Compare commits

...
33 Commits
Author SHA1 Message Date
t3hn3rd aac376fa22 progress: ImGui Port - Desktop UI + ImGui rendering performance overhaul
Full ImGui desktop environment (desktop.pas):
- Gradient wallpaper, taskbar with clock, start menu
- Desktop icons with click-to-open
- Windowed apps: System Info, Terminal, File Browser, Task Manager
- Terminal dispatches to registered kernel commands with output capture

Performance: Software rasterizer rewrite (imgui.pas, imgbridge.c)
- Quad detection: merge consecutive triangle pairs into fast rect fills
- 3 new fast-path rect fillers (solid/gradient/textured) using REP STOSD
  and 16.16 fixed-point integer inner loops
- Triangle rasterizer rewritten with fixed-point edge functions
- Back-buffer clear: DrawPixel loop -> REP STOSD (~200x faster)
- Render stat debug counters added

ISR-safe input buffering (imgbridge.c)
- Keyboard/mouse events buffered in lock-free ring buffers from ISR context
- Drained once per frame from main loop to prevent data races

Other changes:
- imguitypes.pas: InputTextFlags renumbered for cimgui 1.91+
- video.pas: backBufferLocation getter added
- kernel.pas: VFS init moved earlier, main loop uses desktop_frame,
  mouse hook uses ISR-safe buffering
- lmemorymanager.pas: kalloc/kfree exported with public aliases for C linkage
- scheduler.pas: Root_Task moved to interface for desktop task manager
- terminal.pas: freeParams exposed in interface
2026-02-25 23:28:12 +00:00
t3hn3rd 51a29244ed Imgui initial changes & shim (Claude Opus 4.6)
Can now draw ImGui demo.
2026-02-22 21:06:59 +00:00
t3hn3rd 8be364c990 Merge pull request 'feature/ci-cd-drone-migration' (#3) from feature/ci-cd-drone-migration into develop
continuous-integration/drone/push Build is passing
Reviewed-on: #3
2025-03-10 20:08:38 +00:00
t3hn3rd 0e2c6b2936 Final commit to merge through develop & master
continuous-integration/drone/push Build is failing
continuous-integration/drone Build is failing
- CI/CD Pipeline now working & tested.
- Commits to all branches will trigger the pipeline in DroneCI.
- Commits to master will trigger the resulting ISO artefact to be uploaded to Gitea as a Package.

# Conflicts:
#	.drone.yml
2025-03-10 12:48:21 +00:00
t3hn3rd 632c3fa66b DevOps Workflow Improvements
- `VirtualBox-Wrapper.ps1` now takes 'up' or 'down' as opposed to a machine name. This allows start/stop of a virtualmachine.
- `VirtualBox-Wrapper.ps1` now relies on a gitignored `localenv.json` to work.
- `VirtualBox-Wrapper.ps1` can also optionally monitor the log file generated from the serial adapter in VirtualBox.
- `readme.md` updated to provide instructions on how to populate the `localenv.json` file.
- `tasks.json` updated to have a "Clean" task to --remove-orphans, the Build task depends on this.
- `tasks.json` updated to have a "Close VirtualBox" task, this runs the `virtualbox-wrapper.ps1` in 'down' mode. The Build task depends on this.
- `launch.json` updated to run the `VirtualBox-Wrapper.ps1` with the "-Command up" argument, instead of machine name.
- .gitignore updated to ignore any instances of `localenv.json`.
2025-03-09 13:05:39 +00:00
t3hn3rd 875e3e4765 VirtualBox 7 Compatability Changes
- Created a PowerShell script `virtualbox-wrapper.ps1` to wrap calls to vboxmanage and only exit once the virtual machine has been terminated.
- Updated launch.json to use the PowerShell launch type to launch `virtualbox-wrapper.ps1` with the machine name supplied as an argument.
- Updated `readme.md` to reflect these changes.
2025-03-08 19:29:46 +00:00
t3hn3rd e28d68128d Merge branch 'feature/video-refactor' of https://gitlab.spexeah.com/spexeah/asuro into feature/video-refactor 2022-02-07 19:48:15 +00:00
t3hn3rd a9969d58f8 Draw texture function added to Video driver. 2022-02-07 19:48:01 +00:00
t3hn3rd d7a54d858d TARGA & Texture Units
Added TARGA and Texture units to represent & parse TARGA into and provide a standard texture format for use when drawing.
2022-02-07 19:48:00 +00:00
t3hn3rd 4e991c3e6f Double Buffer with SSE 128 copy working 2022-02-07 19:48:00 +00:00
t3hn3rd a3217de71a SSE MOVUPS/128bit Memcpy + Fixed Doublebuffer 2022-02-07 19:48:00 +00:00
t3hn3rd 19b433a19f Vesa32 additions + util functions to support 2022-02-07 19:48:00 +00:00
t3hn3rd 69d1d22a18 Fixed files being weird with case/unit searches 2022-02-07 19:48:00 +00:00
t3hn3rd 5c15343ed0 Delete files to recommit with lowercase names. 2022-02-07 19:48:00 +00:00
t3hn3rd 3ae349fbc8 New modular driver set for video
Started outlining how the modular driver set will look for video drawing routines. Currently supports Drawing pixels to the screen & Flushing backbuffer -> frontbuffer.
Still very much test code, tracer is used everywhere for debugging, NOT DEVELOP READY.
Many more draw routines need implementing - such as, but not limited to; drawRect, drawBitmap, drawLine, drawCurve, drawCircle.

TODO: Implement the aforementioned routines in all VESA modes + WindowManager.
2022-02-07 19:48:00 +00:00
t3hn3rd 78c060c114 Abstracted video driver somewhat
Split out video driver into abstract/standard/implementation.
2022-02-07 19:48:00 +00:00
t3hn3rd cd925e96c2 Enabled AVX + Changed flush to flush 2 pixels per iteration. 2022-02-07 19:48:00 +00:00
t3hn3rd 142dd486dd Double buffering implemented
Double buffering is now enabled with the use of the new large alloc (klalloc).
2022-02-07 19:48:00 +00:00
t3hn3rd beeeabd441 Expaneded Video.pas and addec color.pas
Backbuffer will need modification to lmemorymanager to remove the limits to allocation size.
2022-02-07 19:48:00 +00:00
t3hn3rd b73c66f6d6 Started work on refactored video. 2022-02-07 19:48:00 +00:00
t3hn3rd a7111d3cac Draw texture function added to Video driver. 2022-02-06 13:26:12 +00:00
t3hn3rd d182fd7f46 TARGA & Texture Units
Added TARGA and Texture units to represent & parse TARGA into and provide a standard texture format for use when drawing.
2022-02-06 13:25:04 +00:00
t3hn3rd b5582b1284 Double Buffer with SSE 128 copy working 2022-01-30 00:17:50 +00:00
t3hn3rd 161cea4920 SSE MOVUPS/128bit Memcpy + Fixed Doublebuffer 2022-01-29 01:39:45 +00:00
t3hn3rd 6b81c4ece0 Vesa32 additions + util functions to support 2022-01-23 16:58:46 +00:00
t3hn3rd ee17f69115 Fixed files being weird with case/unit searches 2021-07-07 17:49:04 +01:00
t3hn3rd 81c19bff16 Delete files to recommit with lowercase names. 2021-07-07 17:49:04 +01:00
t3hn3rd e7cda58113 New modular driver set for video
Started outlining how the modular driver set will look for video drawing routines. Currently supports Drawing pixels to the screen & Flushing backbuffer -> frontbuffer.
Still very much test code, tracer is used everywhere for debugging, NOT DEVELOP READY.
Many more draw routines need implementing - such as, but not limited to; drawRect, drawBitmap, drawLine, drawCurve, drawCircle.

TODO: Implement the aforementioned routines in all VESA modes + WindowManager.
2021-07-07 17:49:04 +01:00
t3hn3rd 44f18554e1 Abstracted video driver somewhat
Split out video driver into abstract/standard/implementation.
2021-07-07 17:49:04 +01:00
t3hn3rd 52b42ec975 Enabled AVX + Changed flush to flush 2 pixels per iteration. 2021-07-07 17:49:04 +01:00
t3hn3rd 2815dd9e4d Double buffering implemented
Double buffering is now enabled with the use of the new large alloc (klalloc).
2021-07-07 17:49:04 +01:00
t3hn3rd d057bfc3ff Expaneded Video.pas and addec color.pas
Backbuffer will need modification to lmemorymanager to remove the limits to allocation size.
2021-07-07 17:49:04 +01:00
t3hn3rd e4621c8aaa Started work on refactored video. 2021-07-07 17:49:04 +01:00
44 changed files with 6575 additions and 227 deletions
+52
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@@ -0,0 +1,52 @@
kind: pipeline
type: docker
name: build
steps:
- name: build-image
image: plugins/docker
settings:
repo: t3hn3rd/asuro-build
tags: latest
dockerfile: Dockerfile
registry: docker.io
username:
from_secret: docker_username
password:
from_secret: docker_password
- name: compile
image: t3hn3rd/asuro-build:latest
depends_on:
- build-image
commands:
- git fetch --tags
- find . -type f -print0 | xargs -0 dos2unix
- chmod +x /drone/src/*.sh
- /drone/src/compile.sh
- name: upload-iso-artifact
image: alpine/git
depends_on:
- compile
when:
branch:
- master
environment:
GITEA_TOKEN:
from_secret: gitea_token
commands:
- apk add --no-cache curl
- chmod +w Asuro.iso
- cp Asuro.iso "Asuro-$(git rev-parse --short HEAD).iso"
- echo "Uploading Asuro-$(git rev-parse --short HEAD).iso to Gitea Packages..."
- |
curl -X PUT "https://gitea.spexeah.com/api/packages/Spexeah/generic/asuro-iso/$(git rev-parse --short HEAD)/Asuro.iso" \
-H "Authorization: token $GITEA_TOKEN" --upload-file "Asuro-$(git rev-parse --short HEAD).iso"
- echo "Updating latest ISO reference..."
- |
curl -X DELETE https://gitea.spexeah.com/api/packages/Spexeah/generic/asuro-iso/latest/Asuro.iso \
-H "Authorization: token $GITEA_TOKEN" || echo "No previous latest version found."
- |
curl -X PUT https://gitea.spexeah.com/api/packages/Spexeah/generic/asuro-iso/latest/Asuro.iso \
-H "Authorization: token $GITEA_TOKEN" --upload-file "Asuro-$(git rev-parse --short HEAD).iso"
+1 -2
View File
@@ -10,5 +10,4 @@
/*.sh~
/*.img
src/include/asuro.pas
.vscode/launch.json
.vscode
localenv.json
-73
View File
@@ -1,73 +0,0 @@
stages:
- Compile Versions
- Compile Sources
- Link
- Generate Documentation
- Deploy
cache:
- key: ${CI_COMMIT_REF_SLUG}
paths:
- lib/*.o
- bin/kernel.bin
- doc
before_script:
- chmod +x *.sh
versions:
stage: Compile Versions
script:
- ./compile_vergen.sh
artifacts:
paths:
- release/*.svg
- src/include/asuro.pas
compile_sources:
stage: Compile Sources
script:
- rm -f lib/*.so
- ./compile_sources.sh
needs:
- versions
link:
stage: Link
script:
- ./compile_stub.sh
- ./compile_link.sh
needs:
- versions
- compile_sources
isogen:
stage: Deploy
script:
- ./compile_isogen.sh
- ./compile_sumgen.sh
artifacts:
paths:
- ./Asuro.iso
- ./release/checksum.svg
needs:
- link
docgen:
stage: Generate Documentation
only:
- master
- develop
script:
- ./compile_sourcelist.sh
- ./compile_docs.sh
# Remove comments when we want to use gitlab pages.
#- cp doc public
allow_failure: true
artifacts:
paths:
- doc
#- public/*
#- ./sources.list
needs:
- versions
+3 -10
View File
@@ -3,18 +3,11 @@
{
"name":"Run",
"request": "launch",
"type": "coreclr",
"type": "PowerShell",
"preLaunchTask": "Build",
"program": "VBoxSDL",
"args": [
"--comment",
"Asuro",
"--startvm",
"7d395c96-891c-4139-b77d-9b6b144b0b93"
],
"script": "${workspaceFolder}/virtualbox-wrapper.ps1",
"args": ["-Command", "up"],
"cwd": "${workspaceFolder}",
"console": "internalConsole",
"internalConsoleOptions": "neverOpen"
}
]
}
+24 -2
View File
@@ -9,14 +9,18 @@
"command": "docker-compose",
"args": [
"run",
"builder"
"builder",
],
"type": "shell",
"problemMatcher": [],
"group": {
"kind": "build",
"isDefault": true
}
},
"dependsOn": [
"Close VirtualBox",
"Clean"
]
},
{
"label": "Build (Builder)",
@@ -26,6 +30,24 @@
"builder"
],
"type": "shell"
},
{
"label": "Clean",
"command": "docker-compose",
"args": [
"down",
"--remove-orphans"
],
"type": "shell"
},
{
"label": "Close VirtualBox",
"command": "./virtualbox-wrapper.ps1",
"args": [
"-Command",
"down"
],
"type": "shell"
}
]
}
+5 -2
View File
@@ -5,9 +5,12 @@ VOLUME ["/code"]
ENV DEBIAN_FRONTEND=noninteractive
RUN dpkg --add-architecture i386
RUN apt-get update && apt-get install -y \
curl dos2unix wget git make nasm binutils:i386 xorriso grub-pc-bin && \
curl dos2unix wget git make nasm binutils xorriso grub-pc-bin \
gcc-multilib g++-multilib && \
apt-get clean my room
RUN git clone --depth=1 --recurse-submodules https://github.com/cimgui/cimgui.git /cimgui
SHELL ["/bin/bash", "-c"]
ARG FPC_VERSION=2.6.4
RUN curl -sL https://sourceforge.net/projects/freepascal/files/Linux/$FPC_VERSION/fpc-$FPC_VERSION.i386-linux.tar/download | tar -xf - && \
@@ -16,7 +19,7 @@ RUN curl -sL https://sourceforge.net/projects/freepascal/files/Linux/$FPC_VERSIO
COPY compile.sh /compile.sh
ADD https://raw.githubusercontent.com/fsaintjacques/semver-tool/master/src/semver /usr/bin/semver
RUN mkdir /code && chmod +x /usr/bin/semver
RUN chmod +x /usr/bin/semver
WORKDIR /code
RUN find . -type f -print0 | xargs -0 dos2unix
ENTRYPOINT ["/bin/bash", "-c"]
+19 -14
View File
@@ -20,26 +20,31 @@ runOrFail() {
fi
}
runOrFail $(pwd)/compile_stub.sh "Failed to compile stub!"
declare -a run_steps=(
"compile_stub.sh" "Failed to compile stub!"
"compile_vergen.sh" "Versions failed to compile"
"compile_imgui.sh" "Failed to compile ImGui!"
"compile_sources.sh" "Failed to compile FPC Sources!"
"compile_link.sh" "Failed linking!"
"compile_isogen.sh" "Failed to create ISO!"
)
#Generate .pas with versioning headers.
runOrFail $(pwd)/compile_vergen.sh "Versions failed to compile"
#Compile all .pas sources
runOrFail $(pwd)/compile_sources.sh "Failed to compile FPC Sources!"
#Link into a binary.
runOrFail $(pwd)/compile_link.sh "Failed linking!"
#Generate an ISO with GRUB as the Bootloader.
runOrFail ./compile_isogen.sh "Failed to create ISO!"
for ((i=0; i<${#run_steps[@]}; i+=2))
do
if [ "$ERRCOUNT" -eq "0" ]
then
script=$(pwd)/"${run_steps[$i]}"
message="${run_steps[$i+1]}"
runOrFail "$script" "$message"
fi
done
#Call generate final artifacts based on failure or success of the above.
if [ "$ERRCOUNT" -ne "0" ]
then
./compile_finish.sh "failed"
. ./compile_finish.sh "failed"
else
./compile_finish.sh "success"
. ./compile_finish.sh "success"
fi
cd ..
+90
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@@ -0,0 +1,90 @@
#!/usr/bin/env bash
echo " "
echo "======================="
echo " "
echo "Compiling ImGui (cimgui)..."
echo " "
IMGUI_DIR=/cimgui
IMGUI_SRC=$IMGUI_DIR/imgui
BRIDGE_SRC=src/driver/video/imgui
# Flags shared by all C/C++ compilation units:
# -m32 -> i386 target
# -ffreestanding -> no implicit stdlib inclusion
# -fno-builtin -> don't inline memcpy/memset/etc. so our stubs are used
# -O2 -> optimise for speed
# -ffunction-sections -fdata-sections -> allow --gc-sections in linker
C_FLAGS="-m32 -ffreestanding -fno-builtin -O2 -ffunction-sections -fdata-sections"
# Extra flags for C++ translation units (cimgui/imgui sources):
# -fno-exceptions -> no stack-unwinding machinery
# -fno-rtti -> no typeinfo / dynamic_cast
# -fno-use-cxa-atexit -> don't emit __cxa_atexit calls for static dtors
# -fno-threadsafe-statics -> no guard-variable emission for local statics
# NOTE: *not* -ffreestanding / -fno-builtin here — imgui includes <cmath> and
# other hosted headers that refuse to compile in freestanding mode.
# The object files are archived into a static lib and linked freestanding;
# any hosted-stdlib calls (malloc/free/sin/cos/…) resolve to crtshim.c.
CPP_FLAGS="-m32 -O2 -ffunction-sections -fdata-sections -fno-exceptions -fno-rtti -fno-use-cxa-atexit -fno-threadsafe-statics -fno-stack-protector -U_FORTIFY_SOURCE -D_FORTIFY_SOURCE=0 -DNDEBUG -DIMGUI_ENABLE_STB_TRUETYPE"
INCLUDE="-I$IMGUI_DIR -I$IMGUI_SRC"
echo "Compiling C runtime shim..."
gcc $C_FLAGS $INCLUDE \
-c $BRIDGE_SRC/crtshim.c \
-o lib/imgui_crtshim.o || { echo "Failed: crtshim.c"; exit 1; }
echo "Compiling render bridge..."
# imgbridge is compiled as C++ so it sees cimgui.h function declarations
# (C++ mode is required; the .c extension is overridden with -x c++)
g++ $CPP_FLAGS $INCLUDE \
-x c++ \
-DCIMGUI_DEFINE_ENUMS_AND_STRUCTS \
-c $BRIDGE_SRC/imgbridge.c \
-o lib/imgui_bridge.o || { echo "Failed: imgbridge.c"; exit 1; }
echo "Compiling cimgui wrapper..."
g++ $CPP_FLAGS $INCLUDE \
-c $IMGUI_DIR/cimgui.cpp \
-o lib/imgui_cimgui.o || { echo "Failed: cimgui.cpp"; exit 1; }
echo "Compiling imgui core..."
g++ $CPP_FLAGS $INCLUDE \
-c $IMGUI_SRC/imgui.cpp \
-o lib/imgui_core.o || { echo "Failed: imgui.cpp"; exit 1; }
echo "Compiling imgui draw..."
g++ $CPP_FLAGS $INCLUDE \
-c $IMGUI_SRC/imgui_draw.cpp \
-o lib/imgui_draw.o || { echo "Failed: imgui_draw.cpp"; exit 1; }
echo "Compiling imgui tables..."
g++ $CPP_FLAGS $INCLUDE \
-c $IMGUI_SRC/imgui_tables.cpp \
-o lib/imgui_tables.o || { echo "Failed: imgui_tables.cpp"; exit 1; }
echo "Compiling imgui widgets..."
g++ $CPP_FLAGS $INCLUDE \
-c $IMGUI_SRC/imgui_widgets.cpp \
-o lib/imgui_widgets.o || { echo "Failed: imgui_widgets.cpp"; exit 1; }
echo "Compiling imgui demo..."
g++ $CPP_FLAGS $INCLUDE \
-c $IMGUI_SRC/imgui_demo.cpp \
-o lib/imgui_demo.o || { echo "Failed: imgui_demo.cpp"; exit 1; }
echo "Archiving cimgui.a..."
# NOTE: imgui_bridge.o and imgui_crtshim.o are NOT in the archive because
# compile_link.sh already picks them up individually via find lib/ -name "*.o".
# Including them here would cause duplicate symbol errors.
ar rcs lib/cimgui.a \
lib/imgui_cimgui.o \
lib/imgui_core.o \
lib/imgui_draw.o \
lib/imgui_tables.o \
lib/imgui_widgets.o \
lib/imgui_demo.o || { echo "Failed: ar"; exit 1; }
echo "ImGui compiled successfully."
exit 0
+3 -1
View File
@@ -14,4 +14,6 @@ done;
objstring=lib/stub.o" "$objstring
echo "Object Files: "$objstring
echo " "
ld -m elf_i386 -s --gc-sections -Tlinker.script -o bin/kernel.bin $objstring
LIBGCC=$(gcc -m32 -print-libgcc-file-name)
ld -m elf_i386 -s --gc-sections -Tlinker.script -o bin/kernel.bin $objstring \
--start-group lib/cimgui.a $LIBGCC --end-group
+1 -1
View File
@@ -4,4 +4,4 @@ echo "======================="
echo " "
echo "Compiling FPC Sources..."
echo " "
fpc -Aelf -gw -g -gl -n -vlewn -O3 -Op3 -Si -Sc -Sg -Xd -CX -XXs -CfSSE -CfSSE2 -Rintel -Pi386 -Tlinux -FElib/ -Fusrc/* -Fusrc/driver/* -Fusrc/driver/net/* src/kernel.pas
fpc -Aelf -gw -g -gl -n -vlewn -O3 -Op3 -Si -Sc -Sg -Xd -CX -XXs -CfSSE -CfSSE2 -Rintel -Pi386 -Tlinux -FElib/ -Fusrc/* -Fusrc/driver/* -Fusrc/driver/net/* -Fusrc/driver/video/* -Fusrc/driver/video/imgui/* src/kernel.pas
-1
View File
@@ -1,4 +1,3 @@
version: "3.9"
services:
builder:
build: .
+20
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@@ -0,0 +1,20 @@
4023:CIMGUI_API float igGetWindowDpiScale(void);
4081:CIMGUI_API const ImVec4_c* igGetStyleColorVec4(ImGuiCol idx);
4082:CIMGUI_API ImVec2_c igGetCursorScreenPos(void);
4084:CIMGUI_API ImVec2_c igGetContentRegionAvail(void);
4085:CIMGUI_API ImVec2_c igGetCursorPos(void);
4086:CIMGUI_API float igGetCursorPosX(void);
4087:CIMGUI_API float igGetCursorPosY(void);
4091:CIMGUI_API ImVec2_c igGetCursorStartPos(void);
4350:CIMGUI_API void igBeginDisabled(bool disabled);
4372:CIMGUI_API ImVec2_c igGetItemRectMin(void);
4373:CIMGUI_API ImVec2_c igGetItemRectMax(void);
4374:CIMGUI_API ImVec2_c igGetItemRectSize(void);
4377:CIMGUI_API ImDrawList* igGetBackgroundDrawList(ImGuiViewport* viewport);
4378:CIMGUI_API ImDrawList* igGetForegroundDrawList_ViewportPtr(ImGuiViewport* viewport);
4387:CIMGUI_API ImVec2_c igCalcTextSize(const char* text,const char* text_end,bool hide_text_after_double_hash,float wrap_width);
4388:CIMGUI_API ImVec4_c igColorConvertU32ToFloat4(ImU32 in);
4405:CIMGUI_API bool igIsMouseDoubleClicked_Nil(ImGuiMouseButton button);
5092:CIMGUI_API ImDrawList* igGetForegroundDrawList_WindowPtr(ImGuiWindow* window);
5161:CIMGUI_API void igBeginDisabledOverrideReenable(void);
5244:CIMGUI_API bool igIsMouseDoubleClicked_ID(ImGuiMouseButton button,ImGuiID owner_id);
+10
View File
@@ -34,4 +34,14 @@ SECTIONS
}
end = .; _end = .; __end = .;
kernel_end = .;
/DISCARD/ : {
*(.init_array*)
*(.fini_array*)
*(.ctors)
*(.dtors)
*(.eh_frame*)
*(.gcc_except_table*)
*(.note.GNU-stack)
}
}
+20 -23
View File
@@ -13,8 +13,8 @@ We welcome everyone to give building/breaking/fixing/shooting Asuro a go, feel f
I don't think this needs an explaination.
* [VSCode (Optional, but highly recommended)](https://code.visualstudio.com/)
Visual Studio code is our IDE of choice, and we have a number of recommended plugins.
* [C# Plugin by Microsoft](https://marketplace.visualstudio.com/items?itemName=ms-dotnettools.csharp)
This plugin gives you the ability to use the 'coreclr' task type, allowing the automatic launching of virtualbox with the resulting image generated during compilation of Asuro.
* [PowerShell Plugin by Microsoft](https://marketplace.visualstudio.com/items?itemName=ms-vscode.powershell)
This plugin gives you the ability to use the 'PowerShell' task type, allowing the automatic launching of virtualbox with the resulting image generated during compilation of Asuro.
* [VirtualBox](https://www.virtualbox.org/)
Virtualbox is our Virtualisation environment of choice, don't ask why, it just is.
@@ -27,7 +27,7 @@ We welcome everyone to give building/breaking/fixing/shooting Asuro a go, feel f
3. Install Docker for Windows.
4. Install Git for Windows.
5. Install VSCode & the listed plugins.
6. Install VirtualBox.
6. Install VirtualBox (v7+).
7. Clone this repository.
8. Run the following command in the root of the repo to build the docker image:
```powershell
@@ -50,32 +50,29 @@ We welcome everyone to give building/breaking/fixing/shooting Asuro a go, feel f
```xml
<Machine uuid="{7d395c96-891c-4139-b77d-9b6b144b0b93}" name="Asuro" OSType="Linux" snapshotFolder="Snapshots" lastStateChange="2021-06-20T20:33:07Z">
```
Copy the uuid, in our case `7d395c96-891c-4139-b77d-9b6b144b0b93` and replace the uuid found in `.vscode\launch.json` under `args`, so that it looks something like this:
Copy the uuid, in our case `7d395c96-891c-4139-b77d-9b6b144b0b93` & create a `localenv.json` file in the project root with the following content:
```json
{
"configurations": [
{
"name":"Run",
"request": "launch",
"type": "coreclr",
"preLaunchTask": "Build",
"program": "VBoxSDL",
"args": [
"--comment",
"Asuro",
"--startvm",
"<YOUR UUID HERE>"
],
"cwd": "${workspaceFolder}",
"console": "internalConsole",
"internalConsoleOptions": "neverOpen"
}
]
"VirtualBox":{
"MachineName":"<YOUR_UUID_OR_MACHINE_NAME>"
}
}
```
This will allow VSCode to automatically launch VirtualBox once Asuro has been compiled.
You can also enable the serial adapter "COM1" in mode "Raw File", give it a path, and provide this path in the `localenv.json` as follows:
```json
{
"VirtualBox" : {
"MachineName": "<YOUR_UUID_OR_MACHINE_NAME>",
"LogLocation": "Fully\\Qualified\\Path\\To\\Your\\Log\\File"
}
}
```
This will allow you to see the console output from Asuro in your host terminal.
13. Open your project folder in VSCode, use CTRL+SHIFT+B to build & F5 to build + run in VBox.
14. Congratulations! You can now play with Asuro!
### Gotchas
### Notes & Gotchas
- The above process has been updated to be compatible with VirtualBox 7+, in which VBoxSDL was removed and vboxmanage should be used in its place. A small wrapper powershell script is used to achieve this.
- It was noted that Windows builds above `20H2` seem to have issues installing WSL2. We may have to wait for a patch from Microsoft to fix this. Our devs are currently using build `20H2`.
+48 -2
View File
@@ -838,6 +838,18 @@ const
MAX_WINDOWS = 255; //< Maximum number of Windows open.
DefaultWND = 0; //< The Window assigned for output when no Window is specified. (Default).
type
TWNDCaptureCallback = procedure(s: pchar);
var
WND_CaptureActive : boolean = false;
WND_CaptureHWND : uint32 = 0;
WND_CaptureBuf : array[0..511] of char;
WND_CaptureBufIdx : uint32 = 0;
WND_CaptureCallback : TWNDCaptureCallback = nil;
procedure flushCapture;
implementation
uses
@@ -1776,14 +1788,15 @@ var
fb: puint32;
Begin
Ready:= False;
fb:= puint32(uint32(multibootinfo^.framebuffer_addr));
Console_Properties.Width:= multibootinfo^.framebuffer_width;
Console_Properties.Height:= multibootinfo^.framebuffer_height;
Console_Properties.BitsPerPixel:= multibootinfo^.framebuffer_bpp;
Console_Properties.MAX_CELL_X:= (Console_Properties.Width div 8) - 1;
Console_Properties.MAX_CELL_Y:= (Console_Properties.Height div 16) - 1;
If Console_Properties.BitsPerPixel <> 16 then while true do begin
If Console_Properties.BitsPerPixel <> 16 then begin
exit;
end;
kpalloc(uint32(fb));
keyboard.hook(@keyhook);
@@ -2258,6 +2271,7 @@ var
x,y: Byte;
begin
if WND_CaptureActive and (WND = WND_CaptureHWND) then exit;
if WindowManager.Windows[WND] <> nil then begin
for y:=0 to Console_Properties.MAX_CELL_Y do begin
for x:=0 to Console_Properties.MAX_CELL_X do begin
@@ -2418,8 +2432,26 @@ begin
console.writeintlnexWND(i, Console_Properties.Default_Attribute, WND);
end;
procedure flushCapture;
begin
if WND_CaptureActive and (WND_CaptureCallback <> nil) and (WND_CaptureBufIdx > 0) then begin
WND_CaptureBuf[WND_CaptureBufIdx] := #0;
WND_CaptureCallback(@WND_CaptureBuf[0]);
WND_CaptureBufIdx := 0;
WND_CaptureBuf[0] := #0;
end;
end;
procedure writecharexWND(character: char; attributes: uint32; WND : uint32);
begin
if WND_CaptureActive and (WND = WND_CaptureHWND) and (WND_CaptureCallback <> nil) then begin
if WND_CaptureBufIdx < 511 then begin
WND_CaptureBuf[WND_CaptureBufIdx] := character;
inc(WND_CaptureBufIdx);
WND_CaptureBuf[WND_CaptureBufIdx] := #0;
end;
exit;
end;
if WindowManager.Windows[WND] <> nil then begin
WindowManager.Windows[WND]^.Buffer[WindowManager.Windows[WND]^.Cursor.Y][WindowManager.Windows[WND]^.Cursor.X].Character:= character;
WindowManager.Windows[WND]^.Buffer[WindowManager.Windows[WND]^.Cursor.Y][WindowManager.Windows[WND]^.Cursor.X].Attributes:= attributes;
@@ -2602,6 +2634,13 @@ end;
procedure backspaceWND(WND : uint32);
begin
if WND_CaptureActive and (WND = WND_CaptureHWND) then begin
if WND_CaptureBufIdx > 0 then begin
dec(WND_CaptureBufIdx);
WND_CaptureBuf[WND_CaptureBufIdx] := #0;
end;
exit;
end;
if WindowManager.Windows[WND] <> nil then begin
Dec(WindowManager.Windows[WND]^.Cursor.X);
writecharWND(' ', WND);
@@ -2658,6 +2697,13 @@ end;
procedure _safeincrement_y_WND(WND : uint32);
begin
if WND_CaptureActive and (WND = WND_CaptureHWND) and (WND_CaptureCallback <> nil) then begin
WND_CaptureBuf[WND_CaptureBufIdx] := #0;
WND_CaptureCallback(@WND_CaptureBuf[0]);
WND_CaptureBufIdx := 0;
WND_CaptureBuf[0] := #0;
exit;
end;
if WindowManager.Windows[WND] <> nil then begin
WindowManager.Windows[WND]^.Cursor.Y:= WindowManager.Windows[WND]^.Cursor.Y+1;
if WindowManager.Windows[WND]^.Cursor.Y > WindowManager.Windows[WND]^.WND_H-1 then begin
+23
View File
@@ -291,6 +291,28 @@ begin
end;
end;
procedure enableAVX();
begin
if CPUID.Capabilities1^.AVX then begin
asm
PUSH EAX
PUSH ECX
PUSH EDX
XOR ECX, ECX
db $0F
db $01
db $D0
OR EAX, 7
db $0F
db $01
db $D1
POP EDX
POP ECX
POP EAX
end;
end;
end;
procedure init();
begin
terminal.registerCommand('CPU', @Terminal_Command_CPU, 'CPU Info.');
@@ -300,6 +322,7 @@ begin
getCPUCapabilities;
getCPUClockSpeed;
enableSSE;
enableAVX;
end;
end.
+38 -33
View File
@@ -49,8 +49,12 @@ type
y : sint32;
end;
{ Mouse hook callback: receives absolute position and button states }
TMouseHook = procedure(x, y: sint32; lmb, rmb, mmb: boolean);
procedure init();
procedure DrawCursor;
procedure setHook(h: TMouseHook);
implementation
@@ -67,6 +71,7 @@ var
LMouseDownPos : TMousePos;
LMouseDown : Boolean;
RMouseDown : Boolean;
MouseHookCB : TMouseHook = nil;
procedure DrawCursor;
var
@@ -174,43 +179,38 @@ begin
if Current.y > (Console.getConsoleProperties^.Height-8) then Current.y:= (Console.getConsoleProperties^.Height-8);
end;
Cycle:= 0;
if Packet.LMB_Down then begin
if not LMouseDown then begin
LMouseDown:= true;
LMouseDownPos.x:= Current.x;
LMouseDownPos.y:= Current.y;
//MouseDownEvent
console._mouseDown();
end;
{ Track button transitions }
if Packet.LMB_Down and (not LMouseDown) then begin
LMouseDown:= true;
LMouseDownPos.x:= Current.x;
LMouseDownPos.y:= Current.y;
end;
if not Packet.LMB_Down then begin
if LMouseDown then begin
If (Current.x = LMouseDownPos.x) and (Current.y = LMouseDownPos.y) then begin
Console._MouseClick(true);
end;
//MouseUpEvent
Console._MouseUp();
LMouseDown:= false;
end;
if (not Packet.LMB_Down) and LMouseDown then
LMouseDown:= false;
if Packet.RMB_Down and (not RMouseDown) then begin
RMouseDown:= true;
RMouseDownPos.x:= Current.x;
RMouseDownPos.y:= Current.y;
end;
if Packet.RMB_Down then begin
if not RMouseDown then begin
RMouseDown:= true;
RMouseDownPos.x:= Current.x;
RMouseDownPos.y:= Current.y;
end;
end;
if not Packet.RMB_Down then begin
if RMouseDown then begin
if (Current.x = RMouseDownPos.x) and (Current.y = RMouseDownPos.y) then begin
Console._MouseClick(false);
end;
end;
if (not Packet.RMB_Down) and RMouseDown then
RMouseDown:= false;
{ Dispatch to hook or console }
if MouseHookCB <> nil then
MouseHookCB(Current.x, Current.y, Packet.LMB_Down, Packet.RMB_Down, Packet.MMB_Down)
else begin
if Packet.LMB_Down and (not LMouseDown) then console._mouseDown();
if (not Packet.LMB_Down) and LMouseDown then begin
if (Current.x = LMouseDownPos.x) and (Current.y = LMouseDownPos.y) then
Console._MouseClick(true);
Console._MouseUp();
end;
if (not Packet.RMB_Down) and RMouseDown then begin
if (Current.x = RMouseDownPos.x) and (Current.y = RMouseDownPos.y) then
Console._MouseClick(false);
end;
console.setMousePosition(Current.x, Current.y);
end;
console.setMousePosition(Current.x, Current.y);
end;
end;
end;
@@ -242,6 +242,11 @@ begin
pop_trace;
end;
procedure setHook(h: TMouseHook);
begin
MouseHookCB := h;
end;
procedure init();
var
devid : TDeviceIdentifier;
+16 -2
View File
@@ -92,6 +92,7 @@ var
Root : PVFSObject;
CurrentDirectory : pchar = nil;
PushPopDirectory : PLinkedListBase;
MountDepth : uint32 = 0;
procedure init();
Function OpenFile(Filename : pchar; OpenMode : TOpenMode; WriteMode : TWriteMode; Lock : Boolean; Error : PError) : TFileHandle;
@@ -104,6 +105,7 @@ function GetDirectories(Handle : uint32; Path : pchar) : PHashMap;
function PathValid(Path : pchar) : TIsPathValid;
function changeDirectory(Path : pchar) : TIsPathValid;
function getWorkingDirectory : pchar;
function GetDirectoryListing(Path : pchar) : PHashMap;
//VFS Functions
function newVirtualDirectory(Path : pchar) : TError;
@@ -288,6 +290,7 @@ begin
NewObj:= PVFSObject(hashmap.get(ht, item));
if NewObj = nil then begin
GetObjectFromPath:= nil;
STRLL_Free(SplitPath);
tracer.push_trace('vfs.GetObjectFromPath.shortexit_1');
exit;
end;
@@ -304,6 +307,7 @@ begin
end;
end;
GetObjectFromPath:= Obj;
STRLL_Free(SplitPath);
tracer.push_trace('vfs.GetObjectFromPath.exit');
end;
@@ -348,7 +352,17 @@ begin
GetDirectoryListing:= nil;
end;
otMOUNT:begin
GetDirectoryListing:= GetDirectoryListing(PVFSMount(Obj^.Reference)^.Path);
{ Safety: cap mount-follow depth to prevent infinite recursion
from circular mounts. Use a simple static counter. }
if MountDepth < 16 then begin
Inc(MountDepth);
GetDirectoryListing:= GetDirectoryListing(PVFSMount(Obj^.Reference)^.Path);
Dec(MountDepth);
end else
GetDirectoryListing:= nil;
end;
else begin
GetDirectoryListing:= nil;
end;
end;
end else begin
@@ -420,7 +434,7 @@ begin
NewObj^.Reference:= void(NewDev);
hashmap.add(ht, stringCopy(DeviceName), void(NewDev));
hashmap.add(ht, stringCopy(DeviceName), void(NewObj));
end;
{ Filesystem Functions }
+116
View File
@@ -0,0 +1,116 @@
// Copyright 2021 Kieron Morris
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
{
Driver->Video->Doublebuffer - Implements a very basic double buffer, tested with VESA drivers.
@author(Kieron Morris <[email protected]>)
}
unit doublebuffer;
interface
uses
lmemorymanager, tracer, videotypes, serial, util;
//Init the driver, and register with the video interface in a state ready for execution.
procedure init(Register : FRegisterDriver);
implementation
function allocateBackBuffer(Width : uint32; Height : uint32; BitsPerPixel : uint8) : uint64;
begin
tracer.push_trace('doublebuffer.allocateBackBuffer.enter');
//This doesn't currently work... Needs a rework of lmemorymanager
allocateBackBuffer:= uint64(klalloc((Width * Height) * BitsPerPixel));
tracer.push_trace('doublebuffer.allocateBackBuffer.exit');
end;
procedure initBackBuffer(VInterface : PVideoInterface; Width : uint32; Height : uint32; BitsPerPixel : uint8);
begin
tracer.push_trace('doublebuffer.initBackBuffer.enter');
if not(VInterface^.BackBuffer.Initialized) then begin
VInterface^.BackBuffer.Location:= allocateBackBuffer(Width, Height, BitsPerPixel);
if (VInterface^.BackBuffer.Location <> 0) then begin
VInterface^.BackBuffer.Width:= Width;
VInterface^.BackBuffer.Height:= Height;
VInterface^.BackBuffer.BitsPerPixel:= BitsPerPixel;
VInterface^.BackBuffer.Initialized:= True;
end;
end;
tracer.push_trace('doublebuffer.initBackBuffer.exit');
end;
procedure Flush(FrontBuffer : PVideoBuffer; BackBuffer : PVideoBuffer);
var
Back,Front : uint32;
Count64 : uint32;
begin
//tracer.push_trace('doublebuffer.Flush.enter');
if not(BackBuffer^.Initialized) then exit;
if ((FrontBuffer^.Width > BackBuffer^.Width) or (FrontBuffer^.Height > BackBuffer^.Height)) then exit;
Back:= BackBuffer^.Location;
Front:= FrontBuffer^.Location;
{ Number of 64-byte blocks: total_bytes / 64 = (W * H * BPP/8) / 64 }
Count64:= ( BackBuffer^.Width * BackBuffer^.Height * BackBuffer^.BitsPerPixel) div 512;
if Count64 = 0 then exit;
{ Bulk SSE copy: 4 x MOVAPS (64 bytes) per iteration.
4x fewer loop iterations than the old per-16-byte function-call loop. }
asm
PUSH ESI
PUSH EDI
MOV ESI, Back
MOV EDI, Front
MOV ECX, Count64
@sseloop:
MOVAPS XMM0, [ESI]
MOVAPS XMM1, [ESI + 16]
MOVAPS XMM2, [ESI + 32]
MOVAPS XMM3, [ESI + 48]
MOVAPS [EDI], XMM0
MOVAPS [EDI + 16], XMM1
MOVAPS [EDI + 32], XMM2
MOVAPS [EDI + 48], XMM3
ADD ESI, 64
ADD EDI, 64
DEC ECX
JNZ @sseloop
POP EDI
POP ESI
end;
//tracer.push_trace('doublebuffer.Flush.exit');
end;
function enable(VideoInterface : PVideoInterface) : boolean;
begin
tracer.push_trace('doublebuffer.enable.enter');
enable:= false;
initBackBuffer(VideoInterface, VideoInterface^.FrontBuffer.Width, VideoInterface^.FrontBuffer.Height, VideoInterface^.FrontBuffer.BitsPerPixel);
if VideoInterface^.BackBuffer.Initialized then begin
VideoInterface^.DefaultBuffer:= @VideoInterface^.BackBuffer;
VideoInterface^.DrawRoutines.Flush:= @Flush;
enable:= true;
end;
tracer.push_trace('doublebuffer.enable.exit');
end;
procedure init(Register : FRegisterDriver);
begin
tracer.push_trace('doublebuffer.init.enter');
Register('BASIC_DOUBLE_BUFFER', @enable);
tracer.push_trace('doublebuffer.init.exit');
end;
end.
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