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Author SHA1 Message Date
t3hn3rd 1db74f791a Merge branch 'develop' into 'master'
Pipeline Cleanup & Expansion

See merge request spexeah/asuro!28
2021-07-06 20:00:31 +00:00
t3hn3rd 372fda3afc Pipeline Cleanup & Expansion 2021-07-06 20:00:31 +00:00
t3hn3rd 749ffe6d73 Merge branch 'develop' into 'master'
Develop

See merge request spexeah/asuro!21
2021-07-05 15:50:43 +00:00
t3hn3rd 76b399f3b5 Merge branch 'develop' into 'master'
klalloc & pipeline changes

Added a klalloc and a klfree (not yet implemented) to lmemorymanager.
Added a page_mappable method to vmemorymanager to check if a page is mappable before trying to map, this supports klalloc.
Added a streamlined pipeline
Added documentation generation to the pipeline.

See merge request spexeah/asuro!19
2021-07-05 15:27:55 +00:00
Aaron 83f7ebb223 Merge branch 'develop' into 'master'
Develop

See merge request spexeah/asuro!12
2021-06-22 22:47:58 +00:00
122 changed files with 6011 additions and 58648 deletions

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-66
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@@ -1,66 +0,0 @@
kind: pipeline
type: docker
name: build
steps:
- name: build-image
image: plugins/docker
settings:
repo: t3hn3rd/asuro-build
tags: latest
dockerfile: Dockerfile
registry: docker.io
username:
from_secret: docker_username
password:
from_secret: docker_password
- name: compile
image: t3hn3rd/asuro-build:latest
depends_on:
- build-image
commands:
- git fetch --tags
- find . -type f -print0 | xargs -0 dos2unix
- chmod +x /drone/src/*.sh
- /drone/src/compile.sh
- name: upload-iso-artifact
image: alpine/git
depends_on:
- compile
when:
branch:
- master
environment:
GITEA_TOKEN:
from_secret: gitea_token
commands:
- apk add --no-cache curl
- chmod +w Asuro.iso
- cp Asuro.iso "Asuro-$(git rev-parse --short HEAD).iso"
- echo "Uploading Asuro-$(git rev-parse --short HEAD).iso to Gitea Packages..."
- |
curl -X PUT "https://gitea.spexeah.com/api/packages/Spexeah/generic/asuro-iso/$(git rev-parse --short HEAD)/Asuro.iso" \
-H "Authorization: token $GITEA_TOKEN" --upload-file "Asuro-$(git rev-parse --short HEAD).iso"
- echo "Updating latest ISO reference..."
- |
curl -X DELETE https://gitea.spexeah.com/api/packages/Spexeah/generic/asuro-iso/latest/Asuro.iso \
-H "Authorization: token $GITEA_TOKEN" || echo "No previous latest version found."
- |
curl -X PUT https://gitea.spexeah.com/api/packages/Spexeah/generic/asuro-iso/latest/Asuro.iso \
-H "Authorization: token $GITEA_TOKEN" --upload-file "Asuro-$(git rev-parse --short HEAD).iso"
- name: msg status
image: appleboy/drone-discord
failure: ignore
depends_on:
- compile
when:
status: [success, failure, changed]
settings:
webhook_id:
from_secret: discord_webhook_id
webhook_token:
from_secret: discord_webhook_secret
message: "**Asuro Build**\n\n{{#success build.status}}✅ Build successful!\n\n{{else}}❌ Build failed!\n\n{{/success}}Repository: `{{repo.namespace}}/{{repo.name}}`\nBranch: `{{commit.branch}}`\nCommit: `{{commit.sha}}`\nAuthor: `{{commit.author}} <{{commit.email}}>`\n\nGitea Diff: [Link](<{{commit.link}}>)\nDrone Build: [Link](<{{build.link}}>)\n\nMessage: {{commit.message}}"
+2 -5
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@@ -10,8 +10,5 @@
/*.sh~
/*.img
src/include/asuro.pas
localenv.json
/lvgl/
dockerout.txt
AGENTS.md
*.log
.vscode/launch.json
.vscode
+73
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@@ -0,0 +1,73 @@
stages:
- Compile Versions
- Compile Sources
- Link
- Generate Documentation
- Deploy
cache:
- key: ${CI_COMMIT_REF_SLUG}
paths:
- lib/*.o
- bin/kernel.bin
- doc
before_script:
- chmod +x *.sh
versions:
stage: Compile Versions
script:
- ./compile_vergen.sh
artifacts:
paths:
- release/*.svg
- src/include/asuro.pas
compile_sources:
stage: Compile Sources
script:
- rm -f lib/*.so
- ./compile_sources.sh
needs:
- versions
link:
stage: Link
script:
- ./compile_stub.sh
- ./compile_link.sh
needs:
- versions
- compile_sources
isogen:
stage: Deploy
script:
- ./compile_isogen.sh
- ./compile_sumgen.sh
artifacts:
paths:
- ./Asuro.iso
- ./release/checksum.svg
needs:
- link
docgen:
stage: Generate Documentation
only:
- master
- develop
script:
- ./compile_sourcelist.sh
- ./compile_docs.sh
# Remove comments when we want to use gitlab pages.
#- cp doc public
allow_failure: true
artifacts:
paths:
- doc
#- public/*
#- ./sources.list
needs:
- versions
-13
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@@ -1,13 +0,0 @@
# Map all Aaron identities to a single preferred identity
Aaron Hance <[email protected]> aaron <aaron@6dbc8c32-bb84-406f-8558-d1cf31a0ab0c>
Aaron Hance <[email protected]> aaronhance <[email protected]>
Aaron Hance <[email protected]> aaron hance <[email protected]>
Aaron Hance <[email protected]> Aaron <[email protected]>
# Map all Kieron identities to a single preferred identity
Kieron Morris <[email protected]> kieron <kieron@6dbc8c32-bb84-406f-8558-d1cf31a0ab0c>
Kieron Morris <[email protected]> Kieron <[email protected]>
Kieron Morris <[email protected]> t3hn3rd <[email protected]>
# Map goose's multiple identities
goose <goose@6dbc8c32-bb84-406f-8558-d1cf31a0ab0c> goose <[email protected]>
+10 -3
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@@ -3,11 +3,18 @@
{
"name":"Run",
"request": "launch",
"type": "PowerShell",
"type": "coreclr",
"preLaunchTask": "Build",
"script": "${workspaceFolder}/virtualbox-wrapper.ps1",
"args": ["-Command", "up"],
"program": "VBoxSDL",
"args": [
"--comment",
"Asuro",
"--startvm",
"7d395c96-891c-4139-b77d-9b6b144b0b93"
],
"cwd": "${workspaceFolder}",
"console": "internalConsole",
"internalConsoleOptions": "neverOpen"
}
]
}
+2 -24
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@@ -9,18 +9,14 @@
"command": "docker-compose",
"args": [
"run",
"builder",
"builder"
],
"type": "shell",
"problemMatcher": [],
"group": {
"kind": "build",
"isDefault": true
},
"dependsOn": [
"Close VirtualBox",
"Clean"
]
}
},
{
"label": "Build (Builder)",
@@ -30,24 +26,6 @@
"builder"
],
"type": "shell"
},
{
"label": "Clean",
"command": "docker-compose",
"args": [
"down",
"--remove-orphans"
],
"type": "shell"
},
{
"label": "Close VirtualBox",
"command": "./virtualbox-wrapper.ps1",
"args": [
"-Command",
"down"
],
"type": "shell"
}
]
}
+3 -3
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@@ -5,18 +5,18 @@ VOLUME ["/code"]
ENV DEBIAN_FRONTEND=noninteractive
RUN dpkg --add-architecture i386
RUN apt-get update && apt-get install -y \
curl dos2unix wget git make nasm binutils xorriso grub-pc-bin gcc gcc-multilib && \
curl dos2unix wget git make nasm binutils:i386 xorriso grub-pc-bin && \
apt-get clean my room
SHELL ["/bin/bash", "-c"]
ARG FPC_VERSION=3.2.2
ARG FPC_VERSION=2.6.4
RUN curl -sL https://sourceforge.net/projects/freepascal/files/Linux/$FPC_VERSION/fpc-$FPC_VERSION.i386-linux.tar/download | tar -xf - && \
pushd fpc-$FPC_VERSION.i386-linux && ./install.sh && popd && \
rm -rf fpc-$FPC_VERSION.i386-linux
COPY compile.sh /compile.sh
ADD https://raw.githubusercontent.com/fsaintjacques/semver-tool/master/src/semver /usr/bin/semver
RUN chmod +x /usr/bin/semver
RUN mkdir /code && chmod +x /usr/bin/semver
WORKDIR /code
RUN find . -type f -print0 | xargs -0 dos2unix
ENTRYPOINT ["/bin/bash", "-c"]
+15 -20
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@@ -7,7 +7,7 @@ echo "Asuro Compilation"
echo " "
#Compile Stub.asm
rm -f lib/*
rm lib/*
runOrFail() {
local binary=$1
@@ -20,31 +20,26 @@ runOrFail() {
fi
}
declare -a run_steps=(
"compile_stub.sh" "Failed to compile stub!"
"compile_vergen.sh" "Versions failed to compile"
"compile_lvgl.sh" "Failed to compile LVGL!"
"compile_sources.sh" "Failed to compile FPC Sources!"
"compile_link.sh" "Failed linking!"
"compile_isogen.sh" "Failed to create ISO!"
)
runOrFail $(pwd)/compile_stub.sh "Failed to compile stub!"
for ((i=0; i<${#run_steps[@]}; i+=2))
do
if [ "$ERRCOUNT" -eq "0" ]
then
script=$(pwd)/"${run_steps[$i]}"
message="${run_steps[$i+1]}"
runOrFail "$script" "$message"
fi
done
#Generate .pas with versioning headers.
runOrFail $(pwd)/compile_vergen.sh "Versions failed to compile"
#Compile all .pas sources
runOrFail $(pwd)/compile_sources.sh "Failed to compile FPC Sources!"
#Link into a binary.
runOrFail $(pwd)/compile_link.sh "Failed linking!"
#Generate an ISO with GRUB as the Bootloader.
runOrFail ./compile_isogen.sh "Failed to create ISO!"
#Call generate final artifacts based on failure or success of the above.
if [ "$ERRCOUNT" -ne "0" ]
then
. ./compile_finish.sh "failed"
./compile_finish.sh "failed"
else
. ./compile_finish.sh "success"
./compile_finish.sh "success"
fi
cd ..
+1 -6
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@@ -14,9 +14,4 @@ done;
objstring=lib/stub.o" "$objstring
echo "Object Files: "$objstring
echo " "
# Find libgcc for i386 (needed by LVGL compiled with gcc)
LIBGCC=$(gcc -m32 -print-libgcc-file-name)
echo "libgcc: ${LIBGCC}"
ld -m elf_i386 -s --gc-sections -Tlinker.script -o bin/kernel.bin $objstring --start-group lib/liblvgl.a ${LIBGCC} --end-group
ld -m elf_i386 -s --gc-sections -Tlinker.script -o bin/kernel.bin $objstring
-118
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@@ -1,118 +0,0 @@
#!/usr/bin/env bash
# compile_lvgl.sh — Download LVGL v9.2 source and compile into lib/liblvgl.a
# Clone & compile in /tmp (fast container-local fs).
# Copy source + objects to /lvgl (host mount) for debugging.
set -e
LVGL_VERSION="v9.2.2"
LVGL_REPO="https://github.com/lvgl/lvgl.git"
LVGL_DIR="/tmp/lvgl"
OBJ_DIR="/tmp/lvgl_obj"
CONF_DIR="$(pwd)/lvglh"
OUT_DIR="$(pwd)/lib"
CC="gcc"
CFLAGS="-m32 -march=i686 -ffreestanding \
-fno-builtin -fno-stack-protector -fno-pic -fno-pie \
-O2 -Wall -Wno-unused-function -Wno-unused-variable \
-I${CONF_DIR} \
-I${LVGL_DIR} \
-I${LVGL_DIR}/.. \
-DLV_CONF_INCLUDE_SIMPLE"
echo " "
echo "======================="
echo " "
echo "Compiling LVGL..."
echo " "
# Clone LVGL into /tmp (container-local)
rm -rf "$LVGL_DIR"
echo "Downloading LVGL ${LVGL_VERSION}..."
git clone --depth 1 --branch "${LVGL_VERSION}" "${LVGL_REPO}" "${LVGL_DIR}" 2>&1
echo "Download complete."
# Gather all LVGL .c source files (core library only, no demos/examples)
SOURCES=$(find "${LVGL_DIR}/src" -name '*.c' -not -path '*/test/*')
TOTAL=$(echo "$SOURCES" | wc -l)
echo "Found ${TOTAL} LVGL source files."
# Compile each .c file to .o (container-local)
rm -rf "$OBJ_DIR"
mkdir -p "$OBJ_DIR"
COUNT=0
ERRORS=0
for src in $SOURCES; do
COUNT=$((COUNT + 1))
rel="${src#${LVGL_DIR}/src/}"
obj_path="${OBJ_DIR}/${rel%.c}.o"
mkdir -p "$(dirname "$obj_path")"
if ! $CC $CFLAGS -c "$src" -o "$obj_path" 2>&1; then
echo "FAILED: $rel"
ERRORS=$((ERRORS + 1))
fi
if [ $((COUNT % 50)) -eq 0 ]; then
echo " Compiled ${COUNT}/${TOTAL}..."
fi
done
echo "Compiled ${COUNT} files (${ERRORS} errors)."
if [ "$ERRORS" -ne 0 ]; then
echo "LVGL compilation FAILED with ${ERRORS} errors."
exit 1
fi
# Archive into static library
OBJECTS=$(find "$OBJ_DIR" -name '*.o')
ar rcs "${OUT_DIR}/liblvgl.a" $OBJECTS
echo "Created ${OUT_DIR}/liblvgl.a"
# Compile custom LVGL extension files from lvglh/
LVGLH_SOURCES=$(find "${CONF_DIR}" -name '*.c' 2>/dev/null || true)
if [ -n "$LVGLH_SOURCES" ]; then
echo " "
echo "Compiling custom LVGL files from lvglh/..."
LVGLH_OBJ_DIR="/tmp/lvglh_obj"
rm -rf "$LVGLH_OBJ_DIR"
mkdir -p "$LVGLH_OBJ_DIR"
HCOUNT=0
HERRORS=0
for src in $LVGLH_SOURCES; do
HCOUNT=$((HCOUNT + 1))
rel="${src#${CONF_DIR}/}"
obj_path="${LVGLH_OBJ_DIR}/${rel%.c}.o"
mkdir -p "$(dirname "$obj_path")"
echo " [lvglh] $rel"
if ! $CC $CFLAGS -c "$src" -o "$obj_path" 2>&1; then
echo " FAILED: $rel"
HERRORS=$((HERRORS + 1))
fi
done
echo "Compiled ${HCOUNT} custom files (${HERRORS} errors)."
if [ "$HERRORS" -ne 0 ]; then
echo "Custom LVGL compilation FAILED."
exit 1
fi
# Append custom objects into the existing archive
HOBJECTS=$(find "$LVGLH_OBJ_DIR" -name '*.o')
ar rcs "${OUT_DIR}/liblvgl.a" $HOBJECTS
echo "Updated ${OUT_DIR}/liblvgl.a with custom objects."
else
echo "No custom LVGL files in lvglh/."
fi
# Copy source + objects to /lvgl host mount for debugging
echo "Copying LVGL source and objects to host mount..."
mkdir /code/lvgl 2>/dev/null || true
rm -rf /code/lvgl/* /code/lvgl/.[!.]* /code/lvgl/..?* 2>/dev/null || true
cp -a "$LVGL_DIR/src" /code/lvgl/src
cp -a "$OBJ_DIR" /code/lvgl/obj
echo "Done."
echo " "
echo "LVGL compilation complete."
echo " "
+1 -1
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@@ -4,4 +4,4 @@ echo "======================="
echo " "
echo "Compiling FPC Sources..."
echo " "
fpc -Aelf -gw -g -gl -n -v0ew -O3 -OpPENTIUM3 -Si -Sc -Sg -Xd -CX -XXs -CfSSE -CfSSE2 -Rintel -Pi386 -Tlinux -FElib/ -Fusrc/* -Fusrc/driver/* -Fusrc/driver/net/* src/kernel.pas
fpc -Aelf -gw -n -va -O3 -Op3 -Si -Sc -Sg -Xd -CX -XXs -CfSSE -CfSSE2 -Rintel -Pi386 -Tlinux -FElib/ -Fusrc/* -Fusrc/driver/* -Fusrc/driver/net/* src/kernel.pas
+1
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@@ -1,3 +1,4 @@
version: "3.9"
services:
builder:
build: .
+1 -12
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@@ -2,7 +2,7 @@ ENTRY(loader)
SECTIONS
{
. = 0xC0100000;
kernel_start = .;
.text : AT(ADDR(.text) - 0xC0000000)
{
text = .; _text = .; __text = .;
@@ -33,15 +33,4 @@ SECTIONS
. = ALIGN(4096);
}
end = .; _end = .; __end = .;
kernel_end = .;
/DISCARD/ : {
*(.init_array*)
*(.fini_array*)
*(.ctors)
*(.dtors)
*(.eh_frame*)
*(.gcc_except_table*)
*(.note.GNU-stack)
}
}
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+26 -23
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@@ -13,8 +13,8 @@ We welcome everyone to give building/breaking/fixing/shooting Asuro a go, feel f
I don't think this needs an explaination.
* [VSCode (Optional, but highly recommended)](https://code.visualstudio.com/)
Visual Studio code is our IDE of choice, and we have a number of recommended plugins.
* [PowerShell Plugin by Microsoft](https://marketplace.visualstudio.com/items?itemName=ms-vscode.powershell)
This plugin gives you the ability to use the 'PowerShell' task type, allowing the automatic launching of virtualbox with the resulting image generated during compilation of Asuro.
* [C# Plugin by Microsoft](https://marketplace.visualstudio.com/items?itemName=ms-dotnettools.csharp)
This plugin gives you the ability to use the 'coreclr' task type, allowing the automatic launching of virtualbox with the resulting image generated during compilation of Asuro.
* [VirtualBox](https://www.virtualbox.org/)
Virtualbox is our Virtualisation environment of choice, don't ask why, it just is.
@@ -27,15 +27,15 @@ We welcome everyone to give building/breaking/fixing/shooting Asuro a go, feel f
3. Install Docker for Windows.
4. Install Git for Windows.
5. Install VSCode & the listed plugins.
6. Install VirtualBox (v7+).
6. Install VirtualBox.
7. Clone this repository.
8. Run the following command in the root of the repo to build the docker image:
```powershell
docker compose build builder
docker-compose build builder
```
9. Run the following command to compile Asuro:
```powershell
docker compose run builder
docker-compose run builder
```
10. Create a new virtual machine in Virtualbox and mount the `Asuro.iso` generated in step 9 as a boot image.
11. Add the virtualbox installation directory to your `%PATH%` environment variable, usually:
@@ -50,29 +50,32 @@ We welcome everyone to give building/breaking/fixing/shooting Asuro a go, feel f
```xml
<Machine uuid="{7d395c96-891c-4139-b77d-9b6b144b0b93}" name="Asuro" OSType="Linux" snapshotFolder="Snapshots" lastStateChange="2021-06-20T20:33:07Z">
```
Copy the uuid, in our case `7d395c96-891c-4139-b77d-9b6b144b0b93` & create a `localenv.json` file in the project root with the following content:
Copy the uuid, in our case `7d395c96-891c-4139-b77d-9b6b144b0b93` and replace the uuid found in `.vscode\launch.json` under `args`, so that it looks something like this:
```json
{
"VirtualBox":{
"MachineName":"<YOUR_UUID_OR_MACHINE_NAME>"
}
"configurations": [
{
"name":"Run",
"request": "launch",
"type": "coreclr",
"preLaunchTask": "Build",
"program": "VBoxSDL",
"args": [
"--comment",
"Asuro",
"--startvm",
"<YOUR UUID HERE>"
],
"cwd": "${workspaceFolder}",
"console": "internalConsole",
"internalConsoleOptions": "neverOpen"
}
]
}
```
This will allow VSCode to automatically launch VirtualBox once Asuro has been compiled.
You can also enable the serial adapter "COM1" in mode "Raw File", give it a path, and provide this path in the `localenv.json` as follows:
```json
{
"VirtualBox" : {
"MachineName": "<YOUR_UUID_OR_MACHINE_NAME>",
"LogLocation": "Fully\\Qualified\\Path\\To\\Your\\Log\\File"
}
}
```
This will allow you to see the console output from Asuro in your host terminal.
13. Open your project folder in VSCode, use CTRL+SHIFT+B to build & F5 to build + run in VBox.
14. Congratulations! You can now play with Asuro!
### Notes & Gotchas
- The above process has been updated to be compatible with VirtualBox 7+, in which VBoxSDL was removed and vboxmanage should be used in its place. A small wrapper powershell script is used to achieve this.
- It was noted that Windows builds above `20H2` seem to have issues installing WSL2. We may have to wait for a patch from Microsoft to fix this. Our devs are currently using build `20H2`.
### Gotchas
- It was noted that Windows builds above `20H2` seem to have issues installing WSL2. We may have to wait for a patch from Microsoft to fix this. Our devs are currently using build `20H2`.
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+12 -12
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@@ -23,7 +23,7 @@ interface
uses
tracer,
syslog,
Console,
PCI,
drivertypes,
pmemorymanager,
@@ -44,19 +44,19 @@ var
begin
tracer.push_trace('EHCI.load');
devices:= PCI.getDeviceInfo($0C, $03, $20, count);
syslog.log('USB-EHCI Driver', 'Found ');
syslog.writeint(count);
syslog.writestringln(' USB Controller(s).');
console.output('USB-EHCI Driver', 'Found ');
console.writeint(count);
console.writestringln(' USB Controller(s).');
if count > 0 then begin
for i:=0 to count-1 do begin
syslog.log('USB-EHCI Driver', 'Controller[');
syslog.writeint(i);
syslog.writestring(']: ');
syslog.writehex(devices[i].device_id);
syslog.writestring(' ');
syslog.writehex(devices[i].vendor_id);
syslog.writestring(' ');
syslog.writehexln(devices[i].prog_if);
console.output('USB-EHCI Driver', 'Controller[');
console.writeint(i);
console.writestring(']: ');
console.writehex(devices[i].device_id);
console.writestring(' ');
console.writehex(devices[i].vendor_id);
console.writestring(' ');
console.writehexln(devices[i].prog_if);
end;
end;
load:= true;
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