
+1 -1
View File
@@ -4,4 +4,4 @@ echo "======================="
echo " " echo " "
echo "Compiling FPC Sources..." echo "Compiling FPC Sources..."
echo " " echo " "
fpc -Aelf -gw -g -gl -n -vlewn -O3 -Op3 -Si -Sc -Sg -Xd -CX -XXs -CfSSE -CfSSE2 -Rintel -Pi386 -Tlinux -FElib/ -Fusrc/* -Fusrc/driver/* -Fusrc/driver/net/* -Fusrc/driver/video/* -Fusrc/driver/video/imgui/* src/kernel.pas fpc -Aelf -gw -n -va -O3 -Op3 -Si -Sc -Sg -Xd -CX -XXs -CfSSE -CfSSE2 -Rintel -Pi386 -Tlinux -FElib/ -Fusrc/* -Fusrc/driver/* -Fusrc/driver/net/* src/kernel.pas
+1
View File
@@ -1,3 +1,4 @@
version: "3.9"
services: services:
builder: builder:
build: . build: .
-20
View File
@@ -1,20 +0,0 @@
4023:CIMGUI_API float igGetWindowDpiScale(void);
4081:CIMGUI_API const ImVec4_c* igGetStyleColorVec4(ImGuiCol idx);
4082:CIMGUI_API ImVec2_c igGetCursorScreenPos(void);
4084:CIMGUI_API ImVec2_c igGetContentRegionAvail(void);
4085:CIMGUI_API ImVec2_c igGetCursorPos(void);
4086:CIMGUI_API float igGetCursorPosX(void);
4087:CIMGUI_API float igGetCursorPosY(void);
4091:CIMGUI_API ImVec2_c igGetCursorStartPos(void);
4350:CIMGUI_API void igBeginDisabled(bool disabled);
4372:CIMGUI_API ImVec2_c igGetItemRectMin(void);
4373:CIMGUI_API ImVec2_c igGetItemRectMax(void);
4374:CIMGUI_API ImVec2_c igGetItemRectSize(void);
4377:CIMGUI_API ImDrawList* igGetBackgroundDrawList(ImGuiViewport* viewport);
4378:CIMGUI_API ImDrawList* igGetForegroundDrawList_ViewportPtr(ImGuiViewport* viewport);
4387:CIMGUI_API ImVec2_c igCalcTextSize(const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width);
4388:CIMGUI_API ImVec4_c igColorConvertU32ToFloat4(ImU32 in);
4405:CIMGUI_API bool igIsMouseDoubleClicked_Nil(ImGuiMouseButton button);
5092:CIMGUI_API ImDrawList* igGetForegroundDrawList_WindowPtr(ImGuiWindow* window);
5161:CIMGUI_API void igBeginDisabledOverrideReenable(void);
5244:CIMGUI_API bool igIsMouseDoubleClicked_ID(ImGuiMouseButton button,ImGuiID owner_id);
+1 -12
View File
@@ -2,7 +2,7 @@ ENTRY(loader)
SECTIONS SECTIONS
{ {
. = 0xC0100000; . = 0xC0100000;
kernel_start = .;
.text : AT(ADDR(.text) - 0xC0000000) .text : AT(ADDR(.text) - 0xC0000000)
{ {
text = .; _text = .; __text = .; text = .; _text = .; __text = .;
@@ -33,15 +33,4 @@ SECTIONS
. = ALIGN(4096); . = ALIGN(4096);
} }
end = .; _end = .; __end = .; end = .; _end = .; __end = .;
kernel_end = .;
/DISCARD/ : {
*(.init_array*)
*(.fini_array*)
*(.ctors)
*(.dtors)
*(.eh_frame*)
*(.gcc_except_table*)
*(.note.GNU-stack)
}
} }
+26 -23
View File
@@ -13,8 +13,8 @@ We welcome everyone to give building/breaking/fixing/shooting Asuro a go, feel f
I don't think this needs an explaination. I don't think this needs an explaination.
* [VSCode (Optional, but highly recommended)](https://code.visualstudio.com/) * [VSCode (Optional, but highly recommended)](https://code.visualstudio.com/)
Visual Studio code is our IDE of choice, and we have a number of recommended plugins. Visual Studio code is our IDE of choice, and we have a number of recommended plugins.
* [PowerShell Plugin by Microsoft](https://marketplace.visualstudio.com/items?itemName=ms-vscode.powershell) * [C# Plugin by Microsoft](https://marketplace.visualstudio.com/items?itemName=ms-dotnettools.csharp)
This plugin gives you the ability to use the 'PowerShell' task type, allowing the automatic launching of virtualbox with the resulting image generated during compilation of Asuro. This plugin gives you the ability to use the 'coreclr' task type, allowing the automatic launching of virtualbox with the resulting image generated during compilation of Asuro.
* [VirtualBox](https://www.virtualbox.org/) * [VirtualBox](https://www.virtualbox.org/)
Virtualbox is our Virtualisation environment of choice, don't ask why, it just is. Virtualbox is our Virtualisation environment of choice, don't ask why, it just is.
@@ -27,15 +27,15 @@ We welcome everyone to give building/breaking/fixing/shooting Asuro a go, feel f
3. Install Docker for Windows. 3. Install Docker for Windows.
4. Install Git for Windows. 4. Install Git for Windows.
5. Install VSCode & the listed plugins. 5. Install VSCode & the listed plugins.
6. Install VirtualBox (v7+). 6. Install VirtualBox.
7. Clone this repository. 7. Clone this repository.
8. Run the following command in the root of the repo to build the docker image: 8. Run the following command in the root of the repo to build the docker image:
```powershell ```powershell
docker compose build builder docker-compose build builder
``` ```
9. Run the following command to compile Asuro: 9. Run the following command to compile Asuro:
```powershell ```powershell
docker compose run builder docker-compose run builder
``` ```
10. Create a new virtual machine in Virtualbox and mount the `Asuro.iso` generated in step 9 as a boot image. 10. Create a new virtual machine in Virtualbox and mount the `Asuro.iso` generated in step 9 as a boot image.
11. Add the virtualbox installation directory to your `%PATH%` environment variable, usually: 11. Add the virtualbox installation directory to your `%PATH%` environment variable, usually:
@@ -50,29 +50,32 @@ We welcome everyone to give building/breaking/fixing/shooting Asuro a go, feel f
```xml ```xml
<Machine uuid="{7d395c96-891c-4139-b77d-9b6b144b0b93}" name="Asuro" OSType="Linux" snapshotFolder="Snapshots" lastStateChange="2021-06-20T20:33:07Z"> <Machine uuid="{7d395c96-891c-4139-b77d-9b6b144b0b93}" name="Asuro" OSType="Linux" snapshotFolder="Snapshots" lastStateChange="2021-06-20T20:33:07Z">
``` ```
Copy the uuid, in our case `7d395c96-891c-4139-b77d-9b6b144b0b93` & create a `localenv.json` file in the project root with the following content: Copy the uuid, in our case `7d395c96-891c-4139-b77d-9b6b144b0b93` and replace the uuid found in `.vscode\launch.json` under `args`, so that it looks something like this:
```json ```json
{ {
"VirtualBox":{ "configurations": [
"MachineName":"<YOUR_UUID_OR_MACHINE_NAME>" {
} "name":"Run",
"request": "launch",
"type": "coreclr",
"preLaunchTask": "Build",
"program": "VBoxSDL",
"args": [
"--comment",
"Asuro",
"--startvm",
"<YOUR UUID HERE>"
],
"cwd": "${workspaceFolder}",
"console": "internalConsole",
"internalConsoleOptions": "neverOpen"
}
]
} }
``` ```
This will allow VSCode to automatically launch VirtualBox once Asuro has been compiled. This will allow VSCode to automatically launch VirtualBox once Asuro has been compiled.
You can also enable the serial adapter "COM1" in mode "Raw File", give it a path, and provide this path in the `localenv.json` as follows:
```json
{
"VirtualBox" : {
"MachineName": "<YOUR_UUID_OR_MACHINE_NAME>",
"LogLocation": "Fully\\Qualified\\Path\\To\\Your\\Log\\File"
}
}
```
This will allow you to see the console output from Asuro in your host terminal.
13. Open your project folder in VSCode, use CTRL+SHIFT+B to build & F5 to build + run in VBox. 13. Open your project folder in VSCode, use CTRL+SHIFT+B to build & F5 to build + run in VBox.
14. Congratulations! You can now play with Asuro! 14. Congratulations! You can now play with Asuro!
### Notes & Gotchas ### Gotchas
- The above process has been updated to be compatible with VirtualBox 7+, in which VBoxSDL was removed and vboxmanage should be used in its place. A small wrapper powershell script is used to achieve this. - It was noted that Windows builds above `20H2` seem to have issues installing WSL2. We may have to wait for a patch from Microsoft to fix this. Our devs are currently using build `20H2`.
- It was noted that Windows builds above `20H2` seem to have issues installing WSL2. We may have to wait for a patch from Microsoft to fix this. Our devs are currently using build `20H2`.
+2 -48
View File
@@ -838,18 +838,6 @@ const
MAX_WINDOWS = 255; //< Maximum number of Windows open. MAX_WINDOWS = 255; //< Maximum number of Windows open.
DefaultWND = 0; //< The Window assigned for output when no Window is specified. (Default). DefaultWND = 0; //< The Window assigned for output when no Window is specified. (Default).
type
TWNDCaptureCallback = procedure(s: pchar);
var
WND_CaptureActive : boolean = false;
WND_CaptureHWND : uint32 = 0;
WND_CaptureBuf : array[0..511] of char;
WND_CaptureBufIdx : uint32 = 0;
WND_CaptureCallback : TWNDCaptureCallback = nil;
procedure flushCapture;
implementation implementation
uses uses
@@ -1788,15 +1776,14 @@ var
fb: puint32; fb: puint32;
Begin Begin
Ready:= False;
fb:= puint32(uint32(multibootinfo^.framebuffer_addr)); fb:= puint32(uint32(multibootinfo^.framebuffer_addr));
Console_Properties.Width:= multibootinfo^.framebuffer_width; Console_Properties.Width:= multibootinfo^.framebuffer_width;
Console_Properties.Height:= multibootinfo^.framebuffer_height; Console_Properties.Height:= multibootinfo^.framebuffer_height;
Console_Properties.BitsPerPixel:= multibootinfo^.framebuffer_bpp; Console_Properties.BitsPerPixel:= multibootinfo^.framebuffer_bpp;
Console_Properties.MAX_CELL_X:= (Console_Properties.Width div 8) - 1; Console_Properties.MAX_CELL_X:= (Console_Properties.Width div 8) - 1;
Console_Properties.MAX_CELL_Y:= (Console_Properties.Height div 16) - 1; Console_Properties.MAX_CELL_Y:= (Console_Properties.Height div 16) - 1;
If Console_Properties.BitsPerPixel <> 16 then begin If Console_Properties.BitsPerPixel <> 16 then while true do begin
exit;
end; end;
kpalloc(uint32(fb)); kpalloc(uint32(fb));
keyboard.hook(@keyhook); keyboard.hook(@keyhook);
@@ -2271,7 +2258,6 @@ var
x,y: Byte; x,y: Byte;
begin begin
if WND_CaptureActive and (WND = WND_CaptureHWND) then exit;
if WindowManager.Windows[WND] <> nil then begin if WindowManager.Windows[WND] <> nil then begin
for y:=0 to Console_Properties.MAX_CELL_Y do begin for y:=0 to Console_Properties.MAX_CELL_Y do begin
for x:=0 to Console_Properties.MAX_CELL_X do begin for x:=0 to Console_Properties.MAX_CELL_X do begin
@@ -2432,26 +2418,8 @@ begin
console.writeintlnexWND(i, Console_Properties.Default_Attribute, WND); console.writeintlnexWND(i, Console_Properties.Default_Attribute, WND);
end; end;
procedure flushCapture;
begin
if WND_CaptureActive and (WND_CaptureCallback <> nil) and (WND_CaptureBufIdx > 0) then begin
WND_CaptureBuf[WND_CaptureBufIdx] := #0;
WND_CaptureCallback(@WND_CaptureBuf[0]);
WND_CaptureBufIdx := 0;
WND_CaptureBuf[0] := #0;
end;
end;
procedure writecharexWND(character: char; attributes: uint32; WND : uint32); procedure writecharexWND(character: char; attributes: uint32; WND : uint32);
begin begin
if WND_CaptureActive and (WND = WND_CaptureHWND) and (WND_CaptureCallback <> nil) then begin
if WND_CaptureBufIdx < 511 then begin
WND_CaptureBuf[WND_CaptureBufIdx] := character;
inc(WND_CaptureBufIdx);
WND_CaptureBuf[WND_CaptureBufIdx] := #0;
end;
exit;
end;
if WindowManager.Windows[WND] <> nil then begin if WindowManager.Windows[WND] <> nil then begin
WindowManager.Windows[WND]^.Buffer[WindowManager.Windows[WND]^.Cursor.Y][WindowManager.Windows[WND]^.Cursor.X].Character:= character; WindowManager.Windows[WND]^.Buffer[WindowManager.Windows[WND]^.Cursor.Y][WindowManager.Windows[WND]^.Cursor.X].Character:= character;
WindowManager.Windows[WND]^.Buffer[WindowManager.Windows[WND]^.Cursor.Y][WindowManager.Windows[WND]^.Cursor.X].Attributes:= attributes; WindowManager.Windows[WND]^.Buffer[WindowManager.Windows[WND]^.Cursor.Y][WindowManager.Windows[WND]^.Cursor.X].Attributes:= attributes;
@@ -2634,13 +2602,6 @@ end;
procedure backspaceWND(WND : uint32); procedure backspaceWND(WND : uint32);
begin begin
if WND_CaptureActive and (WND = WND_CaptureHWND) then begin
if WND_CaptureBufIdx > 0 then begin
dec(WND_CaptureBufIdx);
WND_CaptureBuf[WND_CaptureBufIdx] := #0;
end;
exit;
end;
if WindowManager.Windows[WND] <> nil then begin if WindowManager.Windows[WND] <> nil then begin
Dec(WindowManager.Windows[WND]^.Cursor.X); Dec(WindowManager.Windows[WND]^.Cursor.X);
writecharWND(' ', WND); writecharWND(' ', WND);
@@ -2697,13 +2658,6 @@ end;
procedure _safeincrement_y_WND(WND : uint32); procedure _safeincrement_y_WND(WND : uint32);
begin begin
if WND_CaptureActive and (WND = WND_CaptureHWND) and (WND_CaptureCallback <> nil) then begin
WND_CaptureBuf[WND_CaptureBufIdx] := #0;
WND_CaptureCallback(@WND_CaptureBuf[0]);
WND_CaptureBufIdx := 0;
WND_CaptureBuf[0] := #0;
exit;
end;
if WindowManager.Windows[WND] <> nil then begin if WindowManager.Windows[WND] <> nil then begin
WindowManager.Windows[WND]^.Cursor.Y:= WindowManager.Windows[WND]^.Cursor.Y+1; WindowManager.Windows[WND]^.Cursor.Y:= WindowManager.Windows[WND]^.Cursor.Y+1;
if WindowManager.Windows[WND]^.Cursor.Y > WindowManager.Windows[WND]^.WND_H-1 then begin if WindowManager.Windows[WND]^.Cursor.Y > WindowManager.Windows[WND]^.WND_H-1 then begin
-23
View File
@@ -291,28 +291,6 @@ begin
end; end;
end; end;
procedure enableAVX();
begin
if CPUID.Capabilities1^.AVX then begin
asm
PUSH EAX
PUSH ECX
PUSH EDX
XOR ECX, ECX
db $0F
db $01
db $D0
OR EAX, 7
db $0F
db $01
db $D1
POP EDX
POP ECX
POP EAX
end;
end;
end;
procedure init(); procedure init();
begin begin
terminal.registerCommand('CPU', @Terminal_Command_CPU, 'CPU Info.'); terminal.registerCommand('CPU', @Terminal_Command_CPU, 'CPU Info.');
@@ -322,7 +300,6 @@ begin
getCPUCapabilities; getCPUCapabilities;
getCPUClockSpeed; getCPUClockSpeed;
enableSSE; enableSSE;
enableAVX;
end; end;
end. end.
+32 -37
View File
@@ -49,12 +49,8 @@ type
y : sint32; y : sint32;
end; end;
{ Mouse hook callback: receives absolute position and button states }
TMouseHook = procedure(x, y: sint32; lmb, rmb, mmb: boolean);
procedure init(); procedure init();
procedure DrawCursor; procedure DrawCursor;
procedure setHook(h: TMouseHook);
implementation implementation
@@ -71,7 +67,6 @@ var
LMouseDownPos : TMousePos; LMouseDownPos : TMousePos;
LMouseDown : Boolean; LMouseDown : Boolean;
RMouseDown : Boolean; RMouseDown : Boolean;
MouseHookCB : TMouseHook = nil;
procedure DrawCursor; procedure DrawCursor;
var var
@@ -179,38 +174,43 @@ begin
if Current.y > (Console.getConsoleProperties^.Height-8) then Current.y:= (Console.getConsoleProperties^.Height-8); if Current.y > (Console.getConsoleProperties^.Height-8) then Current.y:= (Console.getConsoleProperties^.Height-8);
end; end;
Cycle:= 0; Cycle:= 0;
{ Track button transitions } if Packet.LMB_Down then begin
if Packet.LMB_Down and (not LMouseDown) then begin if not LMouseDown then begin
LMouseDown:= true; LMouseDown:= true;
LMouseDownPos.x:= Current.x; LMouseDownPos.x:= Current.x;
LMouseDownPos.y:= Current.y; LMouseDownPos.y:= Current.y;
//MouseDownEvent
console._mouseDown();
end;
end; end;
if (not Packet.LMB_Down) and LMouseDown then if not Packet.LMB_Down then begin
LMouseDown:= false; if LMouseDown then begin
if Packet.RMB_Down and (not RMouseDown) then begin If (Current.x = LMouseDownPos.x) and (Current.y = LMouseDownPos.y) then begin
RMouseDown:= true;
RMouseDownPos.x:= Current.x;
RMouseDownPos.y:= Current.y;
end;
if (not Packet.RMB_Down) and RMouseDown then
RMouseDown:= false;
{ Dispatch to hook or console }
if MouseHookCB <> nil then
MouseHookCB(Current.x, Current.y, Packet.LMB_Down, Packet.RMB_Down, Packet.MMB_Down)
else begin
if Packet.LMB_Down and (not LMouseDown) then console._mouseDown();
if (not Packet.LMB_Down) and LMouseDown then begin
if (Current.x = LMouseDownPos.x) and (Current.y = LMouseDownPos.y) then
Console._MouseClick(true); Console._MouseClick(true);
end;
//MouseUpEvent
Console._MouseUp(); Console._MouseUp();
LMouseDown:= false;
end; end;
if (not Packet.RMB_Down) and RMouseDown then begin
if (Current.x = RMouseDownPos.x) and (Current.y = RMouseDownPos.y) then
Console._MouseClick(false);
end;
console.setMousePosition(Current.x, Current.y);
end; end;
if Packet.RMB_Down then begin
if not RMouseDown then begin
RMouseDown:= true;
RMouseDownPos.x:= Current.x;
RMouseDownPos.y:= Current.y;
end;
end;
if not Packet.RMB_Down then begin
if RMouseDown then begin
if (Current.x = RMouseDownPos.x) and (Current.y = RMouseDownPos.y) then begin
Console._MouseClick(false);
end;
end;
RMouseDown:= false;
end;
console.setMousePosition(Current.x, Current.y);
end; end;
end; end;
end; end;
@@ -242,11 +242,6 @@ begin
pop_trace; pop_trace;
end; end;
procedure setHook(h: TMouseHook);
begin
MouseHookCB := h;
end;
procedure init(); procedure init();
var var
devid : TDeviceIdentifier; devid : TDeviceIdentifier;
+2 -16
View File
@@ -92,7 +92,6 @@ var
Root : PVFSObject; Root : PVFSObject;
CurrentDirectory : pchar = nil; CurrentDirectory : pchar = nil;
PushPopDirectory : PLinkedListBase; PushPopDirectory : PLinkedListBase;
MountDepth : uint32 = 0;
procedure init(); procedure init();
Function OpenFile(Filename : pchar; OpenMode : TOpenMode; WriteMode : TWriteMode; Lock : Boolean; Error : PError) : TFileHandle; Function OpenFile(Filename : pchar; OpenMode : TOpenMode; WriteMode : TWriteMode; Lock : Boolean; Error : PError) : TFileHandle;
@@ -105,7 +104,6 @@ function GetDirectories(Handle : uint32; Path : pchar) : PHashMap;
function PathValid(Path : pchar) : TIsPathValid; function PathValid(Path : pchar) : TIsPathValid;
function changeDirectory(Path : pchar) : TIsPathValid; function changeDirectory(Path : pchar) : TIsPathValid;
function getWorkingDirectory : pchar; function getWorkingDirectory : pchar;
function GetDirectoryListing(Path : pchar) : PHashMap;
//VFS Functions //VFS Functions
function newVirtualDirectory(Path : pchar) : TError; function newVirtualDirectory(Path : pchar) : TError;
@@ -290,7 +288,6 @@ begin
NewObj:= PVFSObject(hashmap.get(ht, item)); NewObj:= PVFSObject(hashmap.get(ht, item));
if NewObj = nil then begin if NewObj = nil then begin
GetObjectFromPath:= nil; GetObjectFromPath:= nil;
STRLL_Free(SplitPath);
tracer.push_trace('vfs.GetObjectFromPath.shortexit_1'); tracer.push_trace('vfs.GetObjectFromPath.shortexit_1');
exit; exit;
end; end;
@@ -307,7 +304,6 @@ begin
end; end;
end; end;
GetObjectFromPath:= Obj; GetObjectFromPath:= Obj;
STRLL_Free(SplitPath);
tracer.push_trace('vfs.GetObjectFromPath.exit'); tracer.push_trace('vfs.GetObjectFromPath.exit');
end; end;
@@ -352,17 +348,7 @@ begin
GetDirectoryListing:= nil; GetDirectoryListing:= nil;
end; end;
otMOUNT:begin otMOUNT:begin
{ Safety: cap mount-follow depth to prevent infinite recursion GetDirectoryListing:= GetDirectoryListing(PVFSMount(Obj^.Reference)^.Path);
from circular mounts. Use a simple static counter. }
if MountDepth < 16 then begin
Inc(MountDepth);
GetDirectoryListing:= GetDirectoryListing(PVFSMount(Obj^.Reference)^.Path);
Dec(MountDepth);
end else
GetDirectoryListing:= nil;
end;
else begin
GetDirectoryListing:= nil;
end; end;
end; end;
end else begin end else begin
@@ -434,7 +420,7 @@ begin
NewObj^.Reference:= void(NewDev); NewObj^.Reference:= void(NewDev);
hashmap.add(ht, stringCopy(DeviceName), void(NewObj)); hashmap.add(ht, stringCopy(DeviceName), void(NewDev));
end; end;
{ Filesystem Functions } { Filesystem Functions }
-116
View File
@@ -1,116 +0,0 @@
// Copyright 2021 Kieron Morris
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
{
Driver->Video->Doublebuffer - Implements a very basic double buffer, tested with VESA drivers.
@author(Kieron Morris <[email protected]>)
}
unit doublebuffer;
interface
uses
lmemorymanager, tracer, videotypes, serial, util;
//Init the driver, and register with the video interface in a state ready for execution.
procedure init(Register : FRegisterDriver);
implementation
function allocateBackBuffer(Width : uint32; Height : uint32; BitsPerPixel : uint8) : uint64;
begin
tracer.push_trace('doublebuffer.allocateBackBuffer.enter');
//This doesn't currently work... Needs a rework of lmemorymanager
allocateBackBuffer:= uint64(klalloc((Width * Height) * BitsPerPixel));
tracer.push_trace('doublebuffer.allocateBackBuffer.exit');
end;
procedure initBackBuffer(VInterface : PVideoInterface; Width : uint32; Height : uint32; BitsPerPixel : uint8);
begin
tracer.push_trace('doublebuffer.initBackBuffer.enter');
if not(VInterface^.BackBuffer.Initialized) then begin
VInterface^.BackBuffer.Location:= allocateBackBuffer(Width, Height, BitsPerPixel);
if (VInterface^.BackBuffer.Location <> 0) then begin
VInterface^.BackBuffer.Width:= Width;
VInterface^.BackBuffer.Height:= Height;
VInterface^.BackBuffer.BitsPerPixel:= BitsPerPixel;
VInterface^.BackBuffer.Initialized:= True;
end;
end;
tracer.push_trace('doublebuffer.initBackBuffer.exit');
end;
procedure Flush(FrontBuffer : PVideoBuffer; BackBuffer : PVideoBuffer);
var
Back,Front : uint32;
Count64 : uint32;
begin
//tracer.push_trace('doublebuffer.Flush.enter');
if not(BackBuffer^.Initialized) then exit;
if ((FrontBuffer^.Width > BackBuffer^.Width) or (FrontBuffer^.Height > BackBuffer^.Height)) then exit;
Back:= BackBuffer^.Location;
Front:= FrontBuffer^.Location;
{ Number of 64-byte blocks: total_bytes / 64 = (W * H * BPP/8) / 64 }
Count64:= ( BackBuffer^.Width * BackBuffer^.Height * BackBuffer^.BitsPerPixel) div 512;
if Count64 = 0 then exit;
{ Bulk SSE copy: 4 x MOVAPS (64 bytes) per iteration.
4x fewer loop iterations than the old per-16-byte function-call loop. }
asm
PUSH ESI
PUSH EDI
MOV ESI, Back
MOV EDI, Front
MOV ECX, Count64
@sseloop:
MOVAPS XMM0, [ESI]
MOVAPS XMM1, [ESI + 16]
MOVAPS XMM2, [ESI + 32]
MOVAPS XMM3, [ESI + 48]
MOVAPS [EDI], XMM0
MOVAPS [EDI + 16], XMM1
MOVAPS [EDI + 32], XMM2
MOVAPS [EDI + 48], XMM3
ADD ESI, 64
ADD EDI, 64
DEC ECX
JNZ @sseloop
POP EDI
POP ESI
end;
//tracer.push_trace('doublebuffer.Flush.exit');
end;
function enable(VideoInterface : PVideoInterface) : boolean;
begin
tracer.push_trace('doublebuffer.enable.enter');
enable:= false;
initBackBuffer(VideoInterface, VideoInterface^.FrontBuffer.Width, VideoInterface^.FrontBuffer.Height, VideoInterface^.FrontBuffer.BitsPerPixel);
if VideoInterface^.BackBuffer.Initialized then begin
VideoInterface^.DefaultBuffer:= @VideoInterface^.BackBuffer;
VideoInterface^.DrawRoutines.Flush:= @Flush;
enable:= true;
end;
tracer.push_trace('doublebuffer.enable.exit');
end;
procedure init(Register : FRegisterDriver);
begin
tracer.push_trace('doublebuffer.init.enter');
Register('BASIC_DOUBLE_BUFFER', @enable);
tracer.push_trace('doublebuffer.init.exit');
end;
end.
File diff suppressed because it is too large. Load diff
Loaded 20 of 45 files, more files were not shown because too many files have changed in this diff. Show more