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Author SHA1 Message Date
t3hn3rd aac376fa22 progress: ImGui Port - Desktop UI + ImGui rendering performance overhaul
Full ImGui desktop environment (desktop.pas):
- Gradient wallpaper, taskbar with clock, start menu
- Desktop icons with click-to-open
- Windowed apps: System Info, Terminal, File Browser, Task Manager
- Terminal dispatches to registered kernel commands with output capture

Performance: Software rasterizer rewrite (imgui.pas, imgbridge.c)
- Quad detection: merge consecutive triangle pairs into fast rect fills
- 3 new fast-path rect fillers (solid/gradient/textured) using REP STOSD
  and 16.16 fixed-point integer inner loops
- Triangle rasterizer rewritten with fixed-point edge functions
- Back-buffer clear: DrawPixel loop -> REP STOSD (~200x faster)
- Render stat debug counters added

ISR-safe input buffering (imgbridge.c)
- Keyboard/mouse events buffered in lock-free ring buffers from ISR context
- Drained once per frame from main loop to prevent data races

Other changes:
- imguitypes.pas: InputTextFlags renumbered for cimgui 1.91+
- video.pas: backBufferLocation getter added
- kernel.pas: VFS init moved earlier, main loop uses desktop_frame,
  mouse hook uses ISR-safe buffering
- lmemorymanager.pas: kalloc/kfree exported with public aliases for C linkage
- scheduler.pas: Root_Task moved to interface for desktop task manager
- terminal.pas: freeParams exposed in interface
2026-02-25 23:28:12 +00:00
t3hn3rd 51a29244ed Imgui initial changes & shim (Claude Opus 4.6)
Can now draw ImGui demo.
2026-02-22 21:06:59 +00:00
198 changed files with 14968 additions and 97697 deletions
+2 -16
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@@ -24,7 +24,7 @@ steps:
- find . -type f -print0 | xargs -0 dos2unix
- chmod +x /drone/src/*.sh
- /drone/src/compile.sh
- name: upload-iso-artifact
image: alpine/git
depends_on:
@@ -49,18 +49,4 @@ steps:
-H "Authorization: token $GITEA_TOKEN" || echo "No previous latest version found."
- |
curl -X PUT https://gitea.spexeah.com/api/packages/Spexeah/generic/asuro-iso/latest/Asuro.iso \
-H "Authorization: token $GITEA_TOKEN" --upload-file "Asuro-$(git rev-parse --short HEAD).iso"
- name: msg status
image: appleboy/drone-discord
failure: ignore
depends_on:
- compile
when:
status: [success, failure, changed]
settings:
webhook_id:
from_secret: discord_webhook_id
webhook_token:
from_secret: discord_webhook_secret
message: "**Asuro Build**\n\n{{#success build.status}}✅ Build successful!\n\n{{else}}❌ Build failed!\n\n{{/success}}Repository: `{{repo.namespace}}/{{repo.name}}`\nBranch: `{{commit.branch}}`\nCommit: `{{commit.sha}}`\nAuthor: `{{commit.author}} <{{commit.email}}>`\n\nGitea Diff: [Link](<{{commit.link}}>)\nDrone Build: [Link](<{{build.link}}>)\n\nMessage: {{commit.message}}"
-H "Authorization: token $GITEA_TOKEN" --upload-file "Asuro-$(git rev-parse --short HEAD).iso"
+1 -8
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@@ -1,8 +1 @@
* text=auto eol=lf
lvglh/** linguist-vendored
lvgl/** linguist-vendored
.vscode/* linguist-vendored
lib/* linguist-generated
release/* linguist-generated
iso/* linguist-generated
*.asm linguist-detectable
* text=auto eol=lf
-7
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@@ -11,10 +11,3 @@
/*.img
src/include/asuro.pas
localenv.json
/lvgl/
dockerout.txt
AGENTS.md
lessons_learnt.md
*.log
/doc/*.md
wasuro
-13
View File
@@ -1,13 +0,0 @@
# Map all Aaron identities to a single preferred identity
Aaron Hance <[email protected]> aaron <aaron@6dbc8c32-bb84-406f-8558-d1cf31a0ab0c>
Aaron Hance <[email protected]> aaronhance <[email protected]>
Aaron Hance <[email protected]> aaron hance <[email protected]>
Aaron Hance <[email protected]> Aaron <[email protected]>
# Map all Kieron identities to a single preferred identity
Kieron Morris <[email protected]> kieron <kieron@6dbc8c32-bb84-406f-8558-d1cf31a0ab0c>
Kieron Morris <[email protected]> Kieron <[email protected]>
Kieron Morris <[email protected]> t3hn3rd <[email protected]>
# Map goose's multiple identities
goose <goose@6dbc8c32-bb84-406f-8558-d1cf31a0ab0c> goose <[email protected]>
+5 -2
View File
@@ -5,11 +5,14 @@ VOLUME ["/code"]
ENV DEBIAN_FRONTEND=noninteractive
RUN dpkg --add-architecture i386
RUN apt-get update && apt-get install -y \
curl dos2unix wget git make nasm binutils xorriso grub-pc-bin gcc gcc-multilib && \
curl dos2unix wget git make nasm binutils xorriso grub-pc-bin \
gcc-multilib g++-multilib && \
apt-get clean my room
RUN git clone --depth=1 --recurse-submodules https://github.com/cimgui/cimgui.git /cimgui
SHELL ["/bin/bash", "-c"]
ARG FPC_VERSION=3.2.2
ARG FPC_VERSION=2.6.4
RUN curl -sL https://sourceforge.net/projects/freepascal/files/Linux/$FPC_VERSION/fpc-$FPC_VERSION.i386-linux.tar/download | tar -xf - && \
pushd fpc-$FPC_VERSION.i386-linux && ./install.sh && popd && \
rm -rf fpc-$FPC_VERSION.i386-linux
+2 -3
View File
@@ -7,7 +7,7 @@ echo "Asuro Compilation"
echo " "
#Compile Stub.asm
rm -f lib/*
rm lib/*
runOrFail() {
local binary=$1
@@ -23,8 +23,7 @@ runOrFail() {
declare -a run_steps=(
"compile_stub.sh" "Failed to compile stub!"
"compile_vergen.sh" "Versions failed to compile"
"compile_lvgl.sh" "Failed to compile LVGL!"
"compile_wasuro.sh" "Failed to pull Wasuro!"
"compile_imgui.sh" "Failed to compile ImGui!"
"compile_sources.sh" "Failed to compile FPC Sources!"
"compile_link.sh" "Failed linking!"
"compile_isogen.sh" "Failed to create ISO!"
+90
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@@ -0,0 +1,90 @@
#!/usr/bin/env bash
echo " "
echo "======================="
echo " "
echo "Compiling ImGui (cimgui)..."
echo " "
IMGUI_DIR=/cimgui
IMGUI_SRC=$IMGUI_DIR/imgui
BRIDGE_SRC=src/driver/video/imgui
# Flags shared by all C/C++ compilation units:
# -m32 -> i386 target
# -ffreestanding -> no implicit stdlib inclusion
# -fno-builtin -> don't inline memcpy/memset/etc. so our stubs are used
# -O2 -> optimise for speed
# -ffunction-sections -fdata-sections -> allow --gc-sections in linker
C_FLAGS="-m32 -ffreestanding -fno-builtin -O2 -ffunction-sections -fdata-sections"
# Extra flags for C++ translation units (cimgui/imgui sources):
# -fno-exceptions -> no stack-unwinding machinery
# -fno-rtti -> no typeinfo / dynamic_cast
# -fno-use-cxa-atexit -> don't emit __cxa_atexit calls for static dtors
# -fno-threadsafe-statics -> no guard-variable emission for local statics
# NOTE: *not* -ffreestanding / -fno-builtin here — imgui includes <cmath> and
# other hosted headers that refuse to compile in freestanding mode.
# The object files are archived into a static lib and linked freestanding;
# any hosted-stdlib calls (malloc/free/sin/cos/…) resolve to crtshim.c.
CPP_FLAGS="-m32 -O2 -ffunction-sections -fdata-sections -fno-exceptions -fno-rtti -fno-use-cxa-atexit -fno-threadsafe-statics -fno-stack-protector -U_FORTIFY_SOURCE -D_FORTIFY_SOURCE=0 -DNDEBUG -DIMGUI_ENABLE_STB_TRUETYPE"
INCLUDE="-I$IMGUI_DIR -I$IMGUI_SRC"
echo "Compiling C runtime shim..."
gcc $C_FLAGS $INCLUDE \
-c $BRIDGE_SRC/crtshim.c \
-o lib/imgui_crtshim.o || { echo "Failed: crtshim.c"; exit 1; }
echo "Compiling render bridge..."
# imgbridge is compiled as C++ so it sees cimgui.h function declarations
# (C++ mode is required; the .c extension is overridden with -x c++)
g++ $CPP_FLAGS $INCLUDE \
-x c++ \
-DCIMGUI_DEFINE_ENUMS_AND_STRUCTS \
-c $BRIDGE_SRC/imgbridge.c \
-o lib/imgui_bridge.o || { echo "Failed: imgbridge.c"; exit 1; }
echo "Compiling cimgui wrapper..."
g++ $CPP_FLAGS $INCLUDE \
-c $IMGUI_DIR/cimgui.cpp \
-o lib/imgui_cimgui.o || { echo "Failed: cimgui.cpp"; exit 1; }
echo "Compiling imgui core..."
g++ $CPP_FLAGS $INCLUDE \
-c $IMGUI_SRC/imgui.cpp \
-o lib/imgui_core.o || { echo "Failed: imgui.cpp"; exit 1; }
echo "Compiling imgui draw..."
g++ $CPP_FLAGS $INCLUDE \
-c $IMGUI_SRC/imgui_draw.cpp \
-o lib/imgui_draw.o || { echo "Failed: imgui_draw.cpp"; exit 1; }
echo "Compiling imgui tables..."
g++ $CPP_FLAGS $INCLUDE \
-c $IMGUI_SRC/imgui_tables.cpp \
-o lib/imgui_tables.o || { echo "Failed: imgui_tables.cpp"; exit 1; }
echo "Compiling imgui widgets..."
g++ $CPP_FLAGS $INCLUDE \
-c $IMGUI_SRC/imgui_widgets.cpp \
-o lib/imgui_widgets.o || { echo "Failed: imgui_widgets.cpp"; exit 1; }
echo "Compiling imgui demo..."
g++ $CPP_FLAGS $INCLUDE \
-c $IMGUI_SRC/imgui_demo.cpp \
-o lib/imgui_demo.o || { echo "Failed: imgui_demo.cpp"; exit 1; }
echo "Archiving cimgui.a..."
# NOTE: imgui_bridge.o and imgui_crtshim.o are NOT in the archive because
# compile_link.sh already picks them up individually via find lib/ -name "*.o".
# Including them here would cause duplicate symbol errors.
ar rcs lib/cimgui.a \
lib/imgui_cimgui.o \
lib/imgui_core.o \
lib/imgui_draw.o \
lib/imgui_tables.o \
lib/imgui_widgets.o \
lib/imgui_demo.o || { echo "Failed: ar"; exit 1; }
echo "ImGui compiled successfully."
exit 0
+2 -5
View File
@@ -14,9 +14,6 @@ done;
objstring=lib/stub.o" "$objstring
echo "Object Files: "$objstring
echo " "
# Find libgcc for i386 (needed by LVGL compiled with gcc)
LIBGCC=$(gcc -m32 -print-libgcc-file-name)
echo "libgcc: ${LIBGCC}"
ld -m elf_i386 -s --gc-sections -Tlinker.script -o bin/kernel.bin $objstring --start-group lib/liblvgl.a ${LIBGCC} --end-group
ld -m elf_i386 -s --gc-sections -Tlinker.script -o bin/kernel.bin $objstring \
--start-group lib/cimgui.a $LIBGCC --end-group
-132
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@@ -1,132 +0,0 @@
#!/usr/bin/env bash
# compile_lvgl.sh — Download LVGL v9.2 source and compile into lib/liblvgl.a
# Clone & compile in /tmp (fast container-local fs).
# Cache liblvgl.a on host mount (/code/lvgl/) to skip rebuild.
set -e
LVGL_VERSION="v9.2.2"
LVGL_REPO="https://github.com/lvgl/lvgl.git"
LVGL_DIR="/tmp/lvgl"
OBJ_DIR="/tmp/lvgl_obj"
CONF_DIR="$(pwd)/lvglh"
OUT_DIR="$(pwd)/lib"
CACHE_DIR="/code/lvgl"
CC="gcc"
CFLAGS="-m32 -march=i686 -ffreestanding \
-fno-builtin -fno-stack-protector -fno-pic -fno-pie \
-O2 -Wall -Wno-unused-function -Wno-unused-variable \
-I${CONF_DIR} \
-I${LVGL_DIR} \
-I${LVGL_DIR}/.. \
-DLV_CONF_INCLUDE_SIMPLE"
echo " "
echo "======================="
echo " "
echo "Compiling LVGL..."
echo " "
# If cached liblvgl.a exists on host mount, just copy it and skip everything
if [ -f "${CACHE_DIR}/liblvgl.a" ]; then
echo "Found cached liblvgl.a in ${CACHE_DIR}, copying to ${OUT_DIR}..."
cp "${CACHE_DIR}/liblvgl.a" "${OUT_DIR}/liblvgl.a"
echo "(Delete lvgl/liblvgl.a to force a full rebuild.)"
echo " "
echo "LVGL compilation complete (cached)."
echo " "
exit 0
fi
# Clone LVGL into /tmp (container-local)
rm -rf "$LVGL_DIR"
echo "Downloading LVGL ${LVGL_VERSION}..."
git clone --depth 1 --branch "${LVGL_VERSION}" "${LVGL_REPO}" "${LVGL_DIR}" 2>&1
echo "Download complete."
# Gather all LVGL .c source files (core library only, no demos/examples)
SOURCES=$(find "${LVGL_DIR}/src" -name '*.c' -not -path '*/test/*')
TOTAL=$(echo "$SOURCES" | wc -l)
echo "Found ${TOTAL} LVGL source files."
# Compile each .c file to .o (container-local)
rm -rf "$OBJ_DIR"
mkdir -p "$OBJ_DIR"
COUNT=0
ERRORS=0
for src in $SOURCES; do
COUNT=$((COUNT + 1))
rel="${src#${LVGL_DIR}/src/}"
obj_path="${OBJ_DIR}/${rel%.c}.o"
mkdir -p "$(dirname "$obj_path")"
if ! $CC $CFLAGS -c "$src" -o "$obj_path" 2>&1; then
echo "FAILED: $rel"
ERRORS=$((ERRORS + 1))
fi
if [ $((COUNT % 50)) -eq 0 ]; then
echo " Compiled ${COUNT}/${TOTAL}..."
fi
done
echo "Compiled ${COUNT} files (${ERRORS} errors)."
if [ "$ERRORS" -ne 0 ]; then
echo "LVGL compilation FAILED with ${ERRORS} errors."
exit 1
fi
# Archive into static library
OBJECTS=$(find "$OBJ_DIR" -name '*.o')
ar rcs "${OUT_DIR}/liblvgl.a" $OBJECTS
echo "Created ${OUT_DIR}/liblvgl.a"
# Compile custom LVGL extension files from lvglh/
LVGLH_SOURCES=$(find "${CONF_DIR}" -name '*.c' 2>/dev/null || true)
if [ -n "$LVGLH_SOURCES" ]; then
echo " "
echo "Compiling custom LVGL files from lvglh/..."
LVGLH_OBJ_DIR="/tmp/lvglh_obj"
rm -rf "$LVGLH_OBJ_DIR"
mkdir -p "$LVGLH_OBJ_DIR"
HCOUNT=0
HERRORS=0
for src in $LVGLH_SOURCES; do
HCOUNT=$((HCOUNT + 1))
rel="${src#${CONF_DIR}/}"
obj_path="${LVGLH_OBJ_DIR}/${rel%.c}.o"
mkdir -p "$(dirname "$obj_path")"
echo " [lvglh] $rel"
if ! $CC $CFLAGS -c "$src" -o "$obj_path" 2>&1; then
echo " FAILED: $rel"
HERRORS=$((HERRORS + 1))
fi
done
echo "Compiled ${HCOUNT} custom files (${HERRORS} errors)."
if [ "$HERRORS" -ne 0 ]; then
echo "Custom LVGL compilation FAILED."
exit 1
fi
# Append custom objects into the existing archive
HOBJECTS=$(find "$LVGLH_OBJ_DIR" -name '*.o')
ar rcs "${OUT_DIR}/liblvgl.a" $HOBJECTS
echo "Updated ${OUT_DIR}/liblvgl.a with custom objects."
else
echo "No custom LVGL files in lvglh/."
fi
# Cache liblvgl.a and source to host mount for next build
echo "Caching LVGL to host mount..."
mkdir -p "$CACHE_DIR"
rm -rf ${CACHE_DIR}/* ${CACHE_DIR}/.[!.]* ${CACHE_DIR}/..?* 2>/dev/null || true
cp "${OUT_DIR}/liblvgl.a" "${CACHE_DIR}/liblvgl.a"
cp -a "$LVGL_DIR/src" "${CACHE_DIR}/src"
cp -a "$LVGL_DIR"/*.h "${CACHE_DIR}/" 2>/dev/null || true
cp -a "$OBJ_DIR" "${CACHE_DIR}/obj"
echo "Done."
echo " "
echo "LVGL compilation complete."
echo " "
+1 -7
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@@ -4,10 +4,4 @@ echo "======================="
echo " "
echo "Compiling FPC Sources..."
echo " "
# Build -Fu flags for all directories under src/ and wasuro/
FU_PATHS="-Fusrc -Fuwasuro"
for dir in $(find src wasuro -type d 2>/dev/null); do
FU_PATHS="$FU_PATHS -Fu$dir"
done
fpc -Aelf -gw -g -gl -n -v0e -O3 -OpPENTIUM3 -Si -Sc -Sg -Xd -CX -XXs -CfSSE -CfSSE2 -Rintel -Pi386 -Tlinux -FElib/ $FU_PATHS src/kernel.pas
fpc -Aelf -gw -g -gl -n -vlewn -O3 -Op3 -Si -Sc -Sg -Xd -CX -XXs -CfSSE -CfSSE2 -Rintel -Pi386 -Tlinux -FElib/ -Fusrc/* -Fusrc/driver/* -Fusrc/driver/net/* -Fusrc/driver/video/* -Fusrc/driver/video/imgui/* src/kernel.pas
+1 -2
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@@ -4,5 +4,4 @@ echo "======================="
echo " "
echo "Compiling Stub..."
echo " "
nasm -f elf src/stub/stub.asm -o lib/stub.o
nasm -f elf src/stub/splash_tga.asm -o lib/splash_tga.o
nasm -f elf src/stub/stub.asm -o lib/stub.o
-43
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@@ -1,43 +0,0 @@
#!/usr/bin/env bash
# compile_wasuro.sh — Pull Wasuro WASM runtime source into wasuro/
# Clones the repo (sparse, src/wasm only) and copies the Pascal sources
# into $PWD/wasuro so the FPC build can reference them via -Fu.
set -e
WASURO_REPO="https://gitea.spexeah.com/Spexeah/Wasuro.git"
WASURO_BRANCH="develop"
WASURO_TMP="/tmp/wasuro"
WASURO_OUT="$(pwd)/wasuro"
echo " "
echo "======================="
echo " "
echo "Pulling Wasuro WASM runtime..."
echo " "
# Skip if wasuro/ already has .pas files (cached from previous build)
if [ -n "$(find "${WASURO_OUT}" -name '*.pas' 2>/dev/null | head -1)" ]; then
echo "Wasuro sources already present in ${WASURO_OUT}, skipping pull."
echo " "
exit 0
fi
# Clone sparse checkout (only src/wasm)
rm -rf "$WASURO_TMP"
git clone --depth 1 --branch "${WASURO_BRANCH}" --filter=blob:none --sparse \
"${WASURO_REPO}" "${WASURO_TMP}" 2>&1
cd "$WASURO_TMP"
git sparse-checkout set src/wasm 2>&1
cd -
echo "Copying src/wasm to ${WASURO_OUT}..."
rm -rf "$WASURO_OUT"
mkdir -p "$WASURO_OUT"
cp -a "${WASURO_TMP}/src/wasm/"* "$WASURO_OUT"/
rm -rf "$WASURO_TMP"
TOTAL=$(find "$WASURO_OUT" -name '*.pas' | wc -l)
echo "Copied ${TOTAL} Pascal source files."
echo " "
echo "Wasuro pull complete."
echo " "
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-32
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@@ -1,32 +0,0 @@
#Flat filesystem
A super simple filesystem for asuro. Folders are emulated in filenames.
Starts with disk info sector, sector 0 of volume
---
#### disk info
jmp2boot : ubit24;
OEMName : array[0..7] of char;
version : uint16 // numerical version of filesystem
sectorCount : uint16;
fileCount : uint16
signature : uint32 = 0x0B00B1E5
the Rest of the sector is reserved
---
Starting from sector 1 is the file table. Table size is determined by entry size (64) * fileCount
---
####File entry
name : array[0..59] of char //file name max 60 chars
fileStart : 16bit // start sector of data
fileSize : 16bit // data size in sectors
---
+20
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@@ -0,0 +1,20 @@
4023:CIMGUI_API float igGetWindowDpiScale(void);
4081:CIMGUI_API const ImVec4_c* igGetStyleColorVec4(ImGuiCol idx);
4082:CIMGUI_API ImVec2_c igGetCursorScreenPos(void);
4084:CIMGUI_API ImVec2_c igGetContentRegionAvail(void);
4085:CIMGUI_API ImVec2_c igGetCursorPos(void);
4086:CIMGUI_API float igGetCursorPosX(void);
4087:CIMGUI_API float igGetCursorPosY(void);
4091:CIMGUI_API ImVec2_c igGetCursorStartPos(void);
4350:CIMGUI_API void igBeginDisabled(bool disabled);
4372:CIMGUI_API ImVec2_c igGetItemRectMin(void);
4373:CIMGUI_API ImVec2_c igGetItemRectMax(void);
4374:CIMGUI_API ImVec2_c igGetItemRectSize(void);
4377:CIMGUI_API ImDrawList* igGetBackgroundDrawList(ImGuiViewport* viewport);
4378:CIMGUI_API ImDrawList* igGetForegroundDrawList_ViewportPtr(ImGuiViewport* viewport);
4387:CIMGUI_API ImVec2_c igCalcTextSize(const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width);
4388:CIMGUI_API ImVec4_c igColorConvertU32ToFloat4(ImU32 in);
4405:CIMGUI_API bool igIsMouseDoubleClicked_Nil(ImGuiMouseButton button);
5092:CIMGUI_API ImDrawList* igGetForegroundDrawList_WindowPtr(ImGuiWindow* window);
5161:CIMGUI_API void igBeginDisabledOverrideReenable(void);
5244:CIMGUI_API bool igIsMouseDoubleClicked_ID(ImGuiMouseButton button,ImGuiID owner_id);
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@@ -1 +0,0 @@
Hello from the Asuro ISO!
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